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Tarnished Blood News

HOTFIX

Fixed:
-Symphony of Shadows Piano attack "Cadence of the Storm" had chance to spawn outside of level bounds, leading to crash
-Fixed visualization of Symphony of Shadows Flute Attack "Electric Sonata" when Enraged

๐ŸŽŠ Update + Festival! ๐ŸŽŠ

Game Update Content

[h3]Added:[/h3]
๐Ÿ†• A new boss, "The Symphony of Shadows" awaits you in the Dome. Its empowered variant and more modifiers are coming in future updates.
๐Ÿ†• Campaign was extended from 6 to 9 years (will be still longer as we add more content).
๐Ÿ†• New jump (soul ability) dropped from new boss.
๐Ÿ†• 3 new unique uncraftable armor pieces dropped by the new boss, each empowering the new jump (soul ability).
๐Ÿ†• 1 new uncraftable weapon as a drop from the new boss.
๐Ÿ†• New German Translation, if you find any missing texts or text going outside of its text field (as German is usually longer than its English counterpart), let us know.

[h3]Fixed:[/h3]
๐Ÿ“Œ Custom character list in town that lets you drag your characters on the list in whatever order you like, and this order will be remembered for the rest of your campaign
๐Ÿ“Œ Town remembered what type of sorting character list was left in, and returns to it after battle/loading
๐Ÿ“Œ Buffed Warden stats to reflect the longer campaign
๐Ÿ“Œ Minor bug where some lines after the first one, while hovering stuff inventory, had unnecessary space at the beginning.
๐Ÿ“Œ Hammer having unintentional invulnerability during attack

[h3]Very Important! Please Read![/h3]
Feedback for the new boss is highly encouraged. We tried to do something unique with this boss, making it a "4v4" fight. Let us know what you think!
If you have any ideas about what we could do for "Symphony of Shadows" modifiers or empowered variants, let us know. We read all the feedback we get. :)

"Symphony of Shadows" is set to spawn between years 2-6.
Until the next patch we will set it so that the new boss ALWAYS spawns as a choice at year 2. Rest of the years, it has the same chance to spawn as the rest of the bosses.

To illustrate the difficulty curve we had in the game till this moment:
There were 4 normal enemies (level 1) and 4 empowered variants of them (level 2). Each enemy and its empowered variant have fight modifiers that would make fights harder. Fights with modifiers can be counted as having +0.5 difficulty level, so:
Level 1 - Maultigore, Caretaker, Starchild, Galvera
Level 1.5 - Level 1 fights with various modifiers
Level 2 - Vulcanic Maultigore, Carnivorous Caretaker, Fallen Angel, Khepri Weaver Galvera
Level 2.5 - Level 2 fights with various modifiers
Level 3 - Final Boss fight

Following this allotment:
Base "Symphony of Shadows" is a Level 1.5 fight, and their fight with modifiers is a Level 2 fight. It is the "in-between" difficulty boss that will let us spread the campaign longer.
The next new boss added in the future will probably be in the same difficulty space and will let us make campaigns longer and more fulfilling.
In the future, adding empowered variants to these new bosses (the empowered variant would be Level 2.5 and one with modifiers Level 3) would allow us to make campaigns even longer and upgrade the final boss to Level 3.5.
After that, the next step would be adding more stuff to town to make the longer town progression interesting.

Lovecraft Festival & Discount

Juggler Games proudly announces participation in the glorious and twisted Lovecraft Festival! And, of course, we come in with a juicy discount. You can find the event
>>>>>HERE<<<<<

[h3] ๐Ÿ”ด๐ŸŸ ๐ŸŸก๐ŸŸข๐Ÿ”ต๐ŸŽฎ Our Games ๐ŸŽฎ๐Ÿ”ต๐ŸŸข๐ŸŸก๐ŸŸ ๐Ÿ”ด[/h3]
https://store.steampowered.com/app/651500/My_Memory_of_Us
https://store.steampowered.com/app/2642390/The_Whims_of_the_Gods

[h3] ๐Ÿ”ด๐ŸŸ ๐ŸŸก๐ŸŸข๐Ÿ”ต๐Ÿคน๐Ÿป Juggle with Us ๐Ÿคน๐Ÿป๐Ÿ”ต๐ŸŸข๐ŸŸก๐ŸŸ ๐Ÿ”ด [/h3]

โœจ๐Ÿ€ St. Patrick Update ๐Ÿ€โœจ


[h3]Added:[/h3]
๐Ÿ†• New special Potion item possible to drop from any boss (with a higher chance than other "special" items), and achievement connected to it. A new droppable potion, if skillfully used, lets you ensure special boss loot drop such as "Widowโ€™s Embrace" or "Hollow Harvest Mask"(or any other special items we add in the future)

[h3]Fixed:[/h3]
๐Ÿ“Œ Fixed one of Galvera's melee particles scaling with camera zoom, which could lead into misinterpreting its collider
๐Ÿ“Œ Rebalanced some bosses hp's (light changes to Maultigore and heavy buff to Fallen Angel whose hp was the same as his basic Starchild version due to oversight)

