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N++ crashfix update

Some people were experiencing just a ridiculous amount of crashes when trying to play user levels after the Steamcloud update.
It took a while to reproduce and then get to the bottom of these issues, so sorry for the delay but here's a version that shouldn't crash so damn much!

-Tatham

P.S. Also that final headband is actually obtainable now!

N++ crashfix update

Some people were experiencing just a ridiculous amount of crashes when trying to play user levels after the Steamcloud update.
It took a while to reproduce and then get to the bottom of these issues, so sorry for the delay but here's a version that shouldn't crash so damn much!

-Tatham

P.S. Also that final headband is actually obtainable now!

N++ Christmas Update!

**There's been a few hotfixes for this one, see the bottom of the list for what they fixed**

'Tis the season for giving, and we're giving you another much-awaited update to N++!

What's changed:
* SteamCloud Support!! Yep, now your save games will be preserved in the cloud and automatically merged with your progress on other machines.
* Added a new rendering pipeline that doesn't use MRT for some machines that had issues with tiles not rendering.
* Added a new option - Submit Level Scores - to let you submit every individual level as a solo highscore when completing an episode.
* Better handling of savegame corruption. The game will refuse to load corrupt savegames and try to open the backup instead.
* Added a --borderless startup option for running the game without window border.
* Fixed the calculation of total scores and a secret challenge: it's actually possible to get 100% in the Profile screen now.
* Added a --audioDriver [n] startup option for selecting a non-default audio driver (check the logs for a list of the available drivers)
* Fixed some post-halloween weirdness with the Halloween colours (note: several colours aren't unlocked by turning off Gamification, you'll have to earn them through secret challenges)
* Limited the maximum simultaneous sounds to reduce the cacophony of many evil ninjas.
* The game wasn't saving headband/ninja colour settings for P2-P4 properly
* Hitting ESC in the main menu takes you to the 'quit' submenu

HOTFIXED:
* Fixed crash in Help menu when some keys are unbound
* Fixed some users experiencing stuttering when saving to Steamcloud
* Level-in-episode scores save locally properly
* Fixed a crash when changing some displays in the Graphics menu
* Fixed grey-screen when running the game on a Retina Mac
* Fixed issues with Next Page/Prev Page keys not working after changing keys
* Fixed a crash on Mac when exiting
* Fixed button bindings in the Editor on Mac
* The first five unlocked colours were getting lost in the list
* Mac users in the beta had some issues with Command/Shift keys not being recognised

-T

The Steam Awards!

MSG from Mare posted on discord:

Hey everyone! Have you heard about The Steam Awards? Nominations are open now, and you can get badges by nominating games:
Steam Award Nominations

If you have a sec, please consider nominating N++ for something! We thought "The “I Thought This Game Was Cool Before It Won An Award” Award " might be appropriate.

-- End msg

What I want to add is this: If we concentrate our votes on the above mentioned selection we hopefully might make a decent chance. Why so? First off all we are great community. And do not forget we did win Fan Choice for best Canadian Game 2015.

Thank you for taking your time reading this and voting!

Bugfixes for Halloween update

Some fixes for the halloween update:

Changelist:
* Fixed framerate issue with headbands
* Fixed weirdness with colours after Halloween colours went away, plus now there's a way to unlock Halloween colours in normal gameplay!
* Sometimes Total Time could be negative in the Profile Menu. Now it isn't.
* Restore progress for people who had lost All-Gold progress after some of the levels changed