Spell Disk Demo 1.10
Spell Disk Demo Ver 1.10
Thank you for playing!
- Improvements made to player and wall colliders.
- Players no longer get "stick" to wall on dash or move.
- Implmented safety net for out-of-bound issues. Reloading a scene by going to the menu and continuing the game will make the game check the player's saved position. If the player is in improbably position, the game will relocate the player to default position.
- Enemies no longer spawn overlapping each other.
- Introduced new item crafting economy system to the game.
- Crafting cost is no longer permanently increased. Instead, its cost is relative to the amount of items you hold.
- This change means recycling an item will reduce the crafting cost.
- This change also means obtaining items from altar or shop will increase the crafting cost as well.
- Adjusted recycling and purchasing price for this new change.
- Game Over screen now tracks weapon spell cast / mana gained.
- Added or adjusted audio effect for all spells.
- Improved game object handling for spells for more efficient.
- Adjusted weak or too powerful items.
- Added indicator for arrow trap to increase clarity of intention.
- Improved mandragora's stunning scream pattern to be more clear and avoidable.
- Improved visual clarity of various UI texts.
Thank you for playing!