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Fellowship News

Server Update - October 22, 2025 @ 7:30 AM PST

[p]As part of our rollout of changes, we need to make another small adjustment to the servers, requiring a very short maintenance period at 4:30 PM (Sweden Time). [/p][p]The downtime should be small, requiring just some adjustments to the server, with no new patch/adjustments on the client side. This is part of our ongoing work towards improving the server experience.[/p]

Patch Now Live - October 22nd 2025

[p]Our most recent patch has been depolyed and we've just brought the servers back up. We can't wait to hear what you think about the fixes, additions and changes to Tanks (Helena got some huge buffs specifically).

Thanks again for sticking with us as we continute to improve the experience in Fellowship. Now that the servers are back up, we're continuing to fix the pesky, specific service that's giving us an issue that we're so close to resolving. We're cautiously optimistic that solving this will allow us to scale up and bring queue times down.

Thanks again from all of us at Chief Rebel!

In case you missed the patch notes:
[dynamiclink][/dynamiclink][/p]

Upcoming Patch & Maintenance Notice - Planned for October 22, 2025 @ 10:00am CET

UPCOMING PATCH AND MAINTENANCE - PLANNED FOR OCTOBER 22 @ 10:00am CET
[p]Fellows! Thank you all so much again for your continued support and feedback since Fellowship released in Early Access last Thursday! We wanted to give you all a heads up that Fellowship will be going into maintenance tomorrow, October 22, at 10:00am CET, so we can make some key server fixes and also release a new patch. [/p][p]Maintenance Details:[/p]
  • [p]Start Time: 10:00 AM CET[/p]
  • [p]Duration: A few hours (we’ll share an exact time when ready!)[/p]
  • [p]Servers: Offline during this time[/p]
  • [p]What’s This Maintenance Aiming to Fix?[/p]
    • [p]This maintenance is focused on addressing some key issues, including one of the more stubborn problems we’ve been tackling that's tied to a specific service we recently identified. Following this maintenance, we hope to see improvements to the hiccups you've seen, including queues. [/p]
  • [p]Patch Launch: Immediately following maintenance tomorrow[/p]
    • [p]See below for patch notes![/p]
[p]Thank you again for your patience, feedback, and ongoing support. It's truly means a lot to us as we've been working hard to get servers to be as stable and smooth as possible! [/p][p]With that all said, let's dive into Patch Notes for tomorrow's patch! [/p][h2]PATCH NOTES - FOR THE OCTOBER 22, 2025 PATCH[/h2][h3]GENERAL[/h3]
  • [p]General improvements to the login queue to make it more reliable.[/p]
  • [p]The AFK timer has been increased to 10 minutes (was 5 minutes).[/p]
  • [p]The "Self"- and "Target unit frames" will no longer cause the portraits to be zoomed in over time.[/p]
[h3]UI[/h3]
  • [p]Added UI Settings for the "Self"- and "Target unit frame" sizes.[/p]
  • [p]Added UI Settings to hide the player's name on the "self unit frame".[/p]
[h3]PROGRESSION
[/h3][p]Relics[/p]
  • [p]The relic that provides you a resurrect ability no longer causes a hitch upon respawning.[/p]
[p]Gem Powers[/p]
  • [p]Sealed Fate (amethyst) now increases critical strike chance by 10% / 30% on targets above 50% health (was "above 80% health").[/p]
[p]Weapon Traits[/p]
  • [p]The major trait Diamond Strike now correctly increases the healing with each stack (was only affecting damage).[/p]
  • [p]Updated major trait Diamond Strike tooltip to show correct damage / healing increase applied per stack.[/p]
[h3]HEROES[/h3]
  • [p]Fixed an issue causing movement abilities with charges to sometimes end up having a negative number of charges.[/p]
[p]Meiko[/p]
  • [p]Meiko's threat modifier was increased by 20%.[/p]
  • [p]The damage of Meiko's abilities have been increased by 12%.[/p]
  • [p]The legendary Shattering Obelisk Drape now increases the health and duration of Earth Sibling by 50% (was 20%), in addition to it's other effect.[/p]
  • [p]Fixed an issue causing Meiko to sometimes get locked out of her abilities permanently if she dies during her Shatter Earth leap.[/p]
[p]Helena[/p]
  • [p]Helena's threat modifier was increased by 20%.[/p]
  • [p]The damage of Helena's abilities have been increased by 12%.[/p]
  • [p]Helena's percentual damage reduction when blocking an attack has been increased to 20% (was 15%).[/p]
  • [p]Helena's Shield Slam now applies a stacking debuff (Lingering Concussion) to the main target that lasts for 12 seconds, causing that target to deal 3% reduced damage to Helena, stacking up to 5 times.[/p]
  • [p]Grand Melee can now be cast during Global Cooldown.[/p]
  • [p]Fixed an issue with the legendary Warboots of the Blackened Vanguard. The free Shockwave now triggers Veteran of the War.[/p]
  • [p]The legendary Masochistic Razor Necklace now causes enemies hit to deal 20% reduced damage to Helena (was 10%).[/p]
  • [p]The legendary Unscarred Vigilante's Cape now reduces all damage taken by 25% while Hold the Line is active on Helena (was 20%).[/p]

Server Update - October 20, 2025 @ 3:30 PM PST

[h3]SERVER UPDATE - OCTOBER 20, 2025 @ 3:30 PM PT[/h3][p][/p][p]Fellows! We wanted to give you a quick update on what’s going on behind the scenes with the servers.

First, the good news is: we've been making some solid progress on the overall server issues, and our team continues to work hard to get everything fully stable! The team has been working day in and day out since launch to make server fixes, and have made some good progress. We really appreciate your all's patience and support over the past few days -- as we've shared before, we've been moving quickly to get servers to where they should be. [/p][p]That said, you may experience longer than expected queues as we've currently set a limit on our servers to help keep the game running as smoothly as possible. We know it’s not ideal, and we really appreciate your patience while we continue to work on server improvements in the backend. One of the more stubborn problems we’ve been tackling is tied to a specific service we recently identified. It’s been causing a few of the hiccups you've seen, including queues, and while we’ve been digging into it over the past couple of days, we're aiming to make much bigger progress starting tomorrow.[/p][p]Thanks so much again for sticking with us -- more updates soon! [/p]