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ARC SEED News

Patch 0.5.4c - More fixes and two new cards!

Hello Pilots!

It's a small change log but we just added two new cards:



We are also aware of the visibility issues and we plan to improve this in next week's patch.
There is also coming new tutorial improvements including some explanation around the enemy intents.

Changes:

  • Added 2 new cards: Field Attack and Grappling Hook
  • Shield Kinetics: Increased range to 6 from 3
  • Increased the 'don't lose 50 population' secondary mission to 100.
  • Fixed an issue where 'damage to all' cards were not hitting some of the fliers
  • Reduced HP from buildings in Act II
  • Other minor issues


Thank you!

0.5.4b

Hello Pilots,
thank you for the latest feedback.
Here are some fixes and minor changes for today:

  • Sephilim Core now gives 2 shields per turn instead of 3. Buy cost increased
  • 1HP Repair cost in the Upgrade tab has been increased to 150
  • Battery increase cost in the Upgrade tab has been reduced to 250
  • Corrected some mechanic names inconsistency
  • In the boss detection cutscene you will see the correct class being displayed
  • Fixed Recurring obliterator targeting issues
  • Some measures to prevent some of the soft locks reported
  • Minor visual changes to card layouts and other parts


Thank you!

ARC SEED is now available!

ARC SEED is now live!

Prepare to defend your city from the interstellar menace called ARCs
But let the people evacuate before you use a skyscraper as a weapon!

It's Early Access and there are 2 Mechs available and 3 Acts you can play with 4 Bosses.
(if you find any bugs/issues drop them on the steam forums)

We plan to push several content updates and constantly balance the game according to player feedback.

We have a Roadmap for the general updates ahead, but more details will come in the coming weeks:



That is all for now, thank you everyone for your support!

Now get in the robot...

ARC SEED is coming July 30th

ARC SEED is coming to Steam Early Access this month, on the 30th of July!

There will be 2 playable Mechs and more than 100 playable cards and equipment.

The runs can be played on 3 Acts with plenty of enemies and 4 bosses.

But several content drops are planned by the end of summer, adding more bosses, one new mech and plenty of new cards, combat assets, unlockables and more.

Meanwhile here is the 2nd playable 'A-Frame': TitanFist





Thank you!

Demo is now available!

ARC SEED is part of the Dinos vs Robots Fest!

So we have just released an updated demo for you to try it out.

It's still a work in progress so:

  • Only one Mech available
  • 7 fights with one final boss
  • Limited number of cards and equipment
  • Some things will be missing, like incomplete animations, lack of tooltips for game mechanics and other stuff
  • We expect to keep updating in the coming weeks.
  • Eventually a bigger and better demo will be available by the end of March


Feedback is important so leave some comments in the Steam Forums!

Thank you!