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Primordia [Linux/MacOS]



After many years, we are very pleased to finally release a native MacOS and Linux versions of Primordia. The Windows version has had nine years for us to squash bugs, while the Mac and Linux releases are fresh out of the oven, so if you hit any snags, please let us know as a comment to this post or on the message board, and we will work quickly to address them. In the meanwhile, we hope new players will enjoy playing the game natively!

Welcome Summer Sale Customers!


Every Steam sale we have the pleasure of having new players discover and explore Primordia. Happily, most of those players come away very satisfied, but some of them are disappointed. In hopes of minimizing the latter category, I wanted to share a few notes about the game for new players:

(1) There are no dead-ends and you cannot die. Some of your choices may change the course of the game a bit, but nothing closes off "good" (or "bad") endings altogether. So playing should be a low-stress experience.

(2) If you are unfamiliar with old school (1990s) adventure games, a few tips. You can interact with (left click) and examine (right click) many points of interest in a room. You can pick up, use, and combine many items. Horatio is scavenger and a mechanic, so a considerable aspect of the game is salvaging, building, and repairing machines.

(3) If you ever get stuck, you can ask Crispin for help by left clicking on him. If the hint doesn't help, wait a couple seconds and click on him again for another hint. These are designed to get "stronger" (i.e., more direct) if you continue to pester him while stuck at the same spot. If Crispin isn't sufficient help, you can always consult an FAQ or a walkthrough, though I recommend using that as a last resort and Crispin as a first resort.

(4) Many players think that you are required to take handwritten notes. You are not. The game automatically records all necessary information (and some unnecessary information) in the datapouch, accessible by the toolbar or by pressing D.

(5) Many puzzles in the game have multiple solutions or are optional. One puzzle in particular (involving an information kiosk) often stumps players. It is an optional puzzle

(6) If you want to try a demo, you can find one on the Wadjet Eye Games website, though it's from an older build: http://www.wadjeteyegames.com/games/primordia/ If you want a taste of the setting, you can check out our story "Fallen" for free: http://primordia-game.com/fallen.html

I hope you play and enjoy the game! But if you encounter any technical snags and need assistance, come away unsatisfied, or just want to drop a line, feel free to email me at mark at wormwoodstudios dot com, message me on Steam, or leave a post in the forum. The game's coder and I check these things pretty frequently and will try to make sure that you're taken care of!

Finally, if you enjoy Primordia, check out our recent release Strangeland. It's also an adventure game, but with very different themes (and higher resolution graphics).

Strangeland Releases 5/25/21

[previewyoutube][/previewyoutube]
Eight and a half years after we released Primordia, we at long last are ready to share our second adventure game, Strangeland. We are grateful beyond words for the support and encouragement we've received over the years for Primordia, and we are hopeful that Strangeland will be a welcome addition.

If you're interested, please consider wishlisting: it helps raise the game's profile in Steam's sorting algorithm, and the success of a game on launch makes a big difference for whether it ever gets its legs.

https://store.steampowered.com/app/1369520/Strangeland/

Strangeland Steam Page Live

https://store.steampowered.com/app/1369520/Strangeland/
Wormwood Studios is delighted to announce that the Steam page for our second adventure game, Strangeland, has now gone live!



You awake in a nightmarish carnival and watch a golden-haired woman hurl herself down a bottomless well for your sake. You seek clues and help from jeering ravens, an eyeless scribe, a living furnace, a mismade mermaid, and many more who dwell within the park. All the while, a shadow shrieks from atop a towering roller-coaster, and you know that until you destroy this Dark Thing, the woman will keep jumping, falling, and dying, over and over again....

Welcome Summer Sale Customers and Key Giveaway


Primordia is 70% off for Summer Sale!

For those considering purchasing, a few words:
- You cannot die or become permanently stuck in Primordia.
- Left click to use/talk/take; right click to examine. Both are important.
- Talk to Crispin for hints.
- If you get get stuck or need technical assistance, our discussion board is very active, or you can leave a comment on my profile, message me, or email me.

Now, onto the promotion! I've once again accumulated a large stack of "I'll-never-get-to-playing-these" game keys through various charity bundles, Kickstarters, and indie support efforts -- about 100 of them. I'd like to share them in a way that helps support other indie adventure game developers.

So here are the rules:

- This is for people who have taken the time to leave a review for any indie point-and-click adventure game. If you're looking for suggestions, I would suggest Detective Di, Quest for Infamy, Beautiful Desolation, Sumatra: Fate of Yandi, Neofeud, Guard Duty, or Mage's Initiation, all recent releases from other developers that could use more attention.
- Check for a game you like on this list of games. I will delete games as they are given away, but it's possible I'll get multiple requests at the same time.
- Add me as a friend on Steam so that you can send me a direct message. Point me to your review and let me know the game you want. I'll send you the key if I still have it. After that, I'll need to unfriend you to keep my friend list from overloading.

That's it! Just bear in mind, I'm a hobbyist holding down a demanding day job and dealing with kids locked down at home, so my replies aren't always going to be instantaneous, though I'll do as best I can to get to everyone quickly.

If there's not a game on the list you like, I'd still encourage you to leave reviews for your favorite indie adventures.

Thanks all of you, and hope you are well in these hard times.