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Experience DirectX 12 Ultimate with 3DMark

DirectX 12 Ultimate is the next generation for gaming graphics. It adds powerful new capabilities to DirectX 12, including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and Variable Rate Shading (VRS). These features help game developers improve visual quality, boost frame rates, reduce loading times, and create vast, detailed worlds.

3DMark already has dedicated tests for DirectX Raytracing, Mesh Shaders, and Variable Rate Shading. Today, we’re adding a Sampler Feedback feature test, making 3DMark the first publicly available application to include all four major DirectX 12 Ultimate features.

Experience DirectX 12 Ultimate today, only with 3DMark! Measure performance and compare image quality on your PC with our DirectX 12 Ultimate feature tests. Each test also has an interactive mode that lets you change settings and visualizations in real time.


[h3]NEW — 3DMark Sampler Feedback feature test[/h3]
Today’s update adds a Sampler Feedback feature test. Sampler feedback helps game developers use texture streaming and texture shading more efficiently. The 3DMark Sampler Feedback feature test shows how games can boost frame rates by using sampler feedback to optimize texture space shading operations.

The test measures the performance difference when using texture space shading with and without the sampler feedback feature. In interactive mode, you can pause and jump to different parts of the timeline, change settings in real time and enable visualizations to better understand the technique.


[h3]3DMark DirectX Raytracing feature test[/h3]
Measure the pure ray-tracing performance of your graphics card with the 3DMark DirectX Raytracing feature test. Instead of relying on traditional rendering, the whole scene is ray-traced and drawn in one pass. The result of the test depends entirely on ray-tracing performance. You can use this test to compare the performance of dedicated ray-tracing hardware in the latest graphics cards.


[h3]3DMark Mesh Shader feature test[/h3]
Mesh shaders introduce a new approach to geometry processing that simplifies the graphics pipeline while also giving game developers more flexibility and control. The 3DMark Mesh Shader feature test shows you how game engines can improve performance by using the mesh shader pipeline to efficiently cull geometry that is not visible to the camera.


[h3]3DMark VRS feature test[/h3]
Variable Rate Shading (VRS) helps games improve performance by selectively reducing the level of detail in parts of the frame where there will be little noticeable effect on image quality. The 3DMark VRS feature test helps you compare differences in performance and image quality when using Tier 1 and Tier 2 Variable Rate Shading.

[h2]Experience DirectX 12 Ultimate today [/h2]
All four DirectX 12 Ultimate feature tests are available now in 3DMark. To run the new Sampler Feedback feature test, you’ll need Windows 10 version 2004 or later and a DirectX 12 Ultimate compatible graphics card with 4 GB VRAM and drivers that support Microsoft DirectX 12 Ultimate or a DirectX 12 Ultimate compatible integrated GPU with 8 GB of system RAM and driver support.

https://store.steampowered.com/app/223850/3DMark/

[h2]What’s new in 3DMark v2.20.7250[/h2]
This major update adds the Sampler Feedback feature test—a dedicated test for measuring the sampler feedback performance of the latest graphics cards.

New
• Sampler Feedback feature test.

3DMark Update Released

UL benchmarks use a component called SystemInfo to identify the hardware in your system. This patch updates SystemInfo to version 5.41.
SystemInfo 5.41
  • Updated GPU detection module to improve compatibility with latest hardware.
  • Updated CPUID module to improve compatibility with upcoming Intel "Alder Lake" processors.

3DMark Windows 2.19.7227

This is a minor update. Benchmark scores are not affected.
[h2]Fixed[/h2]
  • Fixed an issue that could cause CPU profile benchmark to fail due to a corrupted shader cache.

3DMark Windows 2.19.7225

This is a minor update. Benchmark scores are not affected.
[h2]Improved[/h2]
  • On systems with multiple GPUs, you can now choose which GPU to use with the CPU Profile benchmark. Note that selecting an integrated GPU may give slightly lower scores due to the shared resources required for rendering.
  • Added a link to the 3DMark Hall of Fame from the CPU Profile benchmark screen.

[h2]Fixed[/h2]
  • Fixed a UI issue with the score context labels on the benchmark result screen.
  • Fixed a UI issue with the CPU Profile result screen showing incorrect core and thread counts for some CPU models.

New CPU benchmarks for gamers and overclockers

We’re expanding 3DMark today by adding a set of dedicated CPU benchmarks.

The 3DMark CPU Profile introduces a new approach to CPU benchmarking. Instead of producing a single score, the 3DMark CPU Profile shows you how CPU performance scales and changes with the number of cores and threads used.

The CPU Profile has six tests, each of which uses a different number of threads. The benchmark starts by using all available threads. It then repeats using 16 threads, 8 threads, 4 threads, 2 threads, and ends with a single-threaded test.

These six tests help you benchmark and compare CPU performance for a range of threading levels. They also provide a better way to compare different CPU models by looking at the results from thread levels they have in common.

The 3DMark CPU Profile shows you how your CPU scores compare with other results from the same processor. It’s a great way to check if your CPU is performing as expected.



[h2]Six levels of CPU performance[/h2]
Max-threads test — The Max-threads score represents the full performance potential of your CPU when using all available threads, the ideal benchmark for the latest high-core-count processors.

16-threads test — The 16-threads score is a good measure of CPU performance for computationally intensive tasks, such as digital content creation and 3D rendering, that benefit from more threads.

8-threads test — The performance of modern DirectX 12 games usually correlates most closely with the 8-threads score.

4-threads test and 2-threads test — The frame rates of older games developed for DirectX 9 usually correlate most closely with the 2-threads and 4-threads scores.

1 thread test — The 1-thread score is a fundamental measure of your processor's performance.

[h2]Benchmark and compare CPU performance with 3DMark[/h2]
The 3DMark CPU Profile shows you how your CPU scores compare with other results from the same processor.



On the 3DMark CPU Profile result screen, the green bars show you how your scores compare with the best scores for your CPU. The longer the green bar, the closer your score is to the best result.

The median score, shown by the marker, shows the performance level you should expect for your CPU. In most cases, the median represents performance with stock settings. If your score is below the median, it may indicate a problem with cooling or background processes. Check the hardware monitoring chart to see how the CPU temperature changed during the run.

The distance from the median marker to the end of the bar represents the overclocking potential of the CPU. For overclockers, the 3DMark CPU Profile gives you more ways to measure the effects of your overclocking and more ways to compete for the highest scores!

Please note that these features are powered by benchmark results from 3DMark users. These insights may be unavailable for some CPU models until enough results are submitted.

[h2]Available now[/h2]
The 3DMark CPU Profile is available now as a free update. Download the latest version to get started.

https://store.steampowered.com/app/223850/3DMark/

[h2]What's new in 3DMark v2.19.7214[/h2]
  • Added 3DMark CPU Profile benchmark tests.

[h2]What's new in 3DMark v2.19.7216[/h2]
  • Fixed a bug in the score comparison bars on the CPU Profile result screen.