12.16
Increased money and soul drops in high difficulty situations.
Optimized the description of the Cape item.
Added new items:
Regular Hammer: When the shield is broken, attack power increases by 20%, lasting 10 seconds.
Irregular Blade: Successful deflection restores 5% health.
Void Targeting: When hitting an enemy at range with a status effect, triggers a sword array.
Energy Sword Array: Skill hits have a chance to trigger a sword array.
Crisis Sword Array: Triggers a sword array when injured.
Targeting Sword Array (2 stars): High probability of triggering a double sword array upon defeating enemies.
Formidable Foe Sword Array: Chance of triggering a sword array upon defeating enemies.
Star Shield Sword Array (2 stars): Triggers a double sword array after the shield successfully blocks.
Counter Sword Array: Triggers a sword array after a successful deflection.
Enhanced Throwing Knife: Releases 2 tracking throwing knives when using a skill.
Full Health Sword Array: Triggers a sword array when hitting a full health enemy.
Shield Reflection Sword Array: Triggers a sword array after the shield successfully blocks.