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CODE VEIN II News

Zenon Gryfgote | Character Trailer

[h2]Zenon Gryfgote​ is a peerless, polymathic researcher whose genius spans every conceivable field. His discoveries form the very bedrock upon which modern Revenant society is built.[/h2]

Driven by a curiosity that borders on madness, he delved into forbidden research. For these transgressions, he was cast out and entombed within the Insula Carcere, serving a sentence that exceeds ten thousand years.

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[h2]CODE VEIN II releases on January 30th. Pre-order now:[/h2]

https://store.steampowered.com/app/2362060/CODE_VEIN_II/

Walkthrough Trailer

[h3]Join Josée on her mission to cleanse the polluted waters of Sunken City and uncover the truth behind its crisis.

Haunted by guilt over past mistakes, Josée’s story reveals the heavy burden she carries, and the epic battles that await.[/h3]

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[h3]Ahead of launch, players can dive into the CODE VEIN II Character Creator Demo starting January 23rd, 2026.

Customised Revenant Hunters can be saved and transferred into the full game at launch, while they can also explore the MagMell Institute, striking a pose in Photo Mode, or relax in the Hot Spring.[/h3]



[h2]Available on January 30th, 2026. Pre-order now:[/h2]

https://store.steampowered.com/app/2362060/CODE_VEIN_II/

Playing Code Vein 2 made me wonder why more soulslikes don't have guns, even if I could do with a bit less anime melodrama




There are two obvious reasons you could already be excited for Code Vein 2. One: it's a soulslike made in-house by the publisher of FromSoftware's Dark Souls series. Two: anime melodrama. If you love characters scream-crying through their emotional beats more than reading FromSoft flavor text like "If the soul is the source of all life, then what distinguishes the humanity we hold within ourselves?", this action RPG holds great potential for you...
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Code Vein II Producer Keita Iizuka Explains How Time Travel Factors In


Inspired by the great success and impact of the From Software games that Bandai Namco has published, the team at Bandai Namco Studios, responsible for the monster-hunting action RPG series God Eater, released, in 2019, their own take on the “Soulslike” subgenre in the form of Code Vein. Endearingly referred to as “Anime Souls” by fans, Code Vein sold over three million copies and developed a dedicated, if relatively small, following.





During Geoff Keighley’s Summer Game Fest 2025, Bandai Namco announced Code Vein II, a sequel which retains the unique battle system and famed character creator, both now enhanced and fine-tuned, but which introduces a brand new story in which time travel factors in considerably.





“We have added time travel to let players experience different parts of their lives.”



I got the chance to go hands-on with Code Vein II at a closed-door event held at Bandai Namco’s office in London this past December, and I left with the impression that anyone who’s... Read more

Code Vein II Preview – A Stylish Soulslike That Leans Fully Into Its Anime Excess


Code Vein was one of the more distinctive entries in the souls-like genre when it launched in 2019, offering a challenging world that felt different enough to capture players’ attention. Its relative success made a return to the franchise a logical step for Bandai Namco, particularly with an opportunity to refine what players liked and address what they did not in the first instalment.





Launching Jan. 30, Code Vein II introduces a new story and setting that, based on what has been shown so far, is not directly tied to the original game. It does, however, retain the core aesthetic, mechanics and punishing difficulty that made the first entry stand out. Despite some rough edges during a two-hour hands-on session, fans of the original should find plenty to enjoy when they dive into the sequel, anime intensity included.









Code Vein II tells a completely new story that does not rely on familiarity with the first game. Players are taken to a world on the brink of total collapse,... Read more