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Legacy: Steel & Sorcery News

Weekend Deathmatch

[h2] Weekend Deathmatch Time! [/h2]

We're back and this time we're bringing the spice with a lot of chaos and 1v1s, we want you to push our combat to the limit and obliterate each other. We'll be watching!

[h3]๐Ÿ”ฅ Saturday: Free-for-All Mode (NEW)[/h3]
๐Ÿ“† Schedule:
๐Ÿ”จ Saturday, April 12, 2025 2:00 PM - 5:00 PM PST
  • 6 players per match
  • Solo queue only โ€“ no teams
  • Bring your own gear
  • Win condition: FFA mode is first 5 kills


[h3]โš” Sunday: 1v1 Classic[/h3]
๐Ÿ“† Schedule:
๐Ÿ”จ Sunday, April 13, 2025 2:00 PM - 5:00 PM PST
  • Bring your own gear
  • First kill wins the match


And remember, the more you participate, the more you help us fine-tune the game's balance to deliver the best experience we can!
See you there!



https://store.steampowered.com/app/2344320/Legacy_Steel__Sorcery/

Weekend Deathmatch


[h2]Get ready for some intense action this weekend with 2v2 Team Deathmatch and 1v1 DMs![/h2]

Heya everyone!
Get ready for some intense action this weekend with 2v2 Team Deathmatch and 1v1 DMs!

[h2]๐Ÿ“† Saturday, April 5th - 2v2[/h2]
โŒš Time
7:00 PM to 9:00 PM GMT+0
11:00 AM to 1:00 PM PST

๐Ÿ“ Rules
Preset Loadout of Legendary Gear and Consumables

๐Ÿ† Objective
First team to 4 kills wins

๐Ÿ“ฃ Important
If you party up as 3 players, youโ€™ll get stuck on โ€œWaiting for Partyโ€ forever. Only queue as 2 players or use Mixed queue with team fill checked!
Players are immune to all damage and effects for the first 10 seconds after spawning (to prevent spawn camping). This immunity is broken if the player moves or uses an ability!

[h2]๐Ÿ“… Sunday, April 6th โ€“ 1v1 [/h2]

โŒš Time
7:00 PM to 9:00 PM GMT+0
11:00 AM to 1:00 PM PST

๐Ÿ“ Rules:
Preset Loadout of Legendary Gear and Consumables

๐Ÿ† Objective
1 life only! As soon as you kill your opponent, the match is over!

Good luck, and see you on the other side!

To join, hit the Map Selection button in the bottom-right of your main HUD and switch to "The Crypts." (See image below.)

Meet The Devs Episode 11: One Month Later and Q&A

Hello Adventurers,

We have just uploaded Meet the Devs: Episode 11!

Little over a month in Early Access, we are back with another Meet the Devs session, where we go over our community's major feedback and questions.

If you werenโ€™t able to catch it live, you can watch the full session here!

[previewyoutube][/previewyoutube]

Weekend Deathmatch


[h2]Get ready for some intense action this weekend with 2v2 Team Deathmatch and 1v1 DMs![/h2]

[h3]๐Ÿ“† Saturday, March 29 - 2v2[/h3]
  • Time: 1PM PST to 3PM PST
  • Rules: Bring your own gear and consumables
  • Objective: First team to 4 kills wins
  • Important: If you party up as 3 players, youโ€™ll get stuck on โ€œWaiting for Partyโ€ forever. Only queue as 2 players or use Mixed queue with team fill checked!
  • Additionally: Players are immune to all damage and effects for the first 10 seconds after spawning (to prevent spawn camping). This immunity is broken if the player moves or uses an ability!


[h3]๐Ÿ“† Sunday, March 30 โ€“ 1v1 [/h3]
  • Time: 1PM PST to 3PM PST
  • Rules: Bring your own gear and consumables
  • Objective: 1 life only! As soon as you kill your opponent, the match is over!


Good luck, and see you on the other side!

To join, hit the Map Selection button in the bottom-right of your main HUD and switch to "The Crypts." (See image below.)

Early Access - Hotfix #8

  • Players who are banned will now see information related to their ban, rather than be stuck in an infinite loading screen
  • Fixed an issue where items on cooldown could be dropped
  • Crash Fixes
  • Players can no longer move or drop bags or toolbelts if there is a movement restriction (such as item on cooldown) applied to an item in that bag or toolbelt
  • Reduced the effectiveness of sprint efficiency on gems. Was 10/15%, now 8/10%
  • Raw Carrots now grant Max Stamina instead of Sprint Efficiency
  • Tomatoes now grant Rot Resistance instead of Sprint Efficiency
  • Increased the effectiveness of Stamina Regeneration gems.
  • Fixed issue that caused Warrior's Iron Grip tap to not be restored to the distance of 10 meters
  • Priest's Ascend perk can no longer be activated when the Priest is out of stamina
  • Priest Mirror's hitbox has been made larger to better cover the lower part of the mirror
  • Fixed Rogue's dagger evade attack not removing the Rogue from stealth
  • Rogue Claws, Blade Rush, Hunter's Shortbow Windstrike, and Priest's Sword and Buckler's Weapon Skill can now be used while sprinting.