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Tarnished Blood News

๐Ÿ›  Major Update & Patch 2 ๐Ÿ› 

๐Ÿ’Œ Summary ๐Ÿ’Œ

Hello there. Phew. This has been a busy week. Special thx to I am LEGION who displayed bottomless patience and goodwill in finding what was causing the game freeze and to Blank for his/her incredibly well-written and thoughtful suggestions which you can read โžก๏ธHEREโฌ…๏ธ.

Also, huge thx to everybody else in our growing community for your engagement and rivers of feedback! Being able to cooperate with you guys is what makes us love making games.

But enough of sweet-talk and let's get down to business once more!

๐Ÿ”Ž Update Log ๐Ÿ”Ž

๐Ÿ“Œ Fixed town saves on quitting to menu
๐Ÿ“Œ Fixed "No Royal Left" event when 1 character left in town
๐Ÿ“Œ Fixed Handyman trait not working properly
๐Ÿ“Œ Fixed Lone Wolf trait not working properly
๐Ÿ“Œ Fixed Caretaker clone crashing after hitting his mouth with harpoon(and harpoon line not working properly in that case)
๐Ÿ“Œ Fixed Caretaker clone blood showing on real caretaker after tearing out harpoon
๐Ÿ“Œ Fixed naming Tribe button not having the same fix as naming character button(WSAD not being possible to type after hovering something on Inventory UI)
๐Ÿ“Œ Fixed healing event able to "use" last available character
๐Ÿ“Œ Fixed Khepri Weaver Galvera Pike points being able to be chosen on her hidden hurtboxes
๐Ÿ“Œ Fixed Khepri Weaver Galvera Sarcophagus spawning in wrong places after timeline recalculating
๐Ÿ“Œ Fixed how the Brawler trait works
๐Ÿ“Œ Fixed current Tribe screen showing the wrong state when clicked from town depending on current achievements
๐Ÿ“Œ Increased character names and tribe name max letters from 9 to 15
๐Ÿ“Œ Changed Curse Skulls to be slower and spawn less frequent
๐Ÿ“Œ Changed target point of Curse Skulls to the middle of character instead of their feet
๐Ÿ“Œ Changed max "Other" details on inventory screen to max 4 per page instead of 6

๐Ÿ“ข End Word ๐Ÿ“ข

As more and more pesky bugs are being hammered down, we are slowly but steadily moving forward into expanding the game, one step at the time. I won't hide - the majority of the additions we are testing come directly from you - our glorious bunch :)
So keep writing those epic walls of text - we read and devour them all.

With sincere gratitude, yours truly,
~The Juggler Games Team

[h3] ๐Ÿ”ด๐ŸŸ ๐ŸŸก๐ŸŸข๐Ÿ”ต๐ŸŽฎ Our Games ๐ŸŽฎ๐Ÿ”ต๐ŸŸข๐ŸŸก๐ŸŸ ๐Ÿ”ด[/h3]
https://store.steampowered.com/app/651500/My_Memory_of_Us
https://store.steampowered.com/app/2642390/The_Whims_of_the_Gods

[h3] ๐Ÿ”ด๐ŸŸ ๐ŸŸก๐ŸŸข๐Ÿ”ต๐Ÿคน๐Ÿป Juggle with Us ๐Ÿคน๐Ÿป๐Ÿ”ต๐ŸŸข๐ŸŸก๐ŸŸ ๐Ÿ”ด [/h3]

