May 21st Patch Notes
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[h3]★ Added[/h3]
[h3]★ On-going[/h3]

[h3]★ Added[/h3]
[h3]★ Ended[/h3]

[h3]★ Varnimyr/Pruinaum/Abyss Raid Solo Mode[/h3]
[h3]★ Varnimyr/Pruinaum Raid Improvements[/h3]
[h3]★ Varnimyr/Pruinaum/Abyss Raid System Changes[/h3]
[h3]★ Prof. Pho's Growth Guide Revamp[/h3]
* Players who already completed the missions and received rewards can complete the new missions after the update on May 21st to receive the rewards that have been changed through the revamp. * Mission progress is retained even if the completed mission is changed to a new mission through the revamp.
[h3]★ Prof. Pho’s Fifth Growth Guide[/h3]
[h3]★ Dismantling Amplified Circuit Improvements[/h3]
[h3]★ Amethystine Prophecy, Tenebrous, and Exascale Armor Reforge Improvements[/h3]
[h3]★ Title Count Reduction[/h3]
[h3]★ Heroes Assemble Buff Application Improvements[/h3]
[h3]★ Other Dungeon Improvements[/h3]
[h3]★ Character[/h3]
[h3]★ Dungeon / PvP / Field[/h3]
[h3]★ Item[/h3]
[h3]★ ETC[/h3]

- 2025-05-21 00:00 ~ 2025-05-21 03:30 AM PDT

- Solo Raid Mode
- Additional Buff Upon Using Start Now and Difficulty Improvements to Certain Dungeons
- Prof. Pho’s Growth Guide
- Title Count Reduction
- Reforge Burden Reduction and Improvements to Dismantling Amplified Circuits

[h3]★ Added[/h3]
- +10 Submergence of Abyss Weapon Provision Event [View]
(2025-05-21 00:00 ~ 2025-06-17 23:59)
- El Resonance Support Event [View]
(2025-05-21 00:00 ~ 2025-06-17 23:59)
- Carefree Collection Event [View]
(2025-05-21 00:00 ~ 2025-06-17 23:59)
- Revamp Update Celebration Event [View]
(2025-05-21 00:00 ~ 2025-06-17 23:59)
- Revamp Update Celebration Special Package Sale Event [View]
(2025-05-21 00:00 ~ 2025-05-27 23:59)
- Holiday Event [View]
(2025-05-25 00:00 ~ 2025-05-25 23:59)
[h3]★ On-going[/h3]
- Constellation of El Search Party and the Demon Realm Event [View]
(2025-05-07 00:00 ~ 2025-06-17 23:59)
- Maid Part Time Job Event [View]
(2025-04-23 00:00 ~ 2025-07-15 23:59)

[h3]★ Added[/h3]
- Summon Stone: Dinorex [View]
(2025-05-21 00:00 ~ 2025-06-17 23:59)
- Costume Re-Order Shop [View]
- Red Hood Girl & Ferocious Wolf (Elsword~Add)
- Messenger of Love (Elsword~Noah)
- Remote Chairman (Elsword~Noah)
- Re-Order Shop: Burner [View]
- Ocean Pearl
- Sacred Knights
- Salvatore Denif
- Glacial
- Re-Order Shop: Burner (Buying Limit: 10 for each item) [View]
- Ocean Pearl 1+1 Burner Package
- Sacred Knights 1+1 Burner Package
- Salvatore Denif 1+1 Burner Package
- Glacial 1+1 Burner Package
- Special Package (Buying Limit: 3 for each item) [View]
- Steel Wall Key Package
- Plegas's Labyrinth Key Package
- Lithia Blooming Spring Afternoon Custom Sit Motion [View]
(2025-05-21 00:00 ~ 2025-07-15 23:59)
[h3]★ Ended[/h3]
- Re-Order Shop: Burner [View]
- Nox Venator
- Aether Nobilitas
- Salvatore Solace
- Velder Imperial Guard
- Pet: Poyong [View]
(2025-04-23 00:00 ~ 2025-05-20 23:59)

