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The Elder Scrolls III: Morrowind News

Massive Morrowind mod Tamriel Rebuilt just got a fresh expansion featuring over 100 quests

If you’re a big fan of Morrowind, the beloved third entry in the Elder Scrolls series, then you’ll definitely want to check out the new expansion that’s just been added to one of its most ambitious modding projects.

For those who aren’t familiar with the project in question, Tamriel Rebuilt, its goal is a simple one, to expand TES 3’s playable area beyond the base game’s setting of Vvardenfell, an island located in the centre of Morrowind. Over the years, the team of modders have been gradually adding new explorable sections of the province’s mainland to the game via updates to the mod, with the latest of these to arrive being Andaram.

The expansion, which is the project’s seventh, “is centred on the middle Thirr River, and the dark secrets which lie under its waters”. Packed into this area are over 100 quests and nine faction questlines, with the latter including “a new vampire clan and the highly anticipated Andothren Thieves Guild”.

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Colossal Morrowind mod now boasts more quests than Bethesda's game

The Morrowind Tamriel Rebuilt project continues to be a phenomenal achievement, and the free set of expansions for Bethesda's classic RPG just got a whole lot better. An entire new region of the Morrowind mainland is available, with hundreds of quests, many more NPCs and dungeons, and biomes to explore.


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Morrowind's most impossibly ambitious mod just added a whole new region for its 7th expansion in 22 years




One of the most ambitious mods in history got even bigger today with the release of Tamriel Rebuilt's Andaram expansion, the seventh major add-on for the 22-year-old Morrowind mod project that is, somehow, older than Morrowind itself...
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Elder Scrolls 6 will keep Skyrim's approach to levelling and "traces" of its magic, says former Starfield designer


The Elder Scrolls 6 is going to be a mixture of new ideas and RPG systems that go all the way back to The Elder Scrolls 4: Oblivion, according to Bethesda's former design director Bruce Nesmith, who was lead designer on The Elder Scrolls 5: Skyrim and senior designer on Starfield. In particular, Nesmith reckons it will "absolutely" continue with Skyrim's approach to levelling and progression, whereby you improved skills by performing the associated actions. He also thinks the game will "probably" retain elements of the magic system he designed for Skyrim, which broke away from Oblivion and Morrowind in being simpler to understand and more immediately powerful, at the price of flexibility and inventiveness.


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'Coups, schisms, near-death experiences': The scarcely believable 22-year development of a Morrowind mod older than the game itself




Not many mod projects have 122-page chronicles of their own history, but then not many mod projects are Tamriel Rebuilt, a mod for The Elder Scrolls 3: Morrowind whose aim is to, well, build Morrowind. The rest of it, I mean. Because in spite of the name, Morrowind doesn't actually contain its entire titular province...
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