Exo Rally, 2nd Playtest Underway
Happy to announce development is proceeding well and we’re targeting mid this year for full release.
If you’re a playtester, we have a new build now live for you to try! We're not yet decided on whether we will be adding more testers at this point.
This is a fairly unstable, early stage, unbalanced build so please don't have super high expectations. There's a bunch of unfinished stuff in here! Would love your feedback on what is working, though!
Lunar
This is a very, very low gravity body so traction is almost non-existent. It's a completely different driving feel, and requires copious RCS usage to stay grounded/upright.
Tensei
A 0.8x earth-gravity world, once a mining planet, now abandoned and eroding away over time. Extensive over-mining has caused constant planet-wide earthquakes, and these will cause traction challenges while racing. Due to the low temperatures, some ice lakes and rivers have formed on the surface and present more traction challenges.
Tensei is currently a one-stage hill climb event (Tensei's Peak) that runs approximately 20 minutes from the coast to the peak. More hand made and/or random stages probably to come.
Earthquakes are detected by your rover's seismograph part, and give you 3 seconds to respond to the incoming quake.
Dhool
Go check this out in the demo now if you're yet to try the game! A challenging meteor wracked desert world with earth-like gravity and atmosphere.
UTV
A lightweight, front-biased 4WD with 250HP. Primary power goes to the front axle, giving the rover a somewhat FF feel, but with the highly necessary 4WD exo-planetary rally requires.
This class has no RCS thrusters, meaning no fuel weight and therefore by far the lightest rover at 1000kgs.
Rover
A 2 ton 4WD, handling much like Earth's classic 21st century trophy trucks, rear biased 4WD and 750HP. Fitted with RCS thrusters.
Mining
Re-used mining trucks once used to haul ore, these extremely heavy and cumbersome rovers require a unique and careful driving style. This rover is 6 tons, 6WD, 1900HP with no RCS thrusters.
Rally
A purpose built, 1500kg, 1200HP, no costs spared 6WD exoplanetary rally rover, with RCS thrusters.
Full List
KNOWN ISSUES
If you’re a playtester, we have a new build now live for you to try! We're not yet decided on whether we will be adding more testers at this point.
This is a fairly unstable, early stage, unbalanced build so please don't have super high expectations. There's a bunch of unfinished stuff in here! Would love your feedback on what is working, though!
PLANETS
Lunar

This is a very, very low gravity body so traction is almost non-existent. It's a completely different driving feel, and requires copious RCS usage to stay grounded/upright.
Tensei

A 0.8x earth-gravity world, once a mining planet, now abandoned and eroding away over time. Extensive over-mining has caused constant planet-wide earthquakes, and these will cause traction challenges while racing. Due to the low temperatures, some ice lakes and rivers have formed on the surface and present more traction challenges.
Tensei is currently a one-stage hill climb event (Tensei's Peak) that runs approximately 20 minutes from the coast to the peak. More hand made and/or random stages probably to come.
Earthquakes are detected by your rover's seismograph part, and give you 3 seconds to respond to the incoming quake.
Dhool

Go check this out in the demo now if you're yet to try the game! A challenging meteor wracked desert world with earth-like gravity and atmosphere.
CLASSES
UTV

A lightweight, front-biased 4WD with 250HP. Primary power goes to the front axle, giving the rover a somewhat FF feel, but with the highly necessary 4WD exo-planetary rally requires.
This class has no RCS thrusters, meaning no fuel weight and therefore by far the lightest rover at 1000kgs.
Rover

A 2 ton 4WD, handling much like Earth's classic 21st century trophy trucks, rear biased 4WD and 750HP. Fitted with RCS thrusters.
Mining

Re-used mining trucks once used to haul ore, these extremely heavy and cumbersome rovers require a unique and careful driving style. This rover is 6 tons, 6WD, 1900HP with no RCS thrusters.
Rally

A purpose built, 1500kg, 1200HP, no costs spared 6WD exoplanetary rally rover, with RCS thrusters.
Full List
- 4 vehicle classes
- 3 planets
- Tensei with a single locked stage + earthquakes
- Rallies and Series events
- Time trials with a custom seed option
- New Bennet Engineer voice
- New driver and team principal portrait art (all AI now removed)
- Some new graphics options (screen space reflections on/off, noise on/off)
- Longer draw distances
- More accurate audio reverb/falloff at distance
- Donuts can be circled either clockwise or anticlockwise
- New music
- Computer reports multiple damage instances instead of listing all (we’re aware of a bug that may read this warning multiple times at once)
- Removed “Optimize For” fuel loads (progressive suspension mostly handles this) and matched suspension stiffness on quick setup with advanced suspension settings
- Improved drone spare wheel replacement
- Added “Repair All” on service screen
- Numerous menu improvements/additions
KNOWN ISSUES
- Expect loads of problems! This build, the classes, planets, stages have all had far less testing than Dhool + Rally class.
- Bennet doesn't know when he's on Tensei
- Mining class can crash game in replays
- Sometimes computer reports multiple damage instances multiple times
- Competetive AI times only exist for the Dhool/Rally class combo
- Free roam results in no sound unless you Restart
- Rover class RCS thrusters possibly overly sensitive















