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Operation: Polygon Storm News

The Train DLC has arrived! 🚂

[h3]All aboard, Commanders![/h3]
[h3]The Train DLC for Operation: Polygon Storm has arrived, bringing with it a whole new layer of strategic combat, including a new map, units and skins.[/h3]



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[h3] NEW MAP ╾━╤デ╦︻ [/h3]
Packed with choke points, strategic cover, and dynamic combat opportunities that will put your tactical mind to the test.


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[h3] NEW UNITS ╾━╤デ╦︻ [/h3]
A Minigunner specializing in rapid-fire and high volumes of firepower. A Grenade Launcher soldier dealing damage from longer distances. And a Flame Trooper simply burning everything around!


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[h3] NEW SKINS ╾━╤デ╦︻ [/h3]
Soldiers want to look cool too, ok?


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[h3]Get The Train DLC NOW to deploy your troops and see how they handle the shifting terrain and intense battles that await! [/h3]

[h3]Watch the full trailer here:
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[previewyoutube][/previewyoutube]

[h3]See you on the battlefield!
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Endless & Sandbox Mode Update - Operation: Polygon Storm

Your orders have arrived—our FREE update for Operation: Polygon Storm is live and ready for deployment! This update arms you with new tools and challenges to sharpen your battlefield tactics.

Here’s what’s rolling out:

[h3]ENDLESS MODE ╾━╤デ╦︻[/h3]
Test your endurance, as the waves of enemies never stop!



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[h3]SANDBOX MODE ╾━╤デ╦︻[/h3]
The battlefield is yours to command. Control every detail and experiment!



[h3]All that topped with: [/h3]
  • UI and balance improvements
  • 2 new achievements
  • New camo
  • Added new mode - Sandbox
  • Added new achievements
  • Added new global buff system for enemy in inifinity mode
  • Added elite unit system in infinity mode
  • Ai improvement. Now ai has priority target
  • Game balanced has been updated: Decrease jeep damage from 10 to 8. Decrease turret damage from 8 to 6. Increase car progression addable cost from 10 to 15
  • Added a “continue” button to the win menu to quickly move to the next level
  • Added new difficulties - Brutal and Insane
  • Improvement enemy spawn system
  • The DLC system has been rewritten. Now DLC weighs less
  • Added swap for units/abilities in load out menu
  • Adding logic for switching from gamepad to mouse/keyboard and back without gamepad disconnection
  • Added legal line in credits
  • Added 1.5s immortality to enemy units in infinity mode
  • Pop-up window warning about controller connection has been removed from the game



[h3]Fixes [/h3]
  • Fixed an issue with enemy base in infinity mode, when immortal base can get buff and this possible broke game
  • Fixed an issue when some unit or abilities on in game ui can continue reloading when pause active
  • Possibly fixed issue with mortar ability when mortar not damaged units
  • Fixed an issue when event car or enemy base in infinity mode not paused
  • Fixed an issue where the camera shake was not paused
  • Fixed an issue where in infinity mode the difficulty selection was affecting game play
  • Fixed an issue for units that can't take cover, where if ordered via hot command to go to cover - they can run in place
  • Fixed issue when leader board users not clearing correct
  • Fixed a problem where himars could disappear during flight without reaching the target
  • Fixed issue when turretRocket not increment stat for achievement
  • Fixed issue when trooper landing increment stat for achievement once for use ability
  • Fixed an issue where boss units continued to spawn missiles after death
  • Fixed an issue where animations and scroller in settings that were opened via the pause menu - did not work
  • Fixed an issue where the first wave of enemy units in the tutorial were hiding behind cover and our units couldn't kill them
  • Fixed an issue where the enemy flame trooper was not dealing damage
  • Fixed an issue where an explosion trooper could not reach an allied tower
  • Fixed an issue where an enemy officer's buff icon would not disappear after death
  • Fixed an issue where the minigunner was firing at the enemy base in inifinity mode with a long delay
  • Fixed some translations
  • Fixed critical issue when unit may become immortal


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And that's not all — our highly-anticipated The Train DLC has arrived! Board the Train Map, deploy 3 new units, and gear up with fresh skins for the ultimate battlefield experience.

Ready your troops — it's time to take command! 💥

[h3]Watch the full trailer here:
[/h3]
[previewyoutube][/previewyoutube]

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YouTube
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Be sure to follow our friends at Untold Tales for more intel Facebook / Twitter / Instagram / TikTok / YouTube

Operation: Polygon Storm - Roadmap for 2024


[h3]Attention, Generals![/h3]
With today’s briefing, you’re granted access to the most classified information about the upcoming missions.

Your objective remains the same - strategically assemble your army from a selection of unique units and abilities, deploy them into fast-paced battles, and claim the objective.


We know you’re one of the best for this kind of job - don’t let us down, soldier!

[h3]At ease, and see you on the battlefield!
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Play Operation: Polygon Storm at Gamescom 2024!



[h3]We have a task for you Generals! Visit our booth, say hi, and show us how it's done! We're waiting for you at Gamescom Hall 10.2!
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Hotfix 1.2 - Operation Polygon Storm



Hello, generals!

After a second round of feedback, we're now ready to release a second patch with the fixes!

Hotfix 1.2 Changelog:


  • Fixed an issue where a hacker and bitcoin van could farm money from their base
  • Fixed an issue where the player was not receiving rewards when exiting infinite mode through the menu
  • Fixed an issue where a player could not activate a gift code - PARTIAL FIX, players will now receive the item, but the message will still say "invalid code" - we're working on a permament fix
  • Fixed an issue where the achievement "finish the map without losing towers" was achievable under the opposite condition
  • Fixed an issue where it was not possible to get the achievement for completing all maps on hard
  • Fixed an issue where the "kill all bosses in infinite mode" achievement could not be obtained
  • Fixed an issue where a helicopter boss was not spawning in infinite mode
  • Fixed inflated difficulty on Desert Citadel map
  • Fixed an issue where certain progression blocks for the Engineer, Bitcoin Van, and Artillery were not being saved.
  • Fixed an issue with a helicopter where it was missing a propeller sound
  • Fixed an issue where an event car on the Desert Citadel map could destroy a DLC skinned car
  • Fixed an issue where a player could not get the turret terror achievement
  • NEW FEATURE: Rewritten the reward system for endless mode. Added cash rewards for completing the endless mode for a certain amount of points. Added display of money received in the map menu of the endless mode


https://store.steampowered.com/bundle/43751/Operation_Polygon_Storm_Deluxe_Edition/