๐Ÿ›  WEEK 1 UPDATE 2 ๐Ÿ› 

๐Ÿ”Ž Update Log ๐Ÿ”Ž

๐Ÿ“Œ Fixed town saves on quitting to menu
๐Ÿ“Œ Fixed "No Royal Left" event when 1 character left in town
๐Ÿ“Œ Fixed Handyman trait not working properly
๐Ÿ“Œ Fixed Lone Wolf trait not working properly
๐Ÿ“Œ Fixed how Brawler trait works
๐Ÿ“Œ Fixed Caretaker clone crashing after hitting his mouth with harpoon(and harpoon line not working properly in that case)
๐Ÿ“Œ Fixed Caretaker clone blood showing on real caretaker after tearing out harpoon
๐Ÿ“Œ Fixed naming Tribe button not having same fix as naming character button(WSAD not being possible to type after hovering something on Inventory UI)
๐Ÿ“Œ Fixed healing event able to "use" last available character
๐Ÿ“Œ Fixed Khepri Weaver Galvera Pike points being able to be chosen on her hidden hurtboxes
๐Ÿ“Œ Fixed Khepri Weaver Galvera Sarcophagus spawning in wrong places after timeline recalculating
๐Ÿ“Œ Fixed current Tribe screen showing wrong state when clicked from town depending on current achievements
๐Ÿ“Œ Increased character names and tribe name max letters from 9 to 15
๐Ÿ“Œ Changed Curse Skulls to be slower and spawn less frequent
๐Ÿ“Œ Changed target point of Curse Skulls to middle of character instead of their feet
๐Ÿ“Œ Changed max "Other" details on inventory screen to max 4 per page instead of 6

๐Ÿ›  Major Update & Patch ๐Ÿ› 

๐Ÿ’Œ The Message ๐Ÿ’Œ

First and foremost - THANK YOU to all our fans, supporters, reviewers, players and testers.
You rained soooo much feedback on us and we can't stop being busy :)

Special thanks goes to Blank who wrote us a beautiful chunk of read (check it HERE)

Know that we are working around the clock to fix/adjust everything your report ASAP and we are endlessly grateful and glad we managed to attract such a responsive and supportive crowd.

Your reaction and support, to quote the classic, was and is "breathtaking".


But enough of the sweet talk and lets get down to business >:D

๐Ÿ›  The Changes ๐Ÿ› 

โœ”๏ธ Weโ€™ve identified and resolved the issue causing a massive frame rate drop during battles. Thank you for your feedback and patience while we worked on this fix. The game should now run much smoother across all configurations.
โœ”๏ธ Fixed year 6 save from town created unusable save
โœ”๏ธ Fixed quitting to the menu while fighting the final boss resulted in loading to a different fight
โœ”๏ธ Fixed unusable "back to menu" button on the campaign winning screen
โœ”๏ธ Fixed quitting the menu on the campaign winning screen by pausing menu options
โœ”๏ธ Fixed typos
โœ”๏ธ Made credits go way faster
โœ”๏ธ Black Clouds event fixed to avoid confusion on who got what and why
โœ”๏ธ Fixed Crimson Shield knocking enemies away
โœ”๏ธ Fixed Pike targets showing incorrectly on Warden
โœ”๏ธ Fixed some minor animation details on Warden
โœ”๏ธ Fixed missing break line in All Eyes On Me event
โœ”๏ธ Fixed bug causing some keyboard characters to quit the process of naming characters
โœ”๏ธ Fixed achievements after the final boss not being saved
โœ”๏ธ Fixed game not saving in village when quitting to menu

๐Ÿ“ข What Comes Next ๐Ÿ“ข

We continue collecting reports and feedback and we invite you to get even more involved! Be it by reviews, or our discord or Steam forums. Don't be shy to voice your opinion.
[h3]This is what Early Access is for! :D [/h3]
We ain't making games for ourselves but for you, our dear players.
Yell at us all day long! Do not bite your tongue and left no stone unturned!
I assure you - no opinion will be left ignored or discarded.

Be it bugs, or balancing issues, feature request or anything that comes to your mind - know we are hungry for exactly that.
[h3]That's what makes, making games, worth doing.[/h3]

With immense gratitude, yours truly,
The Juggler Games Team

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๐Ÿ› ๏ธBug Fixes ๐Ÿ› ๏ธ

Fixed bugs:


  • Year 6 save from town created unusable save
  • Quitting to menu while fighting final boss resulted in loading to a different fight
  • Unusable "back to menu" button on campaign winning screen
  • Quitting to menu on campaign winning screen by pause menu options

๐Ÿ› ๏ธ Performance Update: Massive Frame Rate Drop Issue Fixed! ๐Ÿ› ๏ธ


Weโ€™ve identified and resolved the issue causing a massive frame rate drop during battles.
Thank you for your feedback and patience while we worked on this fix. The game should now run much smoother across all configurations.

If you continue to experience any performance issues, please let us know on:

๐Ÿ’ฌใ€๐™ณ๐™ธ๐š‚๐™ฒ๐™พ๐š๐™ณใ€‘
or
๐Ÿ’ฌใ€STEAM FORUMใ€‘