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Aeruta Early access update Announcement!

Hello everyone!

We greatly appreciate everyone's support for the "Aeruta" Early access version and
the valuable suggestions and feedback provided after its release.

Based on various feedback, we have implemented the following updates:

[h2]Update Log for 2024/05/21[/h2]
[h3]Game Design & System Adjustments[/h3]
  • Added options in system settings to toggle screen shake, damage numbers, and buff displays above characters' heads.
  • Added a tutorial for crossing platforms in the tutorial stage.
  • Increased the overall size of the checkout mini-game interface.
  • Improved the description of enhancement choices in the skill tree interface.
  • Changed the description of luck in ability training, but the effect remains the same.
  • The script for the Watersong mini-game now clearly states that the perfect score is 300.
  • The gold trophy standard for the Watersong mini-game has been changed to 280, and the perfect score will be indicated in another way in the future.
  • Adjusted the description of label bonuses in the daily interface.
  • Adjusted the text size of daily ability bonuses in the calendar interface.
  • The date in the upper right corner now indicates the season.
  • The experience numbers in the development interface are now clearer.
  • You can now exit key bindings using the cancel key.
  • The message after auto-save completion no longer disappears.
  • Villagers now make a sound when you achieve great success at checkout.
  • Monster location hints are now displayed only after each room's monsters have appeared at least once.
  • Adjusted the cutscene after defeating the boss in 1-3.
  • The low health indicator is no longer shown during boss defeat cutscenes.
  • Removed the numbers at the bottom left of Chaya's portrait.
  • You can now eat bread during normal attacks.
  • The healing bread in restrooms now restores at least 66% of health.
  • Improved the stun ability of the martial Weapon Skill: Rolling Pin Cyclone.
  • Reduced the tenacity of the Shooty Crab, its bullets now only bounce once, and the hitbox size has been reduced.
  • Lowered the volume of the bullet hell attack used by the boss in 1-1.
  • Reduced the natural anger increase rate of the boss in 1-3 and the increase rate when hitting Chaya, and also lowered the frequency of consecutive melee attacks (she should be a mage!).
  • Adjusted some translation content.

[h3]Bug Fixes[/h3]
  • Fixed the incorrect damage coefficient issue for Creamy Bunny Fountain and Bonk Puff.
  • Fixed the issue where crab monsters sometimes abandoned combat during battle (they were too peaceful!).
  • Fixed the issue where "did not eat any bread" appeared during adventure settlement before unlocking takeaway bread.
  • Fixed the issue where the cursor moved to the far right in a short time when entering the adventure stage selection interface while moving.
  • Fixed the issue where opening the backpack after selecting a stage in the adventure stage selection interface caused the game to freeze.
  • Fixed the issue where bread received bonuses before unlocking the calendar.
  • Fixed the issue where dropped items stick to ceilings or walls.
  • Fixed the issue where lines in the bread list in the adventure preparation interface deepened over time.
  • Fixed the issue where Effie could get stuck in the crafting animation during bread discount periods.
  • Fixed the issue where customers complained about the lack of bread during bread discount periods.
  • Fixed the issue where villagers got stuck in walking animation at the start of bakery events.
  • Fixed the issue where the bonus numbers in parentheses were higher than the actual numbers in the management settlement interface.
  • Fixed the issue where the bear claw attack range of the martial Weapon Skill: Bear's Wrath was larger than it appeared.
  • Fixed the issue where damage reduction in easy mode also reduced healing.
  • Fixed the issue where there was no sound when changing weapons in the skill tree interface.
  • Fixed the issue where loading a save on the day the calendar was unlocked caused strange cutscenes.
  • Fixed the issue where the dialogue box shifted when walking near Bollio while he was talking in town.
  • Fixed the issue where starting a conversation from his left side in the Bollio debt repayment scenario caused the camera to shift and Bollio to face the wrong way.
  • Fixed the issue where villagers' shadows remained after they disappeared in the scenario where villagers ask for help in 1-2.
  • Fixed the issue where the dialogue for starting and finishing construction was reversed in Glass's construction interface.
  • Fixed the issue where Patty King’s animation froze after turning around during the first encounter.
  • Fixed the issue where task requirements still showed "pass through Leafy Path" when passing through Leafy Path on the day it was unlocked.
  • Fixed the issue where there was no sound when selecting the chat button.
  • Fixed the issue where the label color for Pedori bread ability: Spicy Tongue was incorrect.
  • Fixed the issue where passages in stages opened and closed quickly after clearing a wave of monsters.
  • Fixed the issue where elite stage items in the Stone Corridor showed as Giant Hammer Rock.


