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Forgive Me Father 2 News

Forgive Me Father 2 Launches Into Early Access!

Greetings, cultists,

The time has finally come, madness is taking over and Forgive Me Father 2 is available in Early Access! As the Priest from the first installment, fight your way through the first ten levels in this Lovecraftian, comic-like retro FPS, more will come in Early Access Content Updates!

[previewyoutube][/previewyoutube]

Throughout the Early Access period, regular updates are planned to greatly increase the amount of levels, weapons and content, alongside bug fixes and updates from community-based feedback, while the full game is planned to launch in late 2024.

If you buy the game during the first week since launch, you will get a special 15% launch discount! And if you want to save even more money, Forgive Me Father 2 is a part of the Franchise Bundle along with its older brother. Whether you own the first game and just want to complete your set with an extra discount, or get both games at the same time - this is the way!

https://store.steampowered.com/bundle/35903/

To get all the updates first-hand, join Forgive Me Father's official Discord server and follow Fulqrum Publishing on their social media accounts.

There is also a really easy way of supporting Forgive Me Father 2. If you like the game, write a review of it here on Steam, it really helps!

And if you're still hesitating with the purchase, check out this epic gameplay video made by Alpha Beta Gamer! Is there someone else who should play the game on their channel? Let them know!

Alpha Beta Gamer's video about Forgive Me Father 2
[previewyoutube][/previewyoutube]

DevLog 3 – Creating an Atmospheric Environment

Hello again, Cultists!

It’s time for another DevLog, where we would like to share more about our approach to creating an atmospheric environment and how we plan to make Forgive Me Father’s world even more alive. If you ever wonder how we’re making our FPS look so comic-like or want to learn more about how we create models, then dive in!

Forgive Me Father 2 will jump into Early Access on October 19th and has a demo now!

Through the game, players will explore a variety of unique areas and locations, where every level brings its own atmosphere and visuals. Environments in Forgive Me Father 2 combine dark, mysterious themes with a somewhat colorful palette to enrich the comic-like experience of the game. Our goal is to not only build an even more immersive world, but also shape new ways players can interact with objects.

When it comes to the sequel, we go beyond the framework of flat comic book textures with more complex and detailed models made using the PBR approach. We aim to create stylized textures while mixing them with the roughness and metalness maps to add more depth to the meshes. Imagine playing Forgive Me Father as diving into a graphic novel where the story is told by every material, shape, and detail that you experience while uncovering this mysterious and malevolent world.

But that’s not all. We decided not to use normal maps while creating materials to not only better optimize the game, but also because that’s extremely helpful when you try to keep the meshes from looking too realistic. Another thing worth mentioning is that following this particular process streamlines the development, as we don't make any high-poly meshes to further bake them into low-poly meshes.





How to make a comic-like style even more comic-like?

Environments in the sequel also get an upgrade thanks to edge outlines, which may be very familiar to those who have played other stylized games. Any kind of edge, sharp corner, or difference in depth means it will get an inky outline. That procedure makes level geometry more interesting to look at and goes extremely well with hand-drawn textures and enemies. Levels will feel like diving into a graphic novel more than ever, but judge for yourself!



Making the world come to life

Okay, but looks are not everything, right? While creating Forgive Me Father’s world, our goal is to build an immersive experience, not only by creating a unique comic visual style and setting a dark, Lovecraftian atmosphere, but also by making the world feel alive. Whether players wander through dangerous port streets or fight to death with eternal evil in some place beyond imagination; we always want there to be an interactive object, something they can click or shoot, just for fun.



Having thrilling combat or a breathtaking art style is definitely important, but adding these small things, like spinning signs, can make games even better and more exciting. We believe that every little interaction with the environment makes players feel like the world they’re immersing themselves in is living on its own. Not to mention that sometimes these actions make for the most memorable moments in games.

That’s all for now! Thank you for reading and make sure to wishlist Forgive Me Father 2 if you haven't done it already and try the DEMO that's available on Forgive Me Father 2's Store Page. Don’t forget to drop by our Discord to chat with us and other players as well!

Until next time,
Byte Barrel team

https://store.steampowered.com/app/2272250/Forgive_Me_Father_2/

A Sneak Peek into the Early Access Launch Content

Greetings Cultists,

With the Early Access release of Forgive Me Father 2 getting close, we thought it would be a good time to share a few more details about the insanity that you'll be able to dive into next week.

There will be 10 levels for you to explore and battle Lovecraftian horrors in - you can only experience the first two in the free demo that's available right now (and will be right until the game launches on October 19), so let's start off with a preview of what awaits you in level #5, the Cathedral, shall we?

[previewyoutube][/previewyoutube]

But we are here today to share, so here it is - the full list of levels available at launch of Forgive Me Father 2 Early Access!