[h3]★ Varnimyr/Pruinaum/Abyss Raid Solo Mode[/h3]
- Solo mode will be added to the Varnimyr, Pruinaum, Abyss Raid.
- The difficulty/progression/reward will be categorized as follows.
- The difficulty/progression/reward will be categorized as follows.
- The Receive button will be removed from the Rewards UI for the Varnimyr, Pruinaum, and Abyss Raid.
- Following the removal of the Receive button, players will gain Weapon Drop Gauge and Purification Gauge upon obtaining the weekly reward for each phase’s boss.
- Players can obtain the raid rewards (Mystic Stone/Imprint Stone Cube, Abyss Aura Purifier) within the dungeon upon clearing each phase.
- Following the removal of the Receive button, players will gain Weapon Drop Gauge and Purification Gauge upon obtaining the weekly reward for each phase’s boss.
- Upon selecting Solo Mode, the ‘Queue for Dungeon (F8)’ button will be changed to ‘Enter Dungeon (F8)’.
- The Solo Mode will share progression with Normal Mode.
- For example, players can enter Phase 2 as Normal Mode after clearing Phase 1 as Solo Mode.
- Players can also enter Phase 2 as Solo Mode after clearing Phase 1 as Normal Mode.
- Entry to Phase 2 as Solo/Normal Mode is not available when Phase 1 is cleared as Story Mode.
- For example, players can enter Phase 2 as Normal Mode after clearing Phase 1 as Solo Mode.
- The Solo Mode will share the Weekly Reward Count with Normal Mode.
- An exclusive buff will be applied upon entering as Solo Mode.
- All Rounder: 1 of the following buffs will be applied upon entering a dungeon depending on the character’s class.
- Unbreakable Will: Upon entering the dungeon, receive a buff that grows stronger over time.
- All Rounder: 1 of the following buffs will be applied upon entering a dungeon depending on the character’s class.
- Players can instantly be resurrected using the Z key in Solo Mode up to 3 times.
[h3]★ Varnimyr/Pruinaum Raid Improvements[/h3]
- Varnimyr Raid
- Pruinaum Raid
[h3]★ Varnimyr/Pruinaum/Abyss Raid System Changes[/h3]
- The rewards that were available by clicking the ‘Receive’ button in the Raid Rewards UI will be changed to be available just by playing the dungeon.
- Abyss Raid Normal Mode will be changed to be available to progress as a normal party (4 players) instead of a Striker Party.
- The Abyss Raid Normal Mode progression will be changed to be the same as Story Mode, where players play ‘Sunken Holy Ground’ 1 time, ‘Blooming Mineral Field’ or ‘Nightmare’s Crib’ 1 time, and ‘Birth of Origin’ 1 time in order.
- The Party Info UI will be changed following the Abyss Raid Normal Mode progression changes.
[h3]★ Prof. Pho's Growth Guide Revamp[/h3]
* Players who already completed the missions and received rewards can complete the new missions after the update on May 21st to receive the rewards that have been changed through the revamp. * Mission progress is retained even if the completed mission is changed to a new mission through the revamp.
- Prof. Pho's First Growth Guide Changes
- [Quest Condition]
- [Reward]
- [Quest Condition]
- Prof. Pho's Second Growth Guide Changes
- [Quest Condition]
- [Reward]
- Obtain the [Ariel] Flames of Judgement - Demonic Weapon for the character that opens the [Ariel] Prof. Pho’s +9 Flames of Judgement - Demonic Weapon Cube.
- The [Ariel] Flames of Judgement - Demonic Weapon will be given with socket effects and mystic enchants already applied.
- Obtain the [Ariel] Flames of Judgement - Demonic Weapon for the character that opens the [Ariel] Prof. Pho’s +9 Flames of Judgement - Demonic Weapon Cube.
- [Quest Condition]
- Prof. Pho's Third Growth Guide Changes
- [Quest Condition]
- [Reward]
- [Quest Condition]
- Prof. Pho's Fourth Growth Guide Changes
- [Mission Condition and Rewards]
- Obtain the [Ariel] Vestige of Soul - Weapon of Requiem for the character that opens the [Ariel] Prof. Pho’s +9 Vestige of Soul - Weapon of Requiem Cube.
- The [Ariel] Vestige of Soul - Weapon of Requiem will be given with socket effects and mystic enchants already applied.
- Obtain the [Ariel] Vestige of Soul - Weapon of Requiem for the character that opens the [Ariel] Prof. Pho’s +9 Vestige of Soul - Weapon of Requiem Cube.
- [Mission Complete Reward Changes]
- [Mission Condition and Rewards]
- Upon reaching Lv.10 and Lv.99, a notification will be displayed on the Prof. Pho’s Growth Guide Icon UI at the top of the screen.
[h3]★ Prof. Pho’s Fifth Growth Guide[/h3]
- The Prof. Pho’s Fifth Growth Guide will be added to provide guidance throughout the Tirnog region for players who reached Pruinaum Outskirts region using Prof. Pho’s Fourth Growth Guide.
- Players can start the Fifth Growth Guide after clearing the epic quest ‘Entering Tirnog’.
