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Underground Blossom News

Underground Blossom - Update 1.1.7

In this update you will find several major bug fixes that were reported in the last few days. Thanks for reporting any issues and please continue doing so!

We are still working very hard to fix the black screen bug. If you have any information for us, please reach out either at Discord or email us at support [at] rustylake.com. It would really help us to receive more information to be able to solve these issues.

If you are experiencing any other issues, as always please let us know on our Discord!

Patch Notes 1.1.7

  • Trackpad should now work properly
  • Child lane newspaper fixed
  • Child lane statue fixed
  • Child lane holiday poster fixed
  • Child Lane Crank zoom-out fixed
  • Sorrow Cross paintbrush fixed
  • Sorrow Cross metro doors fixed
  • Soul street electricity fixed
  • Several translation issues
  • Small bug fixes


See you at the next station!

Thank you all for an amazing launch day for 🚇 Underground Blossom 🌸



Thank you for your fantastic support for the launch of 🚇 Underground Blossom 🌸

We’re so happy to see so many of you enjoying the metro journey, the story, the puzzles and all the extra details like the soundtrack and sound design we added to the game! Not only that, but we’re thrilled with how many of you are completing the achievement hunt we organised in our Rusty Lake Underground! To that extent, we decided to lend a hand 🖐️ by hiding a little secret in this post! 🕵️

Please remember to make your metro conductor happy by leaving a review of your experience with the Rusty Lake underground! 🙏🖤

Make sure to reach out to us on the steam forums, Discord or support [at] rustylake.com if you experience any issues, last night we released a new update. you can read the patch notes here.

Ps. If you still need to catch the metro, grab a ticket (with 30% OFF) and have a nice journey! 🌸

Underground Blossom - Update 1.1.3

After working on the game for over a year it was so awesome to see so many players already enjoy Underground Blossom today. Thanks so much for that!

We’re working hard to respond to everyone and address the issues that some of you have found. With this update, we have fixed several issues including the disappearing cubes bug! In the patch notes below you can read more about what we’ve improved.

If you were effected by the disappearing cube bug it unfortunately means you will have to reset the game and play through it again. We have tried really hard to come up with a solution to work around this but it was simply not possible. Please reach out to our support [at] rustylake.com email and mention this bug to see if we can do anything for you.

If you are experiencing any other issues please reach out to us on our Discord!

Patch Notes 1.1.3

  • Disappearing cubes no longer disappear!
  • Fixed duplicate cubes in inventory
  • Wallet Sorrow Cross fix
  • Translation issues fixed
  • Laura School St visual error
  • Several other bug fixes


Enjoy your ride!

🚇 Underground Blossom is OUT NOW! 🌸

[previewyoutube][/previewyoutube]

Underground Blossom is OUT NOW! 🚇🌸

Do you have a ticket ready? 🎟️ It’s time to catch the train to Underground Blossom:

https://store.steampowered.com/app/2291850/Underground_Blossom/

The game is also available on iOS, Android, GOG and itchio!

But before you rush off to board the metro and embark on the latest Rusty Lake adventure, we hope you’ll take some time to read a few words of thanks from The Lake!

Developing this game has been quite a journey. As you might have read in our first #UBDevlog, the game has been in the works for a few years. We laid the ground base for the structure and story two years ago and from there we switched gears by working on The Past Within. At the start of this year, we could finally put the focus back on Underground Blossom. Being able to share a demo during our 8-year anniversary marked an amazing milestone for us and the project. The support and encouragement gave us all the energy we needed to go full steam ahead towards a 2023 release, which is today, September 27.

Although the new release feels quite soon after shipping The Past Within, we are so happy to share this beautiful experience with you all. As mentioned before, Underground Blossom feels like a train ride back to our own roots at Rusty Lake. (Quite literally, because this game has many ties with Roots). As you travel from station to station and experience various events in Laura’s life, we hope you will enjoy all the small details we put in there for you. So make sure to take your time, and don’t rush on your quest for the next train!

We really hope you’ll enjoy the game as for us, Underground Blossom has already become one of our favourite games to date. We think the whole journey together with its accompanying music and sound is unmatched in the Rusty Lake universe. And we hope you feel the same!

A big thank you to GlitchKraft for their awesome gameplay recording of the first 3 stations in Underground Blossom! You can watch the playthrough on our Steam page for the whole first week of release!

Last but not least, we’d like to thank everyone who helped us pave the tracks for this incredible metro journey! 🙏 The soundtrack, sound design, voice acting, QA, translation and localisation, and all of you, our patient passengers, made this project truly special! Thank you so much! 🖤

The Day of The Lake is coming,

Team Rusty Lake

Ps. Don’t forget to make your metro conductor happy by leaving a review of your experience with the Rusty Lake underground! 🙏🖤
Ps2. If you encounter any issue or bug, please share your issue in the feedback channel on Discord or reach out to us at support [at] rustylake [dot] com.

Underground Blossom – Devlog 3 – Q&A with Rusty Lake

Q&A with Rusty Lake




Thanks again for taking the time to send us so many awesome questions. This time we decided to stick mostly to Underground Blossom related questions but worry not, we will host more general Q&As in the future.

