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Crimson Veil News

WEEKLY UPDATE!! 9/8/24

Good news everyone! I just finished scripting the last scenario for the newest update! Hooray! I need to do a few more passes and clean up a few other things, but for the most part, work on the newest update is done and I will be sending out beta versions of the update to my testers later this week!
One last thing that I was able to implement this week that I wanted to add since the last update was another addition to the Pet system. Once you have reached the max bond with your Pet, you will gain access to the Dual Crush!



The move is rather costly in SP for both Mila and her Pet, but this technique allows them to perform a powerful elemental move that can be activated once per battle. The element is based on the Pet you bring with you. The move itself will also leave a debilitating status condition on the enemies, so there is no reason not to use it in powerful fights.

I’m also currently working on the final illustration for the update. Unfortunately, as I’m writing this, I don’t think I’ll have time to finish all of the versions in time for when this update goes live. This scene has several alts, and I don’t want to rush it. So for now, I’ll post the first part of the transformation sequence, which you can see a preview of here:



The full image is up now for $5+ patreon and I will post the rest of them later in the week.

https://www.patreon.com/MKRUdesign

Got a few more things to wrap up, but I’m glad to be almost done with this update and to get you guys to check out the new content.

Until next time, everyone!

WEEKLY UPDATE!! 9/1/24

It finally feels like I’m nearing the end of this update cycle! This week, I finalized the layout of the Shrouded Institute, now known as the Ebonwood Institute, as well as added in all the hidden goodies and treasures! I also wrote a few journal entries that can be discovered at different parts of the old school. Reading through them may recontextualize some of the areas within the institute… For better or worse.



The script is nearly done, but since it has much less spoken dialogue than Clover’s quest, I’m writing it while scripting the scenes to get a better feel for how I want it to play out. I’m getting rather close to finishing it, so with any luck, I should be able to get the scenario done by either this week or next! Then I just need to clean up a few smaller things here and there and I’ll be sending it to my testers!

Lastly, I have some new Bad Ending art to share, of Mila’s Feline Familiar Transformation.



The 2 alts can be previewed by all my $5+ Patrons.

https://www.patreon.com/MKRUdesign

That’s all I have for you this week. Until next time everyone!!

WEEKLY UPDATE!! 8/25/24

Welcome back everyone! I’m happy to say that I just completed the scenario for Clover’s contract quest today. I played through the whole quest line and came out of it feeling pretty satisfied. I do need to tweak the difficulty a bit, as I felt that the battles were a bit too braindead, but as far as the difficult part of scripting all the scenes, that part is all done! It’s full steam ahead towards scripting the scenes for the second quest of this update cycle!

Additionally, I wanted to share a few quality of life additions I’ve added, which primarily affect the main Hunter Route. To start, you are now prompted in the beginning if you would like to start the game with the Vampire Route!



I am aware of a large player base that comes to the game just to play this story, so this change is to accommodate them. You will be prompted that you will be missing important context as a player, but I feel that the story of the vampire route still works well since Mila suffers from amnesia. Use it if you like, although the traditional way is still available and you will now be prompted just before it becomes available, in Dorian’s Manor



Another change I’ve made is a small but welcome buff to Holy Water, Purify, and Holy Purify skills. You now gain resistance to the vampirism state for 1-2 turns after using them.



This is to mitigate the frustration of healing the state, only to be immediately reinfected the same turn. Be aware that this change also affects the hunters you fight in the Vampire Route!

Lastly, there is no new in-game art to share with you all this week, however, I have some bonus art I wanted to share with you, since we are nearing the end of Summer. Here’s some chill art of Bad Girl Bianca in a Bodacious Bikini.



I also have 9 alts, including nude versions for my $5+ Patrons.

https://www.patreon.com/MKRUdesign



That’s all I have for you this week. Thank you everyone for your continued support.3 Until next time everyone!!


WEEKLY UPDATE!! 8/18/2024

End of the week once again. Does it ever dawn on anyone how quickly 2024 has gone by? Sheesh.

Anyway, I’m currently wrapping up event scripting for Clover’s quest. The first half of it involves doing a bit of detective work around Mor Town to actually find her.



This leads to a set piece where you are pitted against multiple waves of enemies, similar to the arena at the end of the main route. Not a problem, especially if you have a well trained Pet at your side!

I'm still working on balancing the fights and tweaking dialogue, but I should be completely finished working on this quest by next week. I just finished the last piece of art needed for it, which you can see a preview of below:



It’s the scene showing how Clover becomes a vampire.
My $5+ Patrons can now access both illustrations of Clover’s bite scene, to go along with her support piece from last week!

https://www.patreon.com/MKRUdesign

That’s all I have for you this week. Until next time everyone!!


WEEKLY UPDATE!! 8/11/24

This week has been all about diving deep into the creative process! I've carved out dedicated time for brainstorming and writing sessions, and I’m excited to share some updates. I’ve finished the outline for Clover’s contract quest, which is a major step forward. Starting next week, I'll be focusing on crafting the dialogue and scripting the events that will bring her story to life. I’m really looking forward to making this quest engaging and memorable for everyone!

Additionally, I’ve completed writing and scripting all of Clover's support conversations. She’s set to be the next Pet available in the game, and you’ll be able to unlock her by completing her contract. I can’t wait for you all to meet her!



As a playable character, she’ll take the role of a sort of rogue, who is less likely to be targeted by enemies. Her weapon of choice is the bow and while her damage output is low, she is a good support member of your team.

Also, here’s a sneak peek of Clover’s max support scene illustration. She’s got a relaxed and easygoing vibe, but don’t let that fool you—she’s got her own set of challenges and a hidden depth beneath her laid-back exterior. Check out the preview below!



For my $5+ Patrons, you can now access the full art of Clover’s support scene as well as her vampire character portraits. I’m excited to see how fans will respond to her once players get to interact with her in the game!

https://www.patreon.com/MKRUdesign

Thank you all for your continued support and enthusiasm. Stay tuned for more updates as we move closer to the next update’s release!

That’s all I have for you this week. Until next time everyone!!