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Legacy: Steel & Sorcery News

Weekend Deathmatch

[h2]Get ready for some intense action tomorrow with 2v2 Team Deathmatch![/h2]



We will be hosting our very first Season 1 Deathmatch tomorrow!
If you want to practice some more PvP, make sure to mark your calendars and pair up with your friend!

[h3]šŸ“† Saturday – 2v2 [/h3]
  • Time: Saturday, May 17 - 12PM till 3PM PDT (3 hours)
  • Rules: We will give you preset Epic gear and potions


[h3]How to Join[/h3]
The Deathmatch map will be active when the event starts in your map selection UI (Image below)

Season 1 - Hotfix 2

  • Fixed Crafters failing to output items when players go offline and come back to the hub.
  • Lodge Modules no longer require the fireplace to function
  • Reduced the crafting time for Silk, Faespun, Bloodsteel, Mithril, Heavy Leather, and Wild Leather.
  • Fixed a bug related to patrolling enemies
  • Fixed an exploit where players could repeatedly sell the lantern for gold
  • Fixed the downed animation on the Wizard playing at an unintended pace
  • Fixed a bug where the overcharged version of the Wizard's fireball had a 0 explosion radius
  • Fixed a number of places where you could fall through the world
  • Fixed a number of places where loot was buried, floating, or otherwise inaccessible
  • Fixed an issue where other player rogues were fully invisible during stealth
  • Fixed a client crash related to the map
  • Adjusted the Wizard jump sounds
  • Adjusted the audio for the Arcane Eye
  • Added cast time requirements between bow shots, sentinel strike, and thunder arrow
  • Gravemarrow Root now produces additional ash when burned in the fireplace
  • Increased energy cost of hunter ultimate abilities and thunder arrow to 40
  • Crypt: Fixed a number of duplicated assets

Free Weekend - LIVE NOW!

[h3]Enjoy Legacy and get your loot victims friends to join in for the Season 1 launch... completely for free until May 19th![/h3]

[h2]Buy the game with a 25% Discount until May 22nd![/h2]
https://store.steampowered.com/app/2344320/Legacy_Steel__Sorcery/

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[h3]
  • The Wizard Class
  • New Maps & Loot
  • Balance Changes
  • ...and so much more!
[/h3]

[h2]Click to read the full Patch Notes![/h2]

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  • Report any issues you find playing Season 1 in as much detail as possible to: https://steamcommunity.com/app/2344320/discussions/
  • Submit your feedback on our Discord server!


Good luck and have fun!

Season 1 - Hotfix 1

  • Fixed an issue where players would get stuck in a lobby after a session with a party.
  • Fixed a number of Server Crashes
  • Fixed an issue where long running crafts would reset when the fireplace consumed new wood or players logged out and back in.
  • Reduced the frequency of the Wizard jump exertion sound
  • Revive timer increased to 5 seconds up from 2
  • Updated Heaven's Ward description
  • Fixed the wizard getting an extra class belt every time they died
  • Fixed Arcane Eye Double Loot Container visual
  • Fixed Arcane Eye and Banshee not playing Aggro sounds
  • Fixed an issue with lighting in the crypt that made metals look black
  • Fixed some issues with Fireball Staff Block sounds
  • Added a visual blocker to the Crypt to a closed off doorway that allowed players to look outside the map
  • Fixed Priest Scepter heal not healing allies
  • Corrected a number of typos.
  • Improved the performance of spiderwebs by removing their shadows
  • Fixed the Wizard not being able to to launch a fireball from a normal tap shot when attacking immediately after an evade attack

Server Maintenance in Progress

Greetings, Adventurers!

Our servers are currently undergoing maintenance for approximately 4 hours as we work on improvements, bug fixes, and overall optimizations. We apologize for the inconvenience and appreciate your patience while we enhance your gaming experience.

For real-time updates and more details, please join our official Discord community.

āš”ļø Thank you for your understanding and for being part of the Legacy! āš”ļø

The Notorious Team