- Players can obtain [Ariel] Prof. Pho’s +9 Tenebrous Armor Full Set Cube, [Ariel] Shadow Effect Identification Scroll, [Ariel] Tenebrous Reforge Amulet Lv.15, [Ariel] Support Tenebrous Effect Select Ticket, [Ariel] Tenebrous Magic Amulet Lv. 10, [Ariel] Freed Shadow (30 Days), and various rewards from Prof. Pho’s Fifth Growth Guide.
- Please check out the detailed mission and rewards list in game after the update on May 21st.
- Players can start the Fifth Growth Guide after clearing the epic quest ‘Entering Tirnog’.
[h3]★ Dismantling Amplified Circuit Improvements[/h3]
- A filter function dedicated for Amplified Circuits will be added to the Item Dismantle function.
- Dismantle Circuits at the Set Stat or Below (Socket Stat)
- Players can set a socket stat to filter out Amplified Circuits with the sockets below the set stat.
- The stats for Party Buff effect sockets and All Elemental Resistance effect sockets will be marked separately as shown below.
- Players can set a socket stat to filter out Amplified Circuits with the sockets below the set stat.
- Circuit Dismantle Detailed Settings (Socket Type)
- Players can check all socket types that appear in Amplified Circuits.
- Checked sockets are included in the filter. Players can select all socket types at once via the Dismantle All button.
- Players can check all socket types that appear in Amplified Circuits.
- Auto Dismantle Circuits Upon Identification
- If ‘Auto Dismantle Circuits Upon Identification’ is checked in the Item Dismantle UI, all identified circuits will be dismantled when there is a circuit that matches the conditions.
- Dismantle Circuits at the Set Stat or Below (Socket Stat)
- The Amplified Circuit Filter settings will be saved account-wide.
- The number of items that can be dismantled at once will be expanded from 30 to 100.
[h3]★ Amethystine Prophecy, Tenebrous, and Exascale Armor Reforge Improvements[/h3]
- The Guaranteed Success Gauge accumulated upon unsuccessful Amethystine Prophecy and Tenebrous Armor reforge will be changed.
- The Guaranteed Success Gauge for the current equipment before the change will be applied as a percentage of the improved gauge amount after the update.
Example) A Tenebrous armor with 20% Guaranteed Success Gauge at +10 will become a Tenebrous armor with 60% Guaranteed Success Gauge at +10 after the improvements.
- The Guaranteed Success Gauge applied after the improvements will not exceed a maximum of 100%.
- The Guaranteed Success Gauge for the current equipment before the change will be applied as a percentage of the improved gauge amount after the update.
- Certain reforge effects for Amethystine Prophecy, Tenebrous, and Exascale Armor will be changed as follows.
[h3]★ Title Count Reduction[/h3]
- The unlock requirements will be improved for the following titles.
- The completion requirements will be improved for normal dungeon titles.
- The completion requirements will be improved for boss fight titles.
- The completion requirements will be improved for raid titles.
[h3]★ Heroes Assemble Buff Application Improvements[/h3]
- Players will receive a ‘Hero in Battle’ buff when entering a ‘normal dungeon’ prior to the Tirnog region using the “Start Now” button. [Hero in Battle Buff Effect]
- Boss Fights, Raids, and 1 player dungeons are excluded.
- When players match and enter a dungeon using Queue for Dungeon (F8), players will receive the Heroes Assemble buff as usual.
[h3]★ Other Dungeon Improvements[/h3]
- The Abandoned Icerite Plant in Rigomor will be improved to allow 1~4 players to enter for Start Now and Queue for Dungeon functions.
- When entering with 2 players, the monsters at the bottom floor will not spawn and the gauge will remain at 100%.
- When entering as 1 player, the monsters at the top/bottom floor will not spawn and the gauge will remain at 100%.
- When entering with 2 players, the monsters at the bottom floor will not spawn and the gauge will remain at 100%.
- The Capital-Bound Train in Pruinaum will be improved to allow 1~4 players to enter for Start Now and Queue for Dungeon functions.
- The lever pattern will be changed to activate only when entering with 3 or more players. 3.
- The lever pattern will be changed to activate only when entering with 3 or more players. 3.
- ‘To the Capital’ quest conditions will be changed.
- - Before: Defeat 'Close Range Guard', 'Long Range Guard' (Pruinaum - 'Capital-Bound Train')
- - After: Pruinaum - Clear 'Capital-Bound Train'
- - Before: Defeat 'Close Range Guard', 'Long Range Guard' (Pruinaum - 'Capital-Bound Train')
- ‘Solace's Fortress’ in Elysion will be improved.
- Monsters’ HP will be adjusted.
- Players will be able to obtain the true ending reward if the boss is defeated before entering Phase 2.
