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Revive & Prosper News

Revive & Prosper – Update 0.17.3

[h2]🧱 Revive & Prosper – Update 0.17.3 [/h2][p][/p][p]The game was migrated to Unreal Engine 5.6.1 and have enabled some visual improvements.[/p][p][/p][h3]🔧 New Features & Content[/h3]
  • [p]Added Manual Furnace – craft Iron Ingots, Copper Ingots, Bricks, and Glass using wood as fuel.[/p]
  • [p]Introduced Brick Storage for better organization of your construction materials.[/p]
  • [p]Rails can now be crafted at the Workshop during the Wooden Age.[/p]
  • [p]Transportation Carts no longer require metal mechanisms – making early logistics easier.[/p]
  • [p]Food Boosts – characters now gain better bonuses from eating complex meals.[/p]
  • [p]Gillnet Added – a new way to capture fish passively.[/p]
  • [p]Manual Sieve – allows you to obtain clay and glass early in the game.[/p]
  • [p]New building Kitchen that requires manual cooking but have connection to the belts[/p]
[h3]⚙️ Balance & Adjustments[/h3]
  • [p]Beams are now made from Iron Ingots instead of Steel.[/p]
  • [p]Brick Windows now require Glass.[/p]
  • [p]Train Machines use Iron Ingots instead of Metal Sheets, moving them earlier in the tech progression.[/p]
  • [p]Iron Sheets can no longer be crafted at the Blacksmith.[/p]
  • [p]Added speed of production to factories and speed of transportation to the belts.[/p]
  • [p]Significant tuning to the Toxic mechanic – it should now feel much less punishing.[/p]
  • [p]Martians removed by default; instead, you can build up to 4 Teleports that don’t require electricity.[/p]
  • [p]Characters eat and drink automatically after waking up to improve daily efficiency.[/p]
  • [p]Missing vegetables now respawn automatically, preventing permanent crop loss.[/p]
[h3]🛠️Fixes[/h3]
  • [p]Fixed a bug causing too many Coffee Plants to spawn.[/p]
  • [p]Minor UI fixes and improvements.[/p]
  • [p]Various small tunings, balance tweaks, and quality-of-life fixes.[/p]

Patch notes 0.15.13

Hey Revivers,


[h2]here are the patch notes for the latest version:[/h2]

  • Fixed game crashing
  • Downloading new maps has been improved


We've created a new map for you called Homeland that's nicely challenging, especially on higher difficulties. We hope you'll enjoy it, let us know in the comments!



Have fun! team Revive & Prosper

22 episodes of hardcore gameplay

Hi Revivers!

You may have noticed my ongoing hardcore gameplay series where I tackled one of the most difficult maps in our game.
https://store.steampowered.com/news/app/2247760/view/6617559938709845263?l=english

It was quite an adventure that I really enjoyed, and I’m continuing to play because I want to make my base fully automated and highly efficient.



[h2]Mission Accomplished: Spaceship Launched![/h2]

After 413 in-game days which is about 24 hours in real-time, I finally finished the map and successfully launched the spaceship into space!
Check out the epic finale here:

[previewyoutube][/previewyoutube]

[h2]Tips, Tricks, and Plenty of Action![/h2]

Feel free to dive into the series. You’ll find loads of useful gaming tips and discover extra features that can help you on your own journey.



What’s Next? More Gameplay? You Decide!

Let me know if you’d like to see more gameplay from other maps, whether you want Martians and their monsters or not, I’m ready!

Let me know in the comments or on Discord or any of our socials.

I'll be more than happy to hear from you!



[h2]Exciting Updates Coming Soon![/h2]

We’re hard at work on game updates, and most importantly, we aim to finish development by the end of this year to bring you the full release. Here are the milestones we’re looking to hit:

  • Orbital Base
  • The Moon Base
  • Conquering Mars and (most importantly) saving the Cow from those pesky Martians

We’re focusing on new visuals and a couple of new buildings for these environments. Oh, and of course, working on the Martians!

[h2]Feel free to support us in any way[/h2]

We’ll truly appreciate if you support our development in any way. Whether by following us, adding our game to your wishlist, or purchasing the game. Every bit of support means a lot to us.



[h2]One Last Thing: A Special Offer![/h2]

And just one more thing. Our game is available in the Automation bundle alongside Facteroids, another very cool and relaxing factory game with belts, developed by our fellow Czech developer.
You can grab it with 25% off!

Check out the bundle here:
https://store.steampowered.com/bundle/42038/Automation_bundle/



Thank you, and enjoy automating!

New Logo, New Gameplay Series and What's Coming

[h2]Hi Revivers,[/h2]

[h3]check out the new series of gameplay videos from a pretty hardcore map where I want to build a spaceport:[/h3]
[previewyoutube][/previewyoutube]

This series contains 9 videos at the moment, and I'm excited to hear from you about what I could improve to make the base more efficient.

You can see that I use the Overseer and Fast Forward features heavily, and both seem to have a great impact on the overall game flow.

[h2]New Factor-esh Logo dropped on Steam![/h2]

You probably noticed the new logo that clearly communicates the factory and automation elements of the game.



Let us know in the comments how you feel about the orange color. :)

[h2]When a new update comes out?[/h2]

We're aiming to release a new update by the end of this month containing improved buildings and completely new objects!

Check out some WiP on the new Spaceport.





[h2]You are the heart of Revive & Prosper![/h2]

Thank you for all your bug reports and questions on Discord that help us make the game fun and approachable!
We're also super grateful for your screenshots and new maps!

Take a look at this fabulous base with an astonishing dam system built by one of our players.



Have a great and prosperous Monday!
shootinka