1. Europa Universalis IV
  2. News

Europa Universalis IV News

EU4's director would change "a lot of things" about all the strategy game's DLC

The Leviathan expansion for Europa Universalis 4 comes out this week, and in a new interview with Wargamer, the strategy game's director reflects on some of the ideas he believes haven't worked out as well as he'd hoped.


Talking about the seven year journey Europa Universalis 4 has been on, Johan Andersson, director of the sequel, and co-designer on the very first EU, has a list of features he'd do-over, given the opportunity. "I would have not done the new mission system, because it's a hell to balance, and set up, and I don't think it's entirely great for gameplay," he says. "I would have reworked estates. We should have done that from the start. We should have never done the 'random new world' mechanic because it's still not perfect. It's good now, but people aren't using it enough. So it's not worth it."


Consistent expansions and DLC packs has not been an issue for developer Paradox Tinto on EU4, releasing some 17 of them including Leviathan since first release. Andersson's frustration isn't necessarily that not everything worked, but that internal support is being spent on things that, once they're fixed up, aren't grabbing players' interest. "We should have scrapped the 'start at any date', because people are not using it, and it's just costly support," he states. "There's a lot of things I would try different."


Read the rest of the story...


RELATED LINKS:

Europa Universalis 4 creator calls Leviathan "one of the worst releases we have had"

EU4: Paradox's head of comms commits to overhauling forum moderation

EU4 cheats - a quick guide to console commands

Feature Stream Highlights

Feature stream highlights can now all be found over on YouTube! See what we've added to South East Asia, North America and Oceania, plus of course new features for instance favours, idea groups and monuments.

Full playlist here; https://pdxint.at/3gteUh1

Dev Diary - Patch Notes & The Future of EU4

Johan presents Leviathan's Patch Notes in this week's Dev Diary - he also talks about Tinto's EU4's philosophy looking towards the future!

Find it here; https://pdxint.at/3uZVgx6

Road to PDXCON: Grand Campaign

[h3]The journey to PDXCON begins: Introducing the Grand Campaign! 4 games, 4 weeks and 5 days of play![/h3]

Join the teams of Crusader Kings III, Europa Universalis IV, Hearts of Iron IV and Stellaris for the largest event this side of PDXCON Remixed. In a tale that takes us from 867A.D to the distant future, you, the Paradox Community, will have a deciding say on events that unfold!

Acting as our ‘Senate’, you can influence how each campaign unfolds. Want to see a more military focused nation, or one that values the power of diplomacy or trade? By debating and voting inside the Senate, you can shape the course of our nation through all four grand strategy games.

You can take your seat in the senate by heading over to the discord here: https://discord.gg/pdxcon

Each leg of the journey will also have a knock on effect on the next, crafting a completely unique gamestate by the time we reach our Stellaris endgame. You have the power to not only shape history, but the universe!

The Event will be broadcast live on the Paradox Interactive Twitch Channel at the times below:

[h2]The Dates:[/h2]
    Crusader Kings III: 21st April 12:00-22:00 CEST
    Europa Universalis IV: 28th April 12:00-22:00 CEST
    Hearts of Iron IV: 7th May 12:00 - 22:00 CEST
    Stellaris: 15th-16th May 12:00 - 20:00 CEST


We’re looking forward to bringing hours of grand strategy gameplay to you as we forge our own story, together!

Europa Universalis IV: Leviathan expansion launches April 27

Paradox Interactive has announced the Leviathan expansion for Europa Universalis IV is due to release on April 27.

Read the full article here: https://www.gamingonlinux.com/2021/03/europa-universalis-iv-leviathan-expansion-launches-april-27