Finally, we would like to express our deepest gratitude to everyone supporting "Aeruta". During the Early Access period, we will be improving and adjusting existing content and new content based on your feedback. We welcome your honest opinions.

To make "Aeruta" the best game possible, we hope you'll continue to support!
https://store.steampowered.com/app/2286780/

Discord:https://discord.com/invite/FF7MGuZKt2
Facebook:https://www.facebook.com/fromdawn0024

Twitter:https://twitter.com/Aeruta_official

"Aeruta" Early Access Collaboration Streaming Announcement

Hello everyone 🦊🍞

The Early Access version of "Aeruta" successfully launched on May 15th.

To commemorate the occasion, we will be hosting a series of collaboration streams on Steam and YouTube! Join a lineup of streamers for a fun adventure!

Here is the second wave of the streaming collaboration list!
    5/19 (Sunday) 00:00 (UTC-7) Kira Bekhemoth
    [previewyoutube][previewyoutube]https://www.youtube.com/watch?v=W1aZr76Ozhw[/previewyoutube][/previewyoutube]
    5/20 (Monday) 05:00 (UTC-7) Meow Control
    [previewyoutube][previewyoutube]https://www.youtube.com/watch?v=2d-UfdC8-pI[/previewyoutube][/previewyoutube]
    5/20 (Monday) 05:00 (UTC-7) Lao Wang ※Twitch only

    5/21 (Tuesday) 06:00 (UTC-7) Annin Miru https://www.youtube.com/@AnninMiru
    Please be sure to check them out!

    Additionally, we are planning a second round of collaboration streams, so stay tuned!

    Finally, we would like to express our deepest gratitude to everyone supporting "Aeruta". During the Early Access period, we will be improving and adjusting existing content and new content based on your feedback. We welcome your honest opinions.

    To make "Aeruta" the best game possible, we hope you'll continue to support!


    https://store.steampowered.com/app/2286780/Aeruta/

    Discord:https://discord.com/invite/FF7MGuZKt2

    Facebook:https://www.facebook.com/fromdawn0024

    Twitter:https://twitter.com/Aeruta_official

    Aeruta Early access update Announcement!

    Hello everyone!

    We greatly appreciate everyone's support for the "Aeruta" Early access version and
    the valuable suggestions and feedback provided after its release.

    Based on various feedback, we have implemented the following updates:

    [h2]Update Log for 2024/05/17[/h2]
    [h3]Game Design & System Adjustments[/h3]
    • The bakery will now only close after all the bread on the shelves is sold out, but the bread will sell for only half the price after closing time!
    • Ingredients that fall onto spike traps will now be automatically picked up.
    • Increased the overall quantity of ingredients obtained.
    • Reduced the cost of bread research and increased the required amount of Patti dough.
    • Added an explanation about material consumption to the store opening interface.
    • Added an explanation about skill points to the research interface.
    • Added a hint about a certain ceremony.
    • Modified the display method for material requirements in the research and recipe interfaces.
    • Reduced the recovery and toughness of the Bonkfish.
    • Decreased the attack frequency of falling rock traps in levels.
    • The timing of the release of certain missions has been adjusted.

    [h3]Bug Fixes[/h3]
    • Fixed an issue where certain keys could not be used for dialogue in the battle preparation tutorial.
    • Fixed an issue where breaking tree trunks in the novice tutorial would halt story progression.
    • Fixed an issue where the checkout mini-game could be bypassed with the space bar.
    • Fixed an issue where ingredient requirements were not visible in the backpack interface under certain conditions.
    • Fixed an issue where the resolution settings would reset when returning to the main menu from the game.
    • Fixed an issue where the cancel key could not be used in the key binding interface.
    • Fixed an issue where some buttons in the settings interface could not be operated with the mouse.
    • Fixed an issue where the drive skill could be selected for enhancement at level 3 in the skill tree.
    • Fixed some dialogue display issues.