- Monsters’ HP will be adjusted.
[h3]★ Character[/h3]
- [Common]
- The Salvatore Denif Hair is now changed to be dyeable.
- Fixed a bug where Ascending Dragon: Hero's Pride had an unintended effect under certain circumstances when equipped.
- Fixed a bug where the effects of Awakening: Angel’s Warm Embrace and Awakening: Fallen Angel’s Heartless Gaze would obscure a part of the character.
- Fixed a bug where the neck part of April Fool’s Butler/Maid Top Piece had an unintended appearance.
- The Salvatore Denif Hair is now changed to be dyeable.
- [Elsword]
- [Sacred Templar]
- Fixed a bug where Special Active Skill Cooldown Acceleration effect from El’s Cycle would not be applied after changing the skill page in dungeons.
- [Rune Master]
- Fixed a bug where the commands “Dash + ZZX”, “Dash Jump + XZZ” caused the rune effect to disappear earlier than the actual hit.
- [Sacred Templar]
- [Aisha]
- [Mystic Alchemist]
- Fixed a bug where the imprints “When attacking enemies at n% HP or higher / Upon attacking knocked down enemies / Upon n successful attack using commands or Active Skills” would not activate with Sparkler Body’s hits.
- [Mystic Alchemist]
- [Raven]
- Fixed a bug where the shirt had an unintended appearance if Elrios Schoolwear Council Jacket was equipped along with bottom piece from other costume set equipped.
- [Chung]
- Fixed a bug where the hand part of the battle standby motion had an unintended appearance if Mechanic General Cannon was equipped.
- [Ara]
- Fixed a bug where the hair had an unintended appearance if 2017 Winter Casual Hair was equipped.
- [Elesis]
- [Blazing Heart]
- Fixed an error in tooltip where Blazing Wing Skill had Gale Skill tooltip.
- [Blazing Heart]
- [Add]
- Fixed a bug where the bottom part of pants had an unintended appearance if Cotton Tail Shoes was equipped along with bottom piece from other costume set equipped.
- [Arc Tracer]
- Fixed a bug where the Dynamo Dummy would appear in an unintended location if Gigantic trait is applied to Panzer Buster.
- [Dissembler]
- Fixed a bug where certain effects would appear in an unintended location if Gigantic trait is applied to Detoxication.
- Fixed a bug where the bottom part of pants had an unintended appearance if Cotton Tail Shoes was equipped along with bottom piece from other costume set equipped.
- [Lu/Ciel]
- Fixed a bug where the bottom piece had an unintended appearance if Elpheus Bottom Piece was equipped on Lu.
- Fixed a bug where Lu had an unintended appearance if Velder Academy Knights Bottom Piece was equipped.
- Fixed a bug where the bottom piece had an unintended appearance if Elpheus Bottom Piece was equipped on Lu.
- [Rose]
- Improved Frame Drops that occur when Rose 3rd Path activates Enhance Equipment under certain circumstances.
- [Ain]
- Fixed a bug where the pants had an unintended appearance if Elrios Detective Academy Shoes was equipped along with bottom piece from other costume set equipped.
- Fixed a bug where the knee had an unintended appearance if Ain bent the knee with Messenger of Dark Clouds Bottom Piece equipped.
- Fixed a bug where the pants had an unintended appearance if Elrios Detective Academy Shoes was equipped along with bottom piece from other costume set equipped.
- [Lithia]
- Fixed a bug where a part of the weapon’s appearance was obscured if Aurora Mustika Pickaxe was equipped.
- [Greedy Wonder]
- Fixed a bug where the skill effects of Generosity would obscure certain dungeon patterns or effects.
- Fixed a bug where a part of the weapon’s appearance was obscured if Aurora Mustika Pickaxe was equipped.
[h3]★ Dungeon / PvP / Field[/h3]
- Fixed a bug where the Charging buff would not work as intended in phase 1 of Wilting Tower: Flight.
- Fixed a bug where the cutscene for 3rd phase of Birth of Origin (Normal/Story/Solo) did not display a seed effect at the stomach of the King of Abyss.
[h3]★ Item[/h3]
- Fixed a bug where Grendized Dark Force Slayer Gloves had an icon that did not match its appearance.
[h3]★ ETC[/h3]
- Fixed a bug where Artifact Effect would not appear as intended if Artifact is leveled up while Master Artifact UI is open.
- Fixed a bug where skill effects would not appear as intended if skill is unlocked in dungeons or field with Secret Manual or level up under certain circumstances.
- Fixed a bug where motions in the Character UI window would stop even when other characters swapped equipment.
- Fixed a bug where the border color for an empty slot in another page appeared to have an unintended color if there is an item in the Ice Burner Inventory.
- Fixed a bug where the search bar had an unintended input if searching is done again after using the auto complete function to look up an item.