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ARC SEED News

ARC SEED 1.0 is now live!

[p]Hello Pilots!

Version 1.0 is now live!

The new story mode comes in two difficulty modes:[/p]
  • [p]Easy: You just play and chill, if you lose you can always repeat the fight again[/p]
  • [p]Ironman: Works like the regular mode, if you die you lose. But as the story progresses, you will have more pilots available, so losing one pilot and mech might be permanent but you can use any other pilots and mechs that are alive.[/p]
[p]We also added a new Act in all modes, new enemies and 3 new bosses.[/p][p]There are a lot of small changes to existing cards, stats, research, etc.. so the game will play differently than before.[/p][p]As always we expect the following weeks to continue balancing the game and tuning some of the fights and cards.[/p][p][/p][p]And there is always stuff that we never managed to fit into the 1.0 release and we hope to add that content later down the road with free updates.[/p][p]For now we can say we have the 4th Mech already in the works and will be available later this year.[/p][p][/p][p]Steam Achievements will also be available soon and we will keep improving the Steam Deck experience with the game.[/p][p][/p][p]Thank you for your support and see you soon![/p]

ARC SEED 1.0 is coming out on 17 of September

[p]Hello Pilots! [/p][p]We are coming out of early access in 2 weeks! [/p][p]Version 1.0 will bring Story Mode, a new Act, new final boss plus two new bosses.[/p][p][/p][p]There is also a content update planned before the end of this year that will introduce the 4th Mech and a few extra pilots.[/p][p]We might even add a surprise new feature that is still in the works![/p][p][/p][p]See you soon![/p][p][/p]

v0.7.2b hotfix

[p]Hello pilots!

Minor update with a fix to the japanese version that should be working again.[/p][p][/p][p]Thanks![/p]

ARC SEED 1.0 is coming soon

[p]Hello Pilots!
It's been 1 year since we launched ARC SEED on Early Access.[/p][p][/p][p]After several content updates we are getting ready for the 1.0 release![/p][p][/p][p]We will be announcing a specific release date soon but 1.0 should be out between the end of August until mid September.[/p][p][/p][p]We will introduce story mode, more bosses and a new act.[/p][p]There will also be a free content update before the end of the year.[/p][p]Mostly to add all the stuff that will not get in time for the 1.0 and also a new Mech + pilots.[/p][p][/p][p]Here is our updated roadmap:[/p][p][/p][p][/p][p]That is all for now, thank you for your support![/p]

The Pilot Update

[p]Hello Pilots!
[/p][p]With the ‘Pilot Update’ we finally add pickable pilots with specific bonuses for each.[/p][p]You need to unlock the pilots, in the same way you unlock the new Mechs, by just playing! [/p][p][/p][p]We are still testing things out so expect many changes in the coming month.[/p][p]There will also be a new roadmap and upcoming features for the final 1.0 release.[/p][p][/p][p]Change log:[/p]
  • [p]3 pickable Pilots: Nicole, Grav and Eugenica[/p]
  • [p]2 New cards: Energy Beam and ARC Cross. They will still need new gfx and art that will be added later[/p]
  • [p]Buffed all Evacuation cards to either cost 0 and/or draw a card.[/p]
  • [p]Dogma maneuver buffed 1 dmg and 1 shield gain[/p]
  • [p]Shotgun now costs 1 down from 2[/p]
  • [p]Power Absorption range increased[/p]
  • [p]Added new art on some research icons[/p]
  • [p]Improved highlights when you draw a card from an equipment[/p]
  • [p]Added a decoration building ‘Torre de Belém’ to the Nova-Lisbon Act.[/p]
  • [p]Other minor fixes and balances[/p]
[p][/p][p]Thank you for your support![/p]