First, a little introduction in case you are new to The Lake:

[h2]About Rusty Lake[/h2]

Rusty Lake is an indie game studio based in Amsterdam, founded by Robin Ras & Maarten Looise. Since 2015, we have developed 16 surrealistic point-and-click adventure games in the Rusty Lake Universe. The story of all these games are intertwined and every instalment reveals more about the Rusty Lake mysteries.

We have released the following games on PC and mobile: Cube Escape Collection (bundle of our 9 Cube Escape episodes), Cube Escape: Paradox, Samsara Room and four premium games: Rusty Lake Hotel, Rusty Lake: Roots, Rusty Lake Paradise and The White Door. The Past Within, our first co-op experience, was released last year and tomorrow, on September 27th, we will release Underground Blossom.

[h2]A community interview:[/h2]

@malthunos: How did you get the idea to develop Laura’s story in a subway? 🚇

When we brainstorm about new Rusty Lake games, we often start by thinking about interesting locations. A subway or metro station was in our heads for a long time. Eventually, we enjoyed the idea that a metro stop could symbolise a new chapter in someone’s life. Sharing more about Laura Vanderboom’s (secret) life turned out to be the perfect fit for this location for a game, we only had to wait for the right moment.

@onaiashraf: How long will the game be? 🕰️

Over the past 3 months, we held as many playtests as possible. Some sessions took over 3 hours, while others were much quicker and finished the game within 1.5 hours. Therefore we estimate a normal playthrough of Underground Blossom at 2 hours. But your journey doesn’t simply end after the final station…

Creen Greeper: How many stations will it be? 🚉

Underground Blossom will have seven standard stations.

@amiito23_’s: How important is music or the theme going to be to Underground Blossom…? 🌸

As we mentioned in our Devlog 2 last week, music and sound have been among the most important parts of this game. The piano and cello worked so well to enhance the (emotional) journey of Laura. We cannot thank all our musicians enough for their incredible work, Victor, Sebastiaan, Remco and, of course, our sound designers, Jorick and Giliam, did a tremendous job of getting the perfect metro atmosphere for the game.

@r_no_registrada’s: Do I need the other games to discover the secrets of UB? 🦉

Most secrets in Underground Blossom can be found without prior knowledge of our other games. But we do recommend to have at least played the Cube Escape Collection (free on mobile). As always, all our games are connected in one way or another and Underground Blossom won’t be any different. So only our die-hard fans can collect the 34 achievements without hints/a walkthrough!

@nowhere: Will you keep the secret ARG level from UB Lite in the full version? It was so enlightening! 📼

Yes, you can still reach the Best Kept Memory station in the full game 🙂

@gracie._.smiles22: What was the hardest bug to fix? 🐛

Last night we fixed a bug that removed one item and duplicated the other in your inventory. While this rare bug was already mentioned in the Lite/Demo version, we never figured out how to fix it. Until last night. We somehow experienced the same bug again and Ruben, our main play tester and bug hero, gathered the right info to reproduce it. Because of the frame-by-frame movie clip he made, we were able to see exactly what happened and we fixed the code just in time!

Ps. We cannot guarantee the game is completely bug-free, so please let us know on Discord or support [at] rustylake [dot] com if you experience anything while playing.

@mc_puddlls’s: How many voices will there be in the game? Will it have more than one voice actor? 🗣️

Unfortunately, our best and beloved voice actor Bob Rafferty won’t be the only one voicing the characters this time around (although he would have loved to). Just like in The White Door, Bob Rafferty, Iris Muller and Sara Hill are our main voice actors, but this time we got help from several different voice actors to bring the right quality to the game. But then again, there are more characters in-game, so you might know who helped us out here.

@PurpleMcgee: Will there ever be a reveal of why Rose left Laura? 🌹

Yes! But we cannot say too much about this yet.

@reyyanbetul_akgul’s: Which languages will be in the new game? 🌎

Our amazing group of translators together with our localization manager, Luuk, made Underground Blossom available in 21 languages! Please double-check your store (mobile or PC) to see if your language is available. We hope to add more languages in the future, but it costs a lot of time and hard work (from both sides) to implement a language correctly, hence why it will take us time to implement more languages.

@alr.saraa’s: Not about the development process but will you have a #laketober this year? 🎨

Yes! October would not exist without #Laketober. Our community managers Andreea, Damy and our mod team on Discord cannot wait to share the prompt list very soon! And yes it will be centred around Underground Blossom!

@niohsen.shanjamali’s: What happened to the mammoth game?

We cannot go back that far in time just yet. Now it’s time to Blossom 🎟️ 🚇 🌸

We hope we answered your burning questions about Underground Blossom and other Rusty Lake topics, we did our best to get to as many of them as possible! Thank you for all your great questions, but now we need to once again retreat and prepare the final tweaks on the upcoming Underground Blossom metro!

Underground Blosssom is a new adventure game by Rusty Lake and comes out tomorrow at 13:00 CEST / 04:00 PT. It’s a premium game and will cost around €/$ 4,99 on Steam (but with a 30% discount in the first week)! If you are not sure this is a game for you; please check out our demo: you can still download it here on the Steam or download try the Lite version on Mobile!


See you on Release Station tomorrow, September 27th!

https://store.steampowered.com/app/2291850/Underground_Blossom/