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DevBlog #2

Hello everyone, here is a small dev blog of what I made, let me remind you that all these changes can be tested in the test branch, for more details please contact the discord channel

And so on in this devblog
I added a cleaner, he will sweep up all the trash left by customers
[previewyoutube][/previewyoutube]

A Cashier worker has been created, He will help you sell weapons
[previewyoutube][/previewyoutube]

Added a new location (Central Gate) to clear the path for residents to make it easier to get resources


Added the mechanics of climbing stairs, in the future this will help you find secret places, and also for the development of your store


Added weapons and animations to soldiers on the walls, now they look more alive))


Thank you to everyone who read, add to the discord channel, and also to X))

50% Discount

Hi to all
The last month of spring has arrived, which means it's time for discounts)))
A 50% discount is now available Until May 13, everyone have a nice game))

Devblog

Hello everyone
development continues))
Today I completed the storage system for water and food, now you don’t have to constantly run around to carry water or boxes of food, just build a warehouse) they can also be improved to increase the space in the warehouse))

[previewyoutube][/previewyoutube]

Minor fixes

This update has fixed:

-Fixed a bug with a sign that could not be turned over, thereby closing and opening the store
-Fixed a bug where the bed icon would blink after you were asleep
-Changed the amount of food for vending machines - now 50 units of food are added instead of 20
-Fixed the positions of the inscriptions on the information bar when hovering over a part
-fixed a bug where there were extra Drill and Cut models in the creative mode
-The delete order button has been moved to the other side because some players were accidentally clicking on it
-All the spare parts that exist in the game were added to the creative mod

Small fix

In this small update, almost everything that had accumulated for a couple of days was fixed

Corrections:

-All parts have been returned to the day seller, now all sellers have the same parts
on sale
-Residents now randomly choose what to buy Weapons or ammunition, and they also randomly choose to go to the shooting range or buy snacks or water
-Fixed a bug where the quick access panel set default prices for parts
-Fixed a bug where you could remain in a closed Carmelita store
-Fixed a bug with new thoughts, due to which, after detaching a part, you could see a ghost of a spare part, although you cannot attach it to it
-Fixed a bug where you could be blocked by a door at a night seller
-Added a Delete order button, now you can delete orders, but after deleting it, 5 reputations will be taken away from you, so you will be able to skip complex crafts