Emberwatcher Ky: Character Spotlight
Greetings again.
It is I, once again, Xermillion Glass, at your service. I apologize for my tardiness, sometimes the winds of providence do not blow how one would wish them to.
This week, we take a look at an Emberwatcher by the name of Ky. As far as he tells it, his ascension into an Emberwatcher was not done in good faith, but that I know nothing about aside from his own words.
Emberwatcher Ky
Born Ky Rendi of Coalgarden, Ky's youth was spent trying to gain his father's affection. His mother died bringing him into the world and, as such, Ky never knew her. I can only begin to guess that his father, Kol, had some resentment for him. Why he never remarried, I can only point to the Rendi's loyalty to their duties, in this case, Ky himself.
Ky is an odd Rendi. The Rendi are generally enchanters, flame magi all, using their mana to enhance their physical abilities. But not Ky. Ky decided to use his mana for magics, for what reason, he never has said.
My best guess is that the Glass blood that flows through Ky's veins is the boon of his mother, Freena Lin, as there is another Lin here somewhere in my notes as well. Ah, yes. Tabitha Lin, a bastard by all rights, but a Lin all the same.
Ky tells it that he was forced to join the Emberwatchers on the threat of death. He mentions no names, using simply "Uncle." Now, if I remember my Rendi family line as well as I would hope I do, Ky has two uncles: Karm and Koil.
Karm died some years back during a small skirmish with some minor lord or another. Ah, yes! It was a minor lord from house Tiira - generally the Rendi's bannermen, but this one decided that was not enough for him, I surmise.
But, in any case, that only leaves Koil as the culprit - though none of this is especially important, only an academic exercise.
Main
Ky's main strength comes from his ability to control fire. His most used spell, as it were, is a simple, slow projectile that explodes when it strikes something.
Through the Shroomer, he can learn to: increase the size of the explosion, increase the efficacy of the projectile itself, or cause the fire to linger, burning those it touches.
Secondary
I suppose some of his Rendi blood shines through, as Ky can also use some enchanting. He gathers fire mana at the end of his staff and strikes with it - stunning those unfortunate enough to be struck.
With help from the monkey, he can: cause an explosion from the point, stunning all nearby, vastly increase the amount of harm the strike can cause, or increase the efficacy of the stunning portion.
Dodge
Ky's philosophy of staying away from his enemies shines through as well with his next effect. He is able to knock those around him up, to keep them at bay for a moment, giving him some breathing room.
From the Shroomery, he can learn to: increase the knock up area, increase the danger the explosion poses to enemies, or cause the explosion to knock them away, instead of up.
Ultimate
Ky's mana is no lesser than any from house Rendi. He is able to summon a massive chunk of mana, high above the clouds and force it to descend at amazing speeds. I have seen him do it on occasion and the effect is phenomenal - certainly more than I can do with my meager fire mana.
He can also increase it's efficacy, of course. He can learn to: condense the meteorite - cause more harm to a smaller area, vastly expand the size of the meteorite - for the cost of power, or cause it to fragment and shard as it falls, dropping smaller, lesser meteorites in its wake.
And that is Ky, our resident Emberwatcher.
Oh! It has occurred to me that some of you may not know what an Emberwatcher is. They are a monastic sect of Vulpine origin. They monitor the life of these odd, enchanted trees - Smoldering Pines, they are called, I believe. Some rubbish about never allowing darkness to befall a settlement, or else their boogy-man, Lii'kun'tu should find his way in and eat their children or some such.
I'm not much for tall tales, though some can prove quite intriguing, I must say.
Next week we will be looking at a talkative man from the Solverian Kingdom, Naan Solverian. He claims that the kingdom is actually named after his family, but I am incredulous. Now that I compare my notes, there are three individuals from Solveria. My blood must run deep there.
Until next time,
Xermillion Glass, Scholar
It is I, once again, Xermillion Glass, at your service. I apologize for my tardiness, sometimes the winds of providence do not blow how one would wish them to.
This week, we take a look at an Emberwatcher by the name of Ky. As far as he tells it, his ascension into an Emberwatcher was not done in good faith, but that I know nothing about aside from his own words.
Emberwatcher Ky
Born Ky Rendi of Coalgarden, Ky's youth was spent trying to gain his father's affection. His mother died bringing him into the world and, as such, Ky never knew her. I can only begin to guess that his father, Kol, had some resentment for him. Why he never remarried, I can only point to the Rendi's loyalty to their duties, in this case, Ky himself.
Ky is an odd Rendi. The Rendi are generally enchanters, flame magi all, using their mana to enhance their physical abilities. But not Ky. Ky decided to use his mana for magics, for what reason, he never has said.
My best guess is that the Glass blood that flows through Ky's veins is the boon of his mother, Freena Lin, as there is another Lin here somewhere in my notes as well. Ah, yes. Tabitha Lin, a bastard by all rights, but a Lin all the same.
Ky tells it that he was forced to join the Emberwatchers on the threat of death. He mentions no names, using simply "Uncle." Now, if I remember my Rendi family line as well as I would hope I do, Ky has two uncles: Karm and Koil.
Karm died some years back during a small skirmish with some minor lord or another. Ah, yes! It was a minor lord from house Tiira - generally the Rendi's bannermen, but this one decided that was not enough for him, I surmise.
But, in any case, that only leaves Koil as the culprit - though none of this is especially important, only an academic exercise.
Main
Ky's main strength comes from his ability to control fire. His most used spell, as it were, is a simple, slow projectile that explodes when it strikes something.
Through the Shroomer, he can learn to: increase the size of the explosion, increase the efficacy of the projectile itself, or cause the fire to linger, burning those it touches.
Secondary
I suppose some of his Rendi blood shines through, as Ky can also use some enchanting. He gathers fire mana at the end of his staff and strikes with it - stunning those unfortunate enough to be struck.
With help from the monkey, he can: cause an explosion from the point, stunning all nearby, vastly increase the amount of harm the strike can cause, or increase the efficacy of the stunning portion.
Dodge
Ky's philosophy of staying away from his enemies shines through as well with his next effect. He is able to knock those around him up, to keep them at bay for a moment, giving him some breathing room.
From the Shroomery, he can learn to: increase the knock up area, increase the danger the explosion poses to enemies, or cause the explosion to knock them away, instead of up.
Ultimate
Ky's mana is no lesser than any from house Rendi. He is able to summon a massive chunk of mana, high above the clouds and force it to descend at amazing speeds. I have seen him do it on occasion and the effect is phenomenal - certainly more than I can do with my meager fire mana.
He can also increase it's efficacy, of course. He can learn to: condense the meteorite - cause more harm to a smaller area, vastly expand the size of the meteorite - for the cost of power, or cause it to fragment and shard as it falls, dropping smaller, lesser meteorites in its wake.
And that is Ky, our resident Emberwatcher.
Oh! It has occurred to me that some of you may not know what an Emberwatcher is. They are a monastic sect of Vulpine origin. They monitor the life of these odd, enchanted trees - Smoldering Pines, they are called, I believe. Some rubbish about never allowing darkness to befall a settlement, or else their boogy-man, Lii'kun'tu should find his way in and eat their children or some such.
I'm not much for tall tales, though some can prove quite intriguing, I must say.
Next week we will be looking at a talkative man from the Solverian Kingdom, Naan Solverian. He claims that the kingdom is actually named after his family, but I am incredulous. Now that I compare my notes, there are three individuals from Solveria. My blood must run deep there.
Until next time,
Xermillion Glass, Scholar