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🎮 At the heart of the tactical RPG gameplay ♟️

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Discover the many challenges and questions the folks at Savage Level had to address when crafting the gameplay of Flint: Treasure of Oblivion in this third Making-of!

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🏴‍☠️ Flint: Treasure of Oblivion takes part in the Isometric RPG Sale 2024 ♟️

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Flint: Treasure of Oblivion takes part in the Isometric RPG Sale 2024!



Have a look at some new screenshots!



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🏴‍☠️ Fortunes, fights & fate await for you in the Story Trailer 💎

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What good would be a pirate story without a bit of danger, treasure and mystery?
Discover the new Story Trailer for Flint: Treasure of Oblivion, available on October 24th!

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🏴‍☠️ Drawing inspiration from comics for a truly unique narrative 🖼️

A tactical RPG set in the world of 18th-century pirates, Flint: Treasure of Oblivion stands out, not least, for its story told using comic-book codes. In this latest article, we explain how and why Savage Level adopted this original narrative style.


[h2]A comic-book-inspired narrative dimension[/h2]

In Flint: Treasure of Oblivion, players explore immersive environments created with Unreal Engine 5, and fight in turn-based combat. The twist is that the story unfolds in the style of a comic book! For example, during a dialogue, a first box appears with our hero and his speech bubble, followed by a second with his interlocutor... In this way, we gradually build up a real on-screen comic strip.

Aside from dialogues, Flint: Treasure of Oblivion also uses comic-book codes to accentuate actions and emotions. During a thunderstorm, for example, you'll have the chance to admire a beautiful illustration of a bolt of lightning accompanied by the onomatopoeia "Kraakk!" An image of a surprised face will also pop up when our crew attacks an adversary. Finally, comic bubbles will be integrated into the scenery, above characters’ heads, to share their day-to-day discussions.

Aurélien Josse, Chief Creative Officer at Savage Level, explains the reasons behind this choice: "It all started with the observation that in many narrative games, the story and dialogues are conveyed by large blocks of text, which can be tedious and cause players to lose interest. In seeking a solution to this, I made the link with comics, which have always fascinated me. With their images and pace, they're a much more engaging alternative. And thanks to the comic strip format, it's also possible to display a variety of emotions, which 3D characters can struggle to achieve without the benefit of an AAA budget."


[h2]A first-class team and a complex creative process[/h2]

For Aurélien, this approach is also a way of paying tribute to Franco-Belgian comics, whose reading experience is "a pleasure in itself ". Indeed, Savage Level called on some of the best in the field to produce the artwork for Flint: Treasure of Oblivion! In charge of the drawings is Fabrice Druet, whose work includes Methraton, the spin-off from the Black Moon Chronicles. But also Bruno Tatti, a talented colorist who worked on XIII and Blake and Mortimer…

The team also includes a storyboard artist and several writers. Not forgetting the game designers, who created the comic book system from scratch using Unreal Engine 5. "We had to develop speech bubbles that would adapt to the space taken up by each language, while respecting the layout of the boxes," says Aurélien. "Another challenge was to strike a balance between what was shown in the comic strip, in 3D, and in simple speech bubbles. It had to be just right, otherwise the narrative flow wouldn't work."

A final challenge was to ensure visual consistency between 3D characters and their comic book alter egos. For this, Savage Level has a process that's fairly unique in the video game industry, first creating concept art, then a comic book version, and finally a 3D model. Thanks to all this work, the studio is confident of offering a truly original game formula at the end of the year. "Our comic-book-inspired narrative is the true innovation of the game," comments Aurélien, "and we hope it will leave a lasting impression - but the feedback we're getting from players has already convinced us of that."


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💪 Meet the crew! Women in Flint: Treasure of Oblivion 🏴‍☠️

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Flint: Treasure of Oblivion be havin’ splendid women ye can meet and bring aboard yer crew.

Meet a few of 'em, matties!

[h2]Jane “Mary” Read[/h2]



The daughter of a naval officer, she had a privileged upbringing before turnin’ to mercenary work and piracy, disguised as a man. After ten years of hidin’ her true talents, she finds in Flint and his cunning the promise of a challenge worthy of her.



[h2]Catherine “Cathy” Exquemelin[/h2]



A city lass in her thirties, she’s keen to keep her fellow travelers in good health and has no qualms about openly disagreein’ with Flint’s ambitions. Just as ready to wield a scalpel on her mates as a spear on her foes, she’s a force to be reckoned with.



[h2]Ann “Queen” Bonny[/h2]



Barely thirty, she has already escaped the noose several times. She’s always joined and crossed swords with men she deems weaker than herself. For this reason, she gives her respect and allegiance only to those who dare to brave the greatest dangers.



[h2]Charlotte[/h2]



Life as a young noblewoman be a monstrous bore for the very young Charlotte. She dreams of meetin’ the famous pirates that her fears seem to be so great. With this hope in her heart, she takes a genuine interest in ships and seafarers.



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