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Spell Disk News

Spell Disk 0.5.0a hotfix

  • Fixed a bug where selecting "Continue" would reset the gem, dice, and health of the player to the default value from the lobby.
  • Added background panel for the wardrobe key controller instructions for improved visibility.

Thank you for your feedback and thank you for playing Spell Disk!

Spell Disk 0.5 Update Is Here!

  • Added the wardrobe in the Root Chamber. Upon completing certain feats in the game, you will gain access to various outfits and accessories that can modify your playstyle throughout the game.
  • We plan to add more outfits and accessories throughout the duration of the Early Access phase.
  • At the current state, a lot of quality of life features and progression tracks are not implemented yet. On upcoming future 0.5 version patches and updates, we plan to improve the system and add more content to this new outfit and accessory system, including making the accessories available in the survivor mode.

  • Due to an internal data change, version 0.5 cannot continue an ongoing run started from version 0.4. The game application requires you to recall your last worn outfit and accessory, which the previous version does not have. Upon updating to the new version, the game will reset your ongoing run to prevent data-reading errors. Additionally, this will become the default behavior for game updates going forward. Updating from the previous version will result in the removal of the currently saved ongoing run, causing the "Continue" option to disappear.

  • Adjusted and fixed player image.
  • Fixed gem horizon's spell tag.
  • Fixed some slow movement traps giving slow debuff permanently on quitting the game while standing on them.
  • Rogue outfit now generates a void gem when hitting infinitely summoned minions.
  • Fixed unintended interactions between the archer outfit and certain spells, such as gem horizon, new sun, and sword spin.
  • Fixed an issue where quitting the game with a costume and then restarting the game would disable the outfit's features.
  • Fixed the archer hat accessory not properly working with the weapon attacks.
  • Fixed an issue with the mouse interaction in the wardrobe.
Thank you very much for those who participated in the beta!

Steam Deck Verified!



We are thrilled to share that Spell Disk has received Steam Deck Verified Status! We've been working on improving legibility and tweaking settings for some time to achieve this status, so we are incredibly happy to have it.

Thank you for your support and thank you for playing Spell Disk.

Spell Disk 0.4.6b hotfix

  • Fixed an issue where Survivor Data was disrupting the base game mode.
  • Corrected some typo in the item description.

Spell Disk 0.4.6a

  • Disk UI is no longer shown with a green hue, as it has been reducing the glance value of the disk identity. Additionally, the green hue was part of an old mechanic that is no longer part of the game. Furthermore, Disk UI no longer performs size-scale bouncing upon activation, as it used to hide necessary information such as the current mana filled and the current overheat meter. Instead, the Spell UI beneath the Disk UI will now perform the size-scale bouncing.
  • The blue outline for the weapon spell slot ready indicator will be removed upon unequipping the spell.
  • Improved legibility of the Survivor mode objective UI.
  • Insight UI is now hidden upon entering the Survivor mode map. 
  • Sorted the display order of level, timer, objective, and enemy defeat UI in the survivor mode. We may adjust it in the future so all of these information can be visible while the inventory is open, but we didn't want texts over texts in the top sections of stat panel.
  • The mouse cursor will highlight the selected item when hovering over the item selection in Survivor mode.

  • Fixed a bug where the item information panel would break and not be displayed properly if you attempted to view the item information before 1 second had passed since its first damage against the enemy. 
  • Fixed an issue with displayed stats not properly updating with the Rooster set artifacts. 
  • An internal cooldown has been added for Royal Sorcerer's Boots only in Survivor mode, which prevents infinite dashes with certain items.
  • Fixed the hammer enemy's jump attack collider, which was remaining active longer than intended.