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Ray tracing test for GeForce GTX cards



Got an NVIDIA GeForce GTX graphic card?
Now you can run 3DMark Port Royal too.


NVIDIA released new drivers today that add DirectX Raytracing support to GeForce GTX series GPUs, starting with the GeForce GTX 1060 6GB and running up to the GeForce GTX 1660 Ti.

With these new drivers and our 3DMark Port Royal benchmark test, you can now measure and compare the real-time ray tracing performance of GTX cards, which use general-purpose shader cores for ray tracing, and RTX cards, which have dedicated hardware support for ray tracing.



3DMark Port Royal ray tracing benchmark

3DMark Port Royal is the world’s first dedicated real-time ray tracing benchmark for gamers.

You can use Port Royal to test and compare the real-time ray tracing performance of graphics cards that support Microsoft DirectX Raytracing—which now includes NVIDIA GeForce GTX series cards from the GeForce GTX 1060 6GB up to the GeForce GTX 1660 Ti.

Port Royal uses DirectX Raytracing to enhance reflections, shadows, and other effects that are difficult to achieve with traditional rendering techniques.

You can use Custom Run settings to make the Port Royal test more, or less, demanding to see how it affects performance on graphics cards that don't have dedicated hardware for ray tracing.



3DMark - the Gamer's Benchmark

Port Royal is included when you buy 3DMark from Steam.

https://store.steampowered.com/app/223850/3DMark/

3DMark Port Royal upgrade

If you already own 3DMark—but you bought it before January 8, 2019—you'll need to buy the Port Royal upgrade. You can find out more about 3DMark updates and upgrades here.

https://store.steampowered.com/app/496103/3DMark_Port_Royal_upgrade/

NVIDA Game Ready Driver

You can download the new Game Ready Driver and find out more about ray tracing on NVIDIA GeForce GTX series graphics cards here.

3DMark Update Released

This is a minor update. Benchmark scores are not affected.

3DMark Windows v2.8.6546

Fixed
  • Nothing!

No changes for Steam version. Only the version number changes.

v2.8.6546 has one fix related to standalone version self-update functionality and one change to UI presentation on the WeGame platform version (China) but neither of these fixes apply to Steam version. Update was released only to keep the versions in all available platforms in sync.

3DMark Update Released

This is a minor update. Benchmark scores are not affected.

3DMark Windows v2.8.6536

Fixed
  • The language selection dropdown again shows all available languages.
  • Fixed a rare issue that could occur when looping a test with custom settings over an extended period.

3DMark Update Released

This is a minor update. Benchmark scores are not affected.

3DMark Windows v2.8.6528

Compatibility
  • Updated the Port Royal benchmark and NVIDIA DLSS feature test to ensure compatibility with upcoming NVIDIA drivers.
  • 3DMark will now warn and prevent you from installing to a path that contains non-Latin-alphabet characters.

3DMark Update Released

UL benchmarks use a component called SystemInfo to identify the hardware in your system. This patch updates SystemInfo to version 5.16.

SystemInfo 5.16
  • Updated GPU detection module to improve compatibility with the latest GPUs, notably Radeon VII and GeForce GTX 1660.
  • Applied a new fix that should finally solve "file creation failed" error during SystemInfo scan.