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DCS World Steam Edition News

AH-64D Internal Model Preview

[h2]DCS: AH-64D[/h2]
[h3]Development Progress[/h3]


This week, we have prepared some In Development Screenshots of the Pilot and Co-Pilot/Gunner cockpits of this beast. We hope these work-in-progress images will provide you with a glimpse of what is to come and start your cockpit familiarisation. We await your feedback.
https://www.youtube.com/watch?v=pidMDz_00Co



[h2]DCS: Mosquito FB VI[/h2]
[h3]Development Progress[/h3]


We are excited to inform you that DCS: Mosquito FB VI will support the new WWII damage model at Early Access launch. Using documentation of weapon and projectile types, we are modeling the visual impacts on the airframe and the subsequent effects to the Flight Model.
 
Get a jump start on learning the mosquito with DCS Mosquito FB VI | Start Up.
https://www.youtube.com/watch?v=aTcVB7vgyG0



[h2]Operation Blue Flag 2.5[/h2]
[h3]Competitive event[/h3]


Operation BLUE FLAG are 24/7 persistent, multiplayer team vs. team missions that focus on teamwork to achieve victory through domination and capture of objectives. This event will run throughout September and across multiple eras including; WWII, Cold War and Modern. We hope that you will find some live multiplayer action in this fantastic event.
 
Thank you again for your passion and support,
 
Yours sincerely,


Eagle Dynamics Team

AH-64D External Model Preview

[h2]DCS: The Channel[/h2]
[h3]30% discount[/h3]


With DCS: The Channel getting closer to its final state, we have created a special 30% discount for those that have pre-ordered DCS: Mosquito FB VI. We can’t think of a better pairing of two DCS World modules.

Simply log into your DCS World account and pre-order the Mossie to automatically receive this limited time discount. Please note that this deal is only available until the 9th of September 15:00 GMT.

https://store.steampowered.com/app/1724230/DCS_Mosquito_FB_VI/



[h2]DCS: AH-64D[/h2]
[h3]Development Progress[/h3]


We are nearing completion of the DCS: AH-64D external model, and we’d like to share our progress. Visible on the wingtip is one of the Common Missile Warning System (CMWS) sensors that can passively detect surface-to-air and air-to-air missile launches using in-band ultraviolet detectors. It can then manually or automatically engage the Chaff and Flare dispenser as part of the Aircraft Survivability Equipment (ASE) suite.

We are also working on the external stores and pylons that can articulate to provide launcher elevation. When landing, the pylons automatically translate to ground stow mode, so that they are parallel with the level terrain.

Several skins will be provided for the U.S. Army and several other countries. During the Early Access period, functionality of the Fire Control Radar (FCR) that sits on top of the main rotor will be made available.

Check out the In Development Screenshots.



[h2]SATAC 2021[/h2]
[h3]Event[/h3]


SATAC 2021 aims to bring back mission immersion to the competitive squadron on squadron A2A arena. The use of variable weather (incl. wind, wake, turbulence, cloud layers, etc.), realistic human GCI support via LotATC, and a well balanced DACT format with all modern aircraft and weapons (SARH, ARH, IR) pitted to the test by the best virtual pilots! If this sounds interesting to you, check out our forum post for details here: SATAC 2021 - Tournaments & Events - ED Forums.

Thank you again for your passion and support,

Yours sincerely,


Eagle Dynamics Team

Stable 2.7.5 | AH-64D Preview

[h2]DCS World Stable[/h2]
[h3]2.7.5.10869[/h3]


The DCS World Stable 2.7.5 version contains many new features, enhancements and combines the last several Open Beta versions. The F-16C Viper now includes the AGM-154A JSOW and CBU-105 WCMD; both are fearsome ground attack weapons with precision strike capabilities. The Mi-24P Hind has a number of improvements, including a reworked pilot-operator aiming sight, new key binding options, and more.

DCS: F/A-18C Hornet has also received numerous improvements and the addition of a new alignment procedure for the JHMCS. We are currently working on improvements to the FM.

Further updates include the addition of the NASAMS Surface-to-Air Missile (SAM) system, updates to Normandy, Syria, and Marianas and a number of fixes and improvements to the DCS core. Our third party partners have also been busy with numerous improvements and fixes to their modules.

Check out the DCS World Stable Changelog.



[h2]DCS: AH-64D[/h2]
[h3]History[/h3]


A revolutionary attack helicopter and battlefield game-changer, the AH-64 grew out of the U.S. Army’s 1972 ‘Advanced Attack Helicopter program.’ This identified the need for an attack helicopter that could outperform the AH-1 Cobra in terms of firepower, battlefield effectiveness, survivability, and range. The primary mission would be to counter a massed Soviet tank invasion in Europe if the Cold War turned hot. With the need for better close air support capability evident from combat experience in the Vietnam War, the Army specified that the AAH was to be armed with a 30mm cannon and 16 TOW anti-tank missiles compared with either a 7.62mm minigun, 20mm cannon and just 8 ATGM on the AH-1, and be able to survive 23mm AAA hits.

The Army selected the Hughes YAH-64A for its better damage-resistance and stability. The missile armament specification was changed to include 16 AGM-114 laser-guided Hellfire missiles. The first prototype was flown on 30 September 1975. The AH-64A entered U.S. Army service in April 1986.

