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Striving for Light: Survival News

Hotfix 0.9.5.7b

Improvements:
  • All unlocked in-game achievements are now updated to steam and unlock the corresponding steam achievements as soon as you launch the game. This should grant you all missed out steam achievements due to the bugged steam API on the last weeks.

Hotfix 0.9.5.7a

Improvements:
  • Companions now spawn scattered around spawn position to prevent them being perfectly stacked on top of each other which made it hard to see how many companions have been created


Bugfixes:
  • Freshly included the steam api files into the game build as some players reported that the steam achievements fail to update. Important note on this: Always launch the game from your steam library and not the .exe. Otherwise steam can not hook onto the game.

Update 0.9.5.7

Update 0.9.5.7 adds a loading screen to the game and fixes crashes on game start when there is no internet connection or fetching data from servers or API fails.

[h2]New Features [/h2]
[h3]New Loading Screen[/h3]
The simple scene transition has been replaced by a new loading screen also displaying loading progress and a loading animation. Most of the times switching scenes is nearly instant but on older hard drives/ rigs or on very large skill trees loading might take up to a few seconds. Previously you would see a frozen screen which fails to communicate if the game is just loading a heavy scene or if the game froze and is going to crash. In general the scene transition system has been reworked for much smoother scene transitions.


[h2]Bugfixes[/h2]
  • Fixed crashes on startup due to failed requests in receiving data from our APIs

Update 0.9.5.6b

Improvements:
  • If emerald staff is equiped no projectiles are displayed in the stats window to indicate that you don't have any projectiles when emerald staff is equipped
  • SFX adjustments


Balancing:
  • Dark Wanderer now has +5 companion damage as base stat
  • Reduced elite enemy hp to make it easier for weaker builds to catch up and stay above the difficulty curve of the run


Bugfixes:
  • Tooltips for each stat in the stats window has been fixed so that you can now get more information on the different stats.
  • Fixed a crash when entering a map and keybindings have been changed in a way that one action is not set to a key
  • Fixed a potential crash on player death when timed skill effects end

Update 0.9.5.6

With this update we are focusing the sound effects of Striving for Light: Survival. We also fixed a bug that caused the game to crash for some users directly after startup when running multi monitor setups.

[h2]New Features:[/h2]

[h3]Random Alternate Sound Effect Trigger System[/h3]
Until now sound effect where rather static as each action was only firing the same sound effect sample. This could become annoying playing weapons with very fast attack speed like the dagger. With this update we are introducing a new alternate sound effect trigger system that not only picks a random sample from a pool of sound effects but also applies random small pitch shifts to the samples so that you will hear a differnt sound effect each action. So now fast dagger stabs will all sound individual and dynamic.

[h3]Brand New Sound Effects[/h3]
Furthermore we have redesigned all projectiles, player skill effects and weapon sound effects and added plenty of new sound effects to the game. This combined with the new alternate sound effect system is adding so much more dynamic and depth to the sonic atmosphere of Striving for Light.

[h3]Bugfixes[/h3]
  • Fixed a crash that could occur on game startup with multi monitor setups and older save files. Now the saved screen resolutions are checked if they are compatible with the current monitor before loaded to prevent crashing the game on startup


Not satisfied with any mechanic or implementation of systems in the game? You encountered a bug or weird behaviour? Then please share your feedback with us so that we can make this game the best it can be! We are very open to feedback and are looking forward to hear your suggestions and follow the discussions on discord and steam forums!

If you encounter any bugs or issues please report them so that they can be fixes as soon as possible. The best way to engage in the ongoing development of Striving for Light is our discord:

Join our official discord!