New Mode in Test Branch! + V0.8.15 Update Log
Dear trap masters,
[h3]We're testing a new mode - Feel free to try it in the test branch! For any feedback and suggestions, please join our Discord.
Test Branch Code:
AceCD2PreTest[/h3]
[h2]Test branch new content:[/h2]
[h3]1. New mode: For each card in the starting deck, you will choose 1 from 3 random cards.
2. Added more features for enemies in advanced levels[/h3]
[h2]Released updates:[/h2]
[h3]Balance Adjustment[/h3]
[h3]New Treasure[/h3]
[h3]Bugfix[/h3]
[h3]QoL Improvements[/h3]
[h3]We're testing a new mode - Feel free to try it in the test branch! For any feedback and suggestions, please join our Discord.
Test Branch Code:
AceCD2PreTest[/h3]
[h2]Test branch new content:[/h2]
[h3]1. New mode: For each card in the starting deck, you will choose 1 from 3 random cards.
2. Added more features for enemies in advanced levels[/h3]
[h2]Released updates:[/h2]
[h3]Balance Adjustment[/h3]
- Flint Belt [Enhanced]: Does not reduce Speed. Duration -1
- Frostbite Ring [Enhanced]: Does not reduce Strength. Duration -1
- Voracious Totem [Weakened]: Cost +1
[h3]New Treasure[/h3]
- Inf Chains
- Rush Ring
- Grav. Book
- Feather Bts
- Demon Box
- Saint Blade
- Trans. Pot
[h3]Bugfix[/h3]
- Fixed hook of Gold Thief card
- Reduced repeated accumulation of Speed
[h3]QoL Improvements[/h3]
- Optimised Gravity Domain placement logic
- You can now click to view card properties during run
- Fixed a bug where the game got stuck when drawing cards during pause
- Fixed a bug where treasure hints needed to be triggered a few times
- Optimisation of card repeated use prompt
- Description optimisation: Mirror Mirror, Phoenix Feather