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Heroes & Generals News

30% OFF GENERALS & ASSAULT TEAMS


[h3]Soldiers![/h3]Becoming a General or expanding your already deadly list of Assault Teams is currently easier than ever, limited time only!*

[h2]30% OFF Generals & Assault Teams w/ Gold![/h2]

[h3]BUTTON UP YOUR SUIT AND WAGE WAR NOW![/h3]

Cheers!
RETO MOTO

* Sale ends Tuesday, Aug. 17th 2021 @ 10AM CEST

UPDATED DEVELOPMENT OVERVIEW - JUL. 2021


[h2]Click here to see the Development Overview[/h2]The Development Overview board provides an overview of what projects are currently in development at RETO MOTO, so you as players of Heroes & Generals can see what we are working on.

The overview lists both the player-facing projects we are doing such as new content, features and maps. But it also shows the projects that are happening behind the scenes. Development projects you as a player may never even notice, but they are necessary to do to keep the game going.

The Development Overview is a living thing. Projects grow, transform, split into new ones or change all together as we work on them. Sometimes you might even see a project moving backwards in development if we find out something needs to be reworked.

[h2]WHAT THE DEVELOPMENT OVERVIEW SHOWS[/h2]Our current development projects are sorted into three basic sections based on where they are in our development cycle – early to final development.

This provides an indication of how far along in development a given project is.

The individual projects on the Development Overview vary in size and as such there can be a huge difference as to how long a project remains in one section or another.

The Development Overview also gives you an insight into what project we have chosen to put on hold, which are in test and projects released since the overview was last updated.

The Development Overview will be updated on a monthly basis again.

Cheers!
RETO MOTO

Update 1.23.1 - READY FOR ACTION!


[h3]SOLDIERS![/h3]
Update 1.23.1 – Ready for Action! brings capture point changes, new Thompson weapon finishes, grenade improvements and much more! An overall essential update to improve the action and quality of life of Heroes & Generals WWII.

[h2]CAPTURE POINT CHANGES[/h2]
With feedback from the community we have adjusted the Capture Point times in Assault Battles.

Capture time of Control Points has been increased from 40 to 50 seconds, and the neutralization time shortened from 22 to 12 seconds.

Note: Assault Battles only!

[h2]3 NEW THOMPSON WEAPON FINISHES[/h2]
We have added three new weapon finishes to customize your favorit submachine gun from America!

[h3]Dark Walnut[/h3]
[h3]Beech[/h3]
[h3]Carbon Black[/h3]

[h2]GRENADE IMPROVEMENTS[/h2]
We have added a new and better looking spin behaviour to thrown grenades and added new explosion effects unique to each type of grenade. You can now distinguish which grenades your opponent has, try not to discover it within the blast zone!

[h2]RECON AND PARATROOPER SPAWN DELAY[/h2]
The spawn delay could be a bit too brutal, especially if you die quickly in a row. Based on community feedback we have reduced the spawn delay for both.

We have reduced the spawn delay for paratroopers from 25 to 7 seconds and for Recons from 25 to 15 seconds.

[h2]NEW PLAYER REPORTING OPTIONS[/h2]
We have added 2 new options when reporting unwanted player behavior in-game.
This will help us identify abusive behavior more specifically, which in turn helps us respond more efficiently when action is required.

The new categories are “Abuse of Game Mechanics” and “Offensive Naming”. See below for more details.
[h3]Offensive Naming:[/h3]
Bypassing our name filter and choosing a name that is against our Rules of Conduct.
[h3]Abuse of Game Mechanics:[/h3]
This principally refers to any form of stats padding (obtaining XP or rewards without playing for your team), but also covers any attempt at taking advantage of the game rules in an unfair or abusive manner.

[h2]CAPTURED PTRD CHANGES[/h2]
The prices of the german and american captured version of the PTRD have been adjusted from 1.659.000 Credits and 6.600 Gold to 490.000 Credits and 3.500 Gold.

[h3]GET TO THE FIGHT! GRAB YOUR NADES AND RIFLES NOW![/h3]

Enjoy!
RETO MOTO

CHANGELOG
CLICK HERE TO CHECK OUT THE FULL CHANGELOG!

50% OFF ALL BEST LOOKS WITH GOLD!


[h3]Soldiers![/h3]Time to bring your best look to the battlefield!

[h3]WEEK 3[/h3][h3]50% OFF All Weapon Finishes[/h3][h3]50% OFF All Uniforms[/h3][h3]50% OFF All Vehicle Paint Jobs[/h3][h3]50% OFF Renaming of Soldiers and Weapons[/h3]

[h3]Bring your best look to the battlefield now!*[/h3]

[h3]ARE YOU UNSTOPPABLE?
[/h3]Wipe out as many unique players from the opposing teams as possible without dying and get big rewards!**
Click here to read and compete in the current event!

Enjoy!
RETO MOTO

* Sale ends Thursday, July 27th 2021 @ 10AM CEST
** Event runs from 15th July 2021 10AM CEST – 5th August 2021 10AM CEST

ARE YOU UNSTOPPABLE? *CONCLUDED*

Updated 05/08/2021
[h3]Soldiers![/h3]The event has been concluded! Teams have been wiped out and you have fought hard to win!

Everyone who participated and qualified have had their best killing spree counted and their rewards given out!

Enjoy!
RETO MOTO

______________________

[h3]Soldiers![/h3]Stay alive as long as you can while taking out as many enemy soldiers as humanly possible and prove to yourself and the world that you are truly unstoppable!

Choose your own pace and reach the reward tier you want!*

[h2]Objective:[/h2]Ready your weapons and vehicles and get as many unique kills** as possible without dying!

Any weapon, explosive or vehicle can be used! Your highest unique kill count in 1 life will reflect which reward you get at the end of the event!

Your best killing spree will automatically be the one counting for the rewards.
Soldier AI and team kills do not count!

[h2]Rewards:[/h2]The amount of unique kills will reflect your rewards!

    10 Kills - 1000 Credits

    11 Kills - 2500 Credits

    12 Kills - 6000 Credits

    13 Kills - 13.500 Credits

    14 Kills - 20.000 Credits + 5.000 Warfunds

    [h3]15 Kills[/h3]
    • 35.000 Credits
    • 10.000 Warfunds
    • 1x Tactical Ribbon Booster

    [h3]16 Kills[/h3]
    • 50.000 Credits
    • 20.000 Warfunds
    • 1x Tactical Ribbon Booster
    • 1x Physical Training Ribbon Booster

    [h3]17 Kills[/h3]
    • 60.000 Credits
    • 40.000 Warfunds
    • 1-Day Veteran Membership
    • 2x Tactical Ribbon Booster
    • 2x Physical Training Ribbon Booster

    [h3]18+ Kills[/h3]
    • 75.000 Credits
    • 50.000 Warfunds
    • 3-Day Veteran Membership
    • 2x Tactical Ribbon Booster
    • 2x Physical Training Ribbon Booster


[h2]BE UNSTOPPABLE AND ANNIHILATE YOUR ENEMY![/h2]

Enjoy!
RETO MOTO

* Event runs from 15th Jul. to 5th Aug. 10AM CEST
** Only unique kills during a lifetime will count, killing the same player several times does not increase your killcount for this event