Level 1 - Asylum

Level 2 - Port



Level 3 - Shipyard

Level 4 - Sanctuary



Level 5 - Cathedral

Level 6 - Trenches



Level 7 - Front Line

Level 8 - Villa



Level 9 - Abandoned Tunnels

Level 10 - Sinking Station



But what kind of a boomer shooter would it be without a varied weapons selection, right? Not to worry, we got you covered! Take a look at the 10 awesome instruments of destruction you will be able to wreak havoc with:



Knife

Axe



Revolver

Pistol



Pump Shotgun

Double Barrel Shotgun



Rifle

Grenade Launcher



Rocket Launcher

Mortar



Can you feel all this new knowledge gnawing at your mind? Can you taste the oh so sweet sensation of Madness creeping in? Good! Give in, don't resist, and just imagine, in a precious few days you will be able to tap into your insanity and unleash absolute mayhem on your foes with the following special abilites:

  • Resistance - Madness makes your pain go away, making you almost indestructible. Significantly reduces incoming damage from all sources.
  • Haste - Makes you the fastest gunman in the universe. Significantly boost your fire rate and reload speed.
  • Lifesteal - Who needs med kits when you have this? A percentage of damage you deal heals your wounds.
  • Might - Makes you feel more powerful than ever, but at what cost? Madness fills your body and weapons, causing you to deal additional damage to enemies.


We hope these insights into the nightmares that await you soon have NOT sated your curiousity, merely piqued it. If you haven't yet, try the DEMO that's available on Forgive Me Father 2's Store Page, perhaps that will increase your cravings for Madness even more!

Make sure to wishlist Forgive Me Father 2 to always stay up to date on all related news, and don’t forget to drop by our Discord to chat with us and other players as well!

We are looking forward to seeing you in the game soon!

https://store.steampowered.com/app/2272250/Forgive_Me_Father_2/

Forgive Me Father 2 is a part of Steam Next Fest - second live Q&A with devs!

Greetings Cultists,

What insanity is this you ask, why should it matter that Forgive Me Father 2 has joined the Steam Next Fest, since our demo has already been available for a while? Why should you care? Well, by the Great Old Ones, there are one or two reasons, there IS a method to this madness!

[h3]Reason 1 - the Demo has been updated![/h3]
Thanks to your feedback, we have already been able to improve the demo. You might have noticed this already, so this is a bit of an "optional" reason, but if you haven't run the demo since Next Fest started, you will notice that the performance has improved and that's not all, here is the full list of changes:
  • Optimized lighting to improve the game's performance
  • Added a longer starting dialog sequence
  • Minor bug fixes and balancing changes
  • Added more barrels on the Asylum level to create new tactical possibilities for players
  • Optimized dynamic music and added new SFX


[h3]Reason 2 - we will have a live Q&A session![/h3]
We will have a member of the dev team live and ready to answer your questions in the chat on the Forgive Me Father 2 storepage, on Friday, October 13, starting at 8pm CEST (11am PT / 2pm ET), and you are cordially invited to ask your questions there - just click on "show chat" next to the broadcast video player, and join in! If you have an intense Déja-vu feeling, good. Embrace the madness! But know that this is because we have already announced and held one session before.







And if you can't come then, we will be happy to see you ANYTIME on the official Discord server, or even in comments under this announcement, or in the Steam Discussions.

Don't forget to try the updated demo now and wishlist Forgive Me Father 2, so you don't miss any new info & updates about the game!

https://store.steampowered.com/app/2272250/Forgive_Me_Father_2

Forgive Me Father 2 is a part of Steam Next Fest - live Q&A with devs!

Greetings Cultists,

What insanity is this you ask, why should it matter that Forgive Me Father 2 has joined the Steam Next Fest, since our demo has already been available for a while? Why should you care? Well, by the Great Old Ones, there are three reasons, there IS a method to this madness!

[h3]Reason 1 - the Demo has been updated![/h3]
Thanks to your feedback, we have already been able to improve the demo. If you run it again, you will notice that the performance has improved - but that's not all, here is the full list of changes:
  • Optimized lighting to improve the game's performance
  • Added a longer starting dialog sequence
  • Minor bug fixes and balancing changes
  • Added more barrels on the Asylum level to create new tactical possibilities for players
  • Optimized dynamic music and added new SFX


[h3]Reasons 2 & 3 - we will have two live Q&A sessions![/h3]
We will have a member of the dev team live and ready to answer your questions in the chat on the Forgive Me Father 2 storepage, on Tuesday, October 10, starting at 8pm CEST (11am PT / 2pm ET), and you are cordially invited to ask your questions there - just click on "show chat" next to the broadcast video player, and join in!







If you can't make it, do not despair, as we will repeat this activity again come Friday, October 13, at the same time (8pm CEST / 11am PT / 2pm ET).

And if you can't come even then, we will be happy to see you ANYTIME on the official Discord server, or even in comments under this announcement, or in the Steam Discussions.

Don't forget to try the updated demo now and wishlist Forgive Me Father 2, so you don't miss any new info & updates about the game!

https://store.steampowered.com/app/2272250/Forgive_Me_Father_2