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EMPTY SHELL News

Devices + Daily test rooms quick fix

Just a quick fix for the circular saw in the room "The Experimental Room", that sometimes was not dealing damage.
Also, two devices have been revisited to be more efficient, in terms of damage.

Just a typo

:)

Daily Test Rooms small fix

Just fixed a problem that sometimes was preventing the volunteer from opening a supply box.

Daily Test Rooms Out Now

Hey, everyone!

The Daily Test Room mode is now available.
You will unlock it after completing the main game, at any difficulty level.
For those who missed the previous news, this is the summary of the new mode:

You'll be thrown into confined spaces with a fixed loadout (that will change daily) and a bunch of ammo, and you'll be fighting non-stop until your last bullet (though you'll probably die before reaching your last bullet).

There won't be pickups, but enemies will drop health, armor, and ammo. A supply crate will be delivered from time to time as well.

Some random player stats like stamina, rate of fire, max health, damage etc will be buffed and debuffed.

There will be a leaderboard specifically for this mode, which will be reset every day.


In addition to this, the difficulty will increase over time, which means you will face enemies of higher tiers that inflict more and more damage. Similarly, the player's damage output and score multiplier will also increase.

It's time to run some tests, volunteers.

Introducing Daily Test Rooms

Hey everyone!

Inspired by some of your feedback, I'm working on a new mode called "Daily Test Rooms".

You'll be thrown into confined spaces with a fixed loadout (that will change daily) and a bunch of ammo, and you'll be fighting non-stop until your last bullet (though you'll probably die before reaching your last bullet).

There won't be pickups, but enemies will drop health, armor, and ammo. A supply crate will be delivered from time to time as well.

Some random player stats like stamina, rate of fire, max health, damage etc will be buffed and debuffed.

There will be a leaderboard specifically for this mode, which will be reset every day.

What do you think about it?