In August 1990, development of the AH-64D was approved and it entered service in March 1997. The AN/APG-78 Longbow radar and sensor suite can detect and track up to 256 targets simultaneously out to a range of 50 km and engage up to 16 using “fire and forget” missiles. The system’s raised position above the rotor hub allows the gunship to do this while remaining in cover behind buildings, trees and masking terrain. If there are more targets than a single AH-64 D can handle, the Longbow’s systems allow it to stream targeting information to friendly air and ground units.

The AH-64D has extensive combat experience from 1991 in the Liberation of Kuwait to Iraq, Afghanistan, the Gulf, Syria and Libya. More than 2,400 AH-64s have been built and it remains in frontline service with many nations around the world.



[h2]DCS: MiG-21bis[/h2]
[h3]Campaign by SorelRo[/h3]


You are tasked to defend the region of Krasnodar from an invasion of UN troops and fight for the Independence of Soviet Union provinces. The UN response is moderate however, the Soviet forces in the region are facing supply problems due to the rapid destabilization. Resources are limited, and forces lack support. As a frontline MiG-21bis squadron, move between bases as the conflict evolves.

This MiG-21bis Battle of Krasnodar campaign features 25 story-driven missions, over 400 voiceovers, and a 1970’s units set. A large variety of CAP, CAS, Intercept, Escort, and Anti-ship missions are included. Detailed briefings, kneeboard files, and documentation are available for each mission.

This campaign will soon become available on our Store and Steam.

Thank you again for your passion and support.

Yours sincerely,


Eagle Dynamics Team

Open Beta 2.7.5 | The Mossies are coming

[h2]DCS: Mosquito FB VI[/h2]
[h3]Pre-order available[/h3]



Originally conceived as an unarmed, fast-bomber, the Mosquito’s mission profile broadened substantially during the war. We have focussed on the most widely used variant which offered outstanding versatility to carry out virtually any offensive task. Considered by many as the most extraordinary aircraft of the war, this genius design truly is a Wonder in every respect.

Watch the Trailer
https://www.youtube.com/watch?v=BaQVkA8C0bU



DCS: Mosquito development is going smoothly. We are adding the finishing touches to the external model and implementing the WWII Damage Model.



We have updated the list of Mossie Early Access features and will be making additions in autumn.

Early Access features:
  • Highly detailed and accurate external 3D model
  • 6 Degree of Freedom, fully clickable cockpit with latest visual effects
  • Flight dynamics based on official reports, our own CFD research, and pilot feedback
  • Detailed fuel system and optional external tanks
  • Authentic electrical system
  • Complete hydraulic and pneumatic system
  • Propeller feathering
  • T1154 (transmitter) & R1155 (receiver) radio units
  • An internal structure-based damage model
  • Most famous historical skins


Early Access armament:
  • 4 British Browning .303 machine guns
  • 4 Hispano Mk.II 20mm cannons
  • 250lbs and 500lbs bombs in the bomb bay and under each wing
  • Pre-order now and receive a substantial 30% discount.
  • Pre-order Program
  • DCS: Mosquito FB VI
  • Available for limited time only at $41.99 on our Store and soon on Steam.


Thank you again for your passion and support,


Eagle Dynamics Team

F-16C RoadMap | Eurofighter Development Progress

[h2]DCS: F-16C Viper[/h2]
[h3]Roadmap[/h3]



DCS: F-16C Viper roadmap is now planned until the end of this year. Please note these are our current plans as of August 2021 and are subject to change.

Some features require a lot of effort and time, like HTS/HAD and AG radar, while the others are not as complex and can be completed sooner. We’ll start with the highest ranked and feasible features, and continue to bring you more and more DCS: F-16C Viper functionality.

Please read the DCS: F-16C Viper RoadMap on our forum.

DCS: F-16C Viper desired systems and payloads.



[h2]DCS: Mi-24P Hind[/h2]
[h3]Development Progress[/h3]



The majority of the Hind’s development team are currently having a well deserved vacation; however, we will still deliver a number of improvements in the upcoming patch. Most noticeably, a fully remodeled Pilot-Operator ATGM sight picture. The improved sight will use a new auxiliary camera instead of the MFD indicator functionality. All textures for the sight were also redrawn in higher resolution, providing better frame rates and visual quality.

VR implementation of the ATGM sight was a high priority too, and it will now occupy the whole view port with some free movement to reduce motion sickness. Dampening has been added to remove small twitches of VR motion sensors affecting the sight picture. We are currently testing more options for switches, which previously were only toggles as well as fixes for those commands that were not mappable to controllers.



[h2]DCS: Eurofighter[/h2]
[h3]Development Progress[/h3]



Our third party partners; Heatblur Simulations and Truegrit Virtual Technologies have joined forces to complete the development of DCS: Eurofighter. Check out the In Development Screenshots as we look towards a full report on their progress soon.



[h2]DCS: MiG-21bis[/h2]
[h3] Constant Peg campaign by Bunyap[/h3]



This campaign was designed in partnership with Steve Davies, author of Red Eagles: America's Secret Migs, host of the 10 Percent True: Tales from the Cockpit podcast and the authority on Constant Peg operations. He brought with him access to the real Red Eagles pilots, whose technical guidance was used to ensure the most realistic experience possible.

DCS: MiG-21bis Constant Peg Campaign is ready and will be released soon.

Thank you again for all your passion and support,

Yours sincerely,


Eagle Dynamics Team