    Finally, we would like to express our deepest gratitude to everyone supporting "Aeruta". During the Early Access period, we will be improving and adjusting existing content and new content based on your feedback. We welcome your honest opinions.

    To make "Aeruta" the best game possible, we hope you'll continue to support!
    https://store.steampowered.com/app/2286780/

    Discord:https://discord.com/invite/FF7MGuZKt2
    Facebook:https://www.facebook.com/fromdawn0024

    Twitter:https://twitter.com/Aeruta_official

    "Aeruta" Early Access Collaboration Streaming Announcement

    Hello everyone 🦊🍞

    The Early Access version of "Aeruta" successfully launched on May 15th.

    To commemorate the occasion, we will be hosting a series of collaboration streams on Steam and YouTube! Join a lineup of streamers for a fun adventure!

    Here is the list of collaboration streams:
    • May 15th 19:55 (UTC-7) Shiro Tsukimi OctJun ※ Chinese
      [previewyoutube]https://www.youtube.com/watch?v=W1aZr76Ozhw[/previewyoutube]
    • May 17th 05:00 (UTC-7) ❣Yumeno Kaoru❣ ※ Chinese
      [previewyoutube]https://www.youtube.com/watch?v=2d-UfdC8-pI[/previewyoutube]
    • May 17th 06:00 (UTC-7) Fei Channel ※ Japanese, YouTube only
      [previewyoutube][/previewyoutube]
    • May 18th 06:00 (UTC-7) Ness9s Nice Sugar ※ Chinese
      [previewyoutube]https://www.youtube.com/watch?v=QbY74MT1uiE[/previewyoutube]

    Please be sure to check them out!

    Additionally, we are planning a second round of collaboration streams, so stay tuned!

    Finally, we would like to express our deepest gratitude to everyone supporting "Aeruta". During the Early Access period, we will be improving and adjusting existing content and new content based on your feedback. We welcome your honest opinions.

    To make "Aeruta" the best game possible, we hope you'll continue to support!

    https://store.steampowered.com/app/2286780/

    Discord:https://discord.com/invite/FF7MGuZKt2

    Facebook:https://www.facebook.com/fromdawn0024

    Twitter:https://twitter.com/Aeruta_official

    As of today (Wednesday) Aeruta has released in Early Access!

    [h2]📢 A bread revolution across the world now begins![/h2]
    The action RPG about baking delicious breads has been released for Early Access as of today May 15th 8:00pm (PST).

    [previewyoutube]PVのURL[/previewyoutube]

    The very first indie game published by the Taiwanese game developer FromDawn Games, Aeruta is the story of a brave fox girl named Chaya, who dreams of becoming a hero. Through an unexpected turn of events, she somehow ends up working part time at a bakery while also embarking on perilous dungeon adventures in this hybrid action RPG.

    The game’s demo has already been released, so why not give it a try!

    https://store.steampowered.com/app/2286780

    You won’t want to miss all of the wonderful adjustments and changes made to the game following all of the feedback from users who tried the demo. This version will be a great improvement!

    ■Features available in Early Access
    • Access to all stages on the first island
    • Try out using a whip or rolling pin to experiment with different fighting styles
    • 3 unique bosses to battle against
    • Bake 10 different kinds of breads

    We hope you’ll keep following along as we are working hard to deliver the best gaming experience possible for everyone!

    [h3]A special sale will be held to celebrate the Early Access release![/h3]
    To commemorate the occasion, for a limited time you can purchase Aeruta Early Access for a special 10% discount off the regular price. Be sure not to miss this sale during the one week period that it's active!


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    Discord:https://discord.com/invite/FF7MGuZKt2
    Facebook:https://www.facebook.com/fromdawn0024
    Twitter:https://twitter.com/Aeruta_official