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Crimson Veil News

WEEKLY UPDATE!! 12/22/24

As I prepared for the holidays with my family, I found time to make more progress on Basilisk's Hollow.



I’ve been adding finer details to the area, testing scenes, and ensuring everything feels cohesive. Still a while to go, but it's certainly coming along. Alongside that, I updated the lore bible to include new entries tied to the content in this update. If you’re curious, you can check out what’s new using the link below—just be mindful of spoilers!

https://docs.google.com/document/d/1NRbhr7Hfb5n33OZl--BgGTw-lBouuAOSOkMoHmXWoeU/edit?usp=sharing

I also worked on a couple of sketches this week. One depicts a glimpse of the Dryad’s bad ending scene. It's very tentacle-ey.



The other I made is, well... Take a guess!



Can't show this yet as it's actually going to be used in Chapter 4-V. It’s a huge spoiler, but I couldn’t resist teasing you all about it.

I've got something else I plan on releasing on Christmas for all my patrons. Nothing big, but just a small trip down memory lane that you may get a laugh out of. Wishing you a wonderful holiday season—stay safe, and have fun!

WEEKLY UPDATE!! 12/15/24

Hey, everyone! This week’s focus has been all about Liora and her journey in the game. Here’s what I’ve been up to:

I’ve added more sprites for the remaining characters, including Effie and Nimue—bringing us closer to a fully fleshed-out cast!

I’ve also started writing Liora’s support conversations! While I haven’t wrapped them all up yet, I did have to create two new expressions to bring her scenes to life. Here’s a sneak peek of one of them—hope you like it!



On the art side, I’ve finished sketching Liora’s max support illustration. It’s still in the rough stages, but here’s a little teaser of what it looks like! She looks rather tender, doesn’t she? She’s not used to opening herself like this with others.



Heads-up for next week: It’s going to be packed with obligations. As you can imagine, my family and I are gearing up for the holidays, so expect a smaller update. But progress will keep moving forward, even if it’s slower!

As always, thanks for your support and encouragement. Until next week everyone!

WEEKLY UPDATE!! 12/8/24

Hey, everyone! Got some exciting progress to share from this week’s update!

Basilisk's Hollow is taking shape! This upcoming dungeon is steeped in eerie history—it was once a bustling mine carved into a mountainside. Now? It’s a chilling graveyard of stone, where the gorgon Kyless left her mark with her petrifying gaze.



Speaking of Kyless, huge shout out to the talented loge for creating her stunning sprite! Here’s a sneak peek—doesn’t she look amazing? Thank you for breathing life into her!



Over on the character side, I wrapped up Nimue’s portraits! As a dryad, her look was a fun challenge. I drew inspiration from dried wood tones to reflect her nutrient-starved state—poor thing just needs the right fertilizer to bear fruit… She contrasts beautifully with Marina, the vibrant Alraune from an earlier quest.



Want to see all of Nimue’s expressions? My $5+ patrons can dive into her full portrait set now over on Patreon:

patreon.com/MKRUdesign

That’s it for this week—more updates coming soon! Thanks for following along, and let me know what you think in the comments. Until next time!

WEEKLY UPDATE!! 12/1/24

I hope all who celebrate enjoyed Thanksgiving and hopefully their day or two off! Mine turned out better than I expected in the end, though it ended up still being a rather busy weekend since I was helping my sister prepare for her baby shower. My day job was pretty dead though which allowed me to bring in my laptop to get a bit of map making done. I’ve drafted a layout of the newest dungeon, Basilisk's Hollow. The map isn’t very fleshed out at this time, but I should have some screenshots available by next week.

I’ve also started working on some character sprites, although I’ve run into some trouble finding a good reference for a Gorgon sprite. Again, the hair itself is rather complicated and I haven’t found any RPG Maker character gen packs that include what I’m looking for. I’ll probably have to draw the sprite by hand, which I’m not looking forward to… Anyone know where I could find some good sprite references for a Gorgon?

I also finished working on the art for the latest Pet you’ll be able to earn in this update, Liora! When working on these party members, I try to add something to their design to make them stand out from one another. With Liora, I knew I wanted to give her wavy/messy hair from the get-go. But her color scheme is also unique from the party line-up. Her primarily magenta clothes and aqua accents I think look quite appealing. What do you think?



My $5+ patrons can check out all her character expressions as well as her vampire form right after this post goes live.

https://www.patreon.com/c/MKRUdesign

I also want to share this sick Alexandria commission from the artist Hornyx!


I think she captured Alexandria’s danger and allure perfectly! Please go check out her work! I think her commissions might still be open if you are interested!

Twitter Bluesky Patreon

That’s all I have for you this week. Until next time, everyone!

WEEKLY UPDATE!! 11/24/24

This week has been a productive one! I’ve started drafting sketches for the next dungeon’s layout: Kyless’ Gorgon Lair. Alongside that, I’ve been working on the dialogue and quest outline to ensure I capture all the details I want to include. While it’s still early in development, I’ve completed the first scene, where Eve explains her plight to Mila and shares a cherished keepsake.



The keepsake is a much older photo than the one Bianca gives Mila in the Hunter route. I wanted the photograph to reflect its age while also introducing Eve’s younger sister, Effie.


For my $5+ patrons, Effie’s full character illustrations will be available after this post—be sure to check them out!

https://www.patreon.com/c/MKRUdesign

Today I also sketched out some character designs! However, I feel like these look a bit basic. I plan to adjust the proportions and details once I start working on the digital lines and color. What do you think of them



Looking ahead, I’m hoping to carve out more time to work on the game this week. With Thanksgiving coming up and things slowing down at my day job, it feels like the perfect opportunity.

Thanks for tuning in, and I’ll see you all next week!