With sincere gratitude, yours truly,
~The Juggler Games Team

[h3] ๐Ÿ”ด๐ŸŸ ๐ŸŸก๐ŸŸข๐Ÿ”ต๐ŸŽฎ Our Games ๐ŸŽฎ๐Ÿ”ต๐ŸŸข๐ŸŸก๐ŸŸ ๐Ÿ”ด[/h3]
https://store.steampowered.com/app/651500/My_Memory_of_Us
https://store.steampowered.com/app/2642390/The_Whims_of_the_Gods

[h3] ๐Ÿ”ด๐ŸŸ ๐ŸŸก๐ŸŸข๐Ÿ”ต๐Ÿคน๐Ÿป Juggle with Us ๐Ÿคน๐Ÿป๐Ÿ”ต๐ŸŸข๐ŸŸก๐ŸŸ ๐Ÿ”ด [/h3]

๐ŸŒธ Spring Sale Has Landed ๐ŸŒธ



Hello our beautiful beasties!
Hey... ๐Ÿ‘ƒ *Snif Snif*
Do you feel that? Its the Spring!

And you know what it means? But of course!
๐ŸŒธ Spring Sale!!! :D ๐ŸŒธ
So come right up and grab a bite!

With sincere gratitude, yours truly,
~The Juggler Games Team

[h3] ๐Ÿ”ด๐ŸŸ ๐ŸŸก๐ŸŸข๐Ÿ”ต๐ŸŽฎ Our Games ๐ŸŽฎ๐Ÿ”ต๐ŸŸข๐ŸŸก๐ŸŸ ๐Ÿ”ด[/h3]
https://store.steampowered.com/app/2291700
https://store.steampowered.com/app/651500
https://store.steampowered.com/app/2642390

[h3] ๐Ÿ”ด๐ŸŸ ๐ŸŸก๐ŸŸข๐Ÿ”ต๐Ÿคน๐Ÿป Juggle with Us ๐Ÿคน๐Ÿป๐Ÿ”ต๐ŸŸข๐ŸŸก๐ŸŸ ๐Ÿ”ด [/h3]

March Update & Patch

๐Ÿ’Œ Summary ๐Ÿ’Œ

[h3]Added:[/h3]
๐Ÿ†• New Town event in for Divine tribe, letting Divine character change its Divine ability to a new random unique one
๐Ÿ†• Parents names are shown in the Characters inventory (this will work only for characters created from this patch forward)
๐Ÿ†• Added new 2 traits and 2 traumas connected to characters' relatives

[h3]Fixed:[/h3]
๐Ÿ“Œ Going into Training Area blocked Hunter's Tribe Ritual of Rising Blood
๐Ÿ“Œ Fixed someone escaping Khepri Weaver Galvera Coccon being flown into the sky if they are freed while inside the tornado
๐Ÿ“Œ Fixed what's written after damaging Galvera's Cocoon
๐Ÿ“Œ Fixed Localization of "Damaged" text when destroying enemy attacks not being translated in some places
๐Ÿ“Œ When choosing event category during hunt, fixed how some events' difficulty was showing incorrectly, also changed how it's displayed
๐Ÿ“Œ Fixed some inconsistencies in Spanish/Brazilian translations
๐Ÿ“Œ Fixed Widows Embrace not having correct sprite when equipped on character
๐Ÿ“Œ Fixed some temporary fight modifiers showing incorrectly after exiting to the menu and continuing the fight

๐Ÿ“ข End Word ๐Ÿ“ข

Two things.
As you might have noticed, we kind of went over the time we expected to leave Early Access. So to address the elephant in the room - we have to postpone exiting Early Access till the end of summer break. Leaving Early Access is not a trivial matter, and we still have plenty of work to do and we want to be prepared. After all, a game can be released only once. :)

Another thing - we are about to finish the next big thing for Tarnished Blood. We work are butts off to ensure you'll get your hands full once we're done >:) Stay tuned!

With sincere gratitude, yours truly,
~The Juggler Games Team

[h3] ๐Ÿ”ด๐ŸŸ ๐ŸŸก๐ŸŸข๐Ÿ”ต๐ŸŽฎ Our Games ๐ŸŽฎ๐Ÿ”ต๐ŸŸข๐ŸŸก๐ŸŸ ๐Ÿ”ด[/h3]
https://store.steampowered.com/app/651500/My_Memory_of_Us
https://store.steampowered.com/app/2642390/The_Whims_of_the_Gods

[h3] ๐Ÿ”ด๐ŸŸ ๐ŸŸก๐ŸŸข๐Ÿ”ต๐Ÿคน๐Ÿป Juggle with Us ๐Ÿคน๐Ÿป๐Ÿ”ต๐ŸŸข๐ŸŸก๐ŸŸ ๐Ÿ”ด [/h3]