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Spectator 2 News

Translation update #1

Good day, Agents!

Today We have released our first translation update!
Now Spectator 2 is translated and verified to Chinese, Chinese Traditional and Japanese!

Have a Great Weekend!

Patch 1.3

Greetings Agents,

A new patch has been released today! We've fixed a number of issues, including:

*MacOS build:* Lighting has been fixed and now matches other platforms. The game experience on Spectator 2 is now consistent across Windows 64, Windows 32, MacOS, and Linux+Steam Deck.
*Lighting:* Lighting has been fixed on the Polar Station, DollHouse, Main Menu, and Laboratory levels. Additional lighting sources have also been added to make anomalies more visible.
*Anomalies:* Anomalies on the Laboratory and DollHouse levels have been fixed. Some anomalies were occurring outside of the camera's field of view or were not triggering correctly.
*Camera switching:* The camera switching mechanism has been improved.
*Optimization:* Performance has been optimized and textures on the Polar Station level have been improved.
*Audio:* Some audio bugs have been fixed.

We've now addressed the major issues that were present in the initial release of the game, and we can now focus on adding new features.

We're also working on improving the translations in the game. If you're a native speaker and notice any inaccuracies in the translation, please let us know on Discord and we'll make the necessary changes.

Thank you for your help with finding bugs, we really appreciate it!

Patch 1.2

Hello everyone!

We are excited to release another patch for Spectator 2. Thank you so much for all your feedback, it really helps us improve the game.

**In this patch we fixed:**

* Fonts for Chinese, Japanese, etc.
* Anomalies on the following levels: Polar, Train Station, Main Menu, Laboratory
* Co-op cameras on the following levels: DollHouse and Laboratory
* Lighting changes on the Laboratory level

Importantly, we were able to stabilize the build for Linux + SteamOS.** The game on this system is now no different in terms of experience from playing on the Win32 and Win64 platforms.

In the future, we will fix the build for MacOS.** Currently, the lighting is different there. Thank you all for your feedback!

We hope you enjoy the new patch!

Please let us know if you have any feedback or suggestions.

Thank you for playing Spectator 2!

Patch 1.1

## Spectator 2: Patch 1.1

**Greetings, Agents!**

We are excited to release Patch 1.1 for Spectator 2! In this update, we have made significant improvements to the levels, fixed bugs, and improved the overall gameplay experience.

**Changelog:**

**General:**

* Achievements now work correctly.
* Fixed controller navigation in the main menu.
* Fixed a rare bug in co-op mode that could disable the UI for one of the players.

**Levels:**

**Polar Station:**

* Improved visibility through the snow weather.
* Fixed the radio tower.
* Fixed the ceiling in the break room.
* Removed the ceiling opening anomaly due to conflict with the ceiling change anomaly.
* Changed the visual of the ceiling anomaly.
* Fixed possible sound anomalies coming from the neighboring room.
* Fixed the anomaly with the human hand in the room with dogs.
* Changes to the details of the room with dogs to fix the conflict with the "other" anomaly.
* Fixed the anomaly with the table, chair, and carpet in the containment room.
* Replaced the lighting throughout the level.

**Hotel:**

* The donut now floats as intended.
* Replaced the front door of the hotel to avoid camera overlap.
* Fixed the anomaly with the lamps at the reception.
* Fixed the bushes near the pool.
* The tree no longer falls into the bookshelf in the library.
* Fixed anomalies in the bedroom that were not captured by the camera.
* Flies in the dining room are now larger and more noticeable.

**Train Station:**

* Fixed the lighting of the scoreboard in the carriage.
* Changes to the anomaly concerning the seats.
* Fixed anomalies that were out of the player's field of view in places like the tunnel and factory.
* Added lighting for anomalies such as the burger sign and the spider web on the camera.
* Fixed the lighting of the handcar.
* Scripted camera movements.

**Laboratory:**

* Fixed the anomaly in the main hall concerning the windows.
* Scripted camera movements.

**Bugs related to anomalies were found in this level and will be fixed in the next patch.**

**Fast Food:**

* Removed the transparent wall in the main hall.
* Adjusted the rain outdoors.
* Fixed the anomaly with the handprint on the glass.
* Fixed the anomaly with the mirror in the bathroom.

**In the next patch:**

* Fix font issues for multiple languages.
* Add improved textures.
* Make fixes to anomalies on the Laboratory, Polar Station, Dollhouse levels, and others.
* Refine the lighting in the scenes.

**Thank you for playing!**

**Stay tuned for more news!**

Hotfix #1

Hotfix Changelog
Level 1:

Fixed camera for co-op
Fixed geometry of the med department
Fixed the position of the carpet in the containment room
Level 2:

Fixed foliage, added wind
Level 3:

Fixed posters in the warehouse
Level 5:

Added new images to security monitors
Level 6:

Fixed anomaly (handprint) at the restaurant entrance
Fixed anomaly with plate in the dining room


Upcoming:

Lighting improvements
Complete audio overhaul, including anomaly sounds!


This hotfix addresses a number of bugs and issues that were reported by players.
I'm working on further improvements and updates, which will be released in the future.
Thank you for your feedback and support!