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Riftstorm News

Thank You! – Pre-Alpha Playtest Officially Ended



Hi everyone, Keeks here!

As of 00:00 on 22nd November, our first pre-alpha playtest event is over, and the team and I wanted to express our gratitude for your participation, feedback, and passion over the last week.

For Ken, Dodo, and I, this was our first experience in being behind the scenes of a game playtest and everything about the last week has been a thrill.

It has been quite a sleepless night for all of us (and, of course, the time zone differences make it challenging for us to be active for those around the world) to ensure that this game can be experienced by as many people as possible.

The team and I were glad that this last week we got a chance to validate our gameplay loop, gather much-needed feedback, and best of all: interact with many of you - with that in mind, we can only say: Thank you!

Over the next few days and weeks, we’ll huddle up to review your notes, thoughts, and ideas while the community team and I catch up on some much-needed sleep.

Oh, if you haven’t already completed our play-test survey you can do so here:

https://mythic.link/pre-alphasurvey

We hope you stick around for more updates, and thanks again for playing.

Cheers,

Keeks

We did it! A Message From the Riftstorm Team



Well, you guys have done it.

5 million mythics shot to pieces in under a week. None of you asked why. None of you asked if they were innocent, or even if they posed any threat. You just went in there, and you shot up a bunch of adorable puppies, chubby squids, and huggable monkeys.

Just so we're clear: the deaths of 5 million creatures are in your hands - and yes, that is essentially an extinction-level event.

Great job.

...

In all seriousness. Thank you.
From the bottom of our hearts and from everyone here at Mythic Protocol, we put that number out there on a lark, and you smashed it.

This playtest meant a lot to us. Despite the very rough state of our pre-alpha, you guys came in hour after hour, exceeding all our expectations and giving us feedback that will only serve to help us build Riftstorm into the game we all want it to be.

There's more to this than the number, and we hope to be able to show you just how much we appreciate your feedback - and your rampant murder sprees - as we buckle down and get ready for the next phase of production.

Thank you,
Igor

The Challenge is ON, Watch the CMs face Challenges Set by the Community



@Rivaldo, @Keeks, and @Nocturnowl will be doing another stream today! But this time we got a bit of a different timing! This time, it won't be us chasing the leaderboard anymore! It's time for a more fun challenge for us!

The community has spoken!
Challenge #1: Snipers-only run. It's going to be messy!
Challenge #2: Pick defensive lythons ONLY, or worst of the three lythons.
Challenge #3: Xi'an only weapons, challenge the Challenge Tower with Xi'an loots! Yup... may the RNG Gods bless us.

Aside from that, we will have an interactive stream! We invite @everyone here to join us on each of our streams and help us determine our run. Every action matters, and you... (unfortunately for us) have a say in it.

@Rivaldo will be on Twitch: https://twitch.tv/playriftstorm
@Keeks will be on YouTube: https://www.youtube.com/@playriftstorm
@Nocturnowl will be on Steam: https://store.steampowered.com/app/2282790/RIFTSTORM/



Join the playtest by requesting access on Steam below! and don't forget to wishlist it!

Join our Discord at https://discord.gg/riftstorm

Play Together with the Community



The Community Managers, Keeks, Nocturnowl, and Rivaldo are live streaming Riftstorm, playing with the community as they look to climb up the leaderboard!



Join the playtest by requesting access on Steam below! and don't forget to wishlist it!

Join our Discord on https://discord.gg/riftstorm

Riftstorm Pre-alpha Playtests Opens for Public!

Starting today, November 15, 2023, we're finally releasing our public pre-alpha playtest where you can experience Riftstorm core mechanics, contribute with feedback, and improve the game in the future.

To get a preview of what the game looks like, take a look at our operative highlight STARLING in this video below:

[previewyoutube][/previewyoutube]

[h3]Below are some features that you can expect in the pre-alpha playtest:
[/h3]
  • Play co-op using lobby code and friend's list of up to 3 people.
  • Experience 4 missions with a variety of difficulties and various loot to obtain.
  • 3 Operatives with different strengths and specialties (Starling, Atlas, and Icarus).
  • Compete in the playtest leaderboard and strive to be the best!
  • Intense rogue-lite gameplay and co-op fun.

[h2]Our pre-alpha playtests are limited from
November 15, 2023, PST, to November 21, 2023, PST.
[/h2]

Your access will be released very shortly after you request it, so make sure to "Request Access" if you haven't!

https://store.steampowered.com/app/2282790/RIFTSTORM/

Testers helping us make Riftstorm the best game it can be. We hope you all have a blast, and have fun during the public playtest!

Have fun and enjoy Riftstorm!
Keeks