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Nikoderiko: The Magical World — Director’s Cut News

Luna’s Diary: Crash Cobring Base!

Hey, adventurers—Luna, here! Are you ready to check out the beautiful, fun, and downright dangerous realms that await you? As Niko and I journey through The Magical World, I’ve been making notes on each zone we visit to help out our fellow travelers. 

There’s plenty of loot to pick up, and scenery to enjoy, so don’t forget to collect everything and see it all! 

It’s time for one final adventure in Cobring Base.
[h2]Cobring Base [/h2]

It was time for our final stop on our journey. We’d finally found that dastardly Baron Grimbald’s hideaway! Airtube Adventures was the first location we hit, a complex copper factory full of floating flumes (a perfect excuse for Niko to use his glider). 

After finishing off some bouncing Cobrings, we headed to Conveyor Spark Sprint. Niko and I ran as fast as our little paws could carry us to avoid being electrified! I dread to think what that would have done to our fur…



After narrowly escaping that circuit of danger, we arrived at Flicker Factory, an eerie abandoned plant where we avoided even more dangerous mechanisms—this time, in the dark! With only blinking light bulbs to guide our way, it was hard to figure out our next steps, but we made it through using our keen adventuring senses, and arrived at Mount Mayhem.

Suddenly the industrial architecture became overrun with nature, and lush greenery covered the machines and iron walkways. One thing hadn’t changed though—the amount of enemies to defeat! As we smashed our way through Cobrings, we had a feeling that the ultimate treasure was nearby. 

We were right, and we soon arrived at Grimbald’s Treasury! Finally, we were face to face with Baron Grimbald… and the rest is history! 

Niko and I hope you enjoy each world you encounter on your adventures as much as we did! Luna, signin’ off!

Luna’s Boss Diary: Baron Grimbald

Hey adventurers, Luna here! As you journey through The Magical World with Niko and me, you’ll come across dangerous and devious Bosses! I’ve been making notes on every dastardly foe we see to help out our fellow adventurers.

It’s time to face our final foe: Baron Grimbald!


[h2]Baron Grimbald[/h2]

Our adventure was coming to a close, and as bittersweet as it was, the temptation to give in to our treasure-hunting nature was too strong. As we entered Cobring Base, we ignored the dangers and pressed ahead. In the final room of the factory, we narrowly avoided a sticky end at the hands of dangerous mechanisms that can burn, crush, electrocute or drown you! And then we laid eyes on the motherload—a treasure chest!

We ventured forth to claim our riches, but the door to the room suddenly closed! The floor opened up to reveal toxic green sludge, separating us from the chest. That wasn’t all, as the scimitar-wielding Baron Grimbald revealed himself. The battle was on!



Baron Grimbald is as greedy as he is gruesome, and the fight was a battle for the books.

The brazen Baron began by swinging his saber at us and leaping across the room, while we attempted to evade his attacks and launch our own attacks back. Once we’d hit Grimbald enough, he retreated back to the top of the treasure chest, and Niko and I began to climb upwards to reach him, dodging traps and falling debris! 

At the top, we took on the Baron’s minions wave by wave until, with one final powerful blow from Niko, the Baron was defeated. 

Niko and I wish you luck in your battles with each fearsome foe you meet. Luna, signin’ off!

New “Realism” Mode Coming to Nikoderiko June 31!

We hope you’ve been enjoying your time in the Magical World, as it’s about to get real! You’ll be able to play your favorite platformer as a realistic mongoose in the new Realism Mode, coming June 31, 2025!

As well as new animations and character models, you’ll also be able to get to grips with new features that truly capture the essence of being a pair of adventuring mongooses!


[h2]New Feature: Snake Snack[/h2]

Take on Cobrings in a whole new way with the “Snake Snack” feature! Those little snakes don’t stand a chance against the newly authentic Luna and Niko—gobble them down without a second thought and receive an extra Life! 

[h2]New Feature: Venom-Resistant[/h2]

Don’t worry about your foes fighting back, as real mongooses are resistant to venom, and now you are too, taking little to no damage from enemies in this new way to play. 


[h2]New Cutscenes: Incommunicado [/h2]

Real mongooses can’t talk, and now Luna and Niko can’t speak either! Get to grips with the true way of communicating like a mongoose—leaving scent markers. Now each cutscene will feature Niko and Luna smearing their surroundings with viscous trails—convenient for finding your way around! 

We hope you enjoy the new Realism Mode when it drops on June 31—you’d be a fool not to!

Luna’s Boss Diary: Toby The Dragon

Hey adventurers, Luna here! As you journey through The Magical World with Niko and me, you’ll come across dangerous and devious Bosses! I’ve been making notes on every dastardly foe we see to help out our fellow adventurers.

Next up: Toby the Dragon!


[h2]Toby The Dragon[/h2]

Dry Sea by name, but not quite by nature! As we explored the definitely wet parts of this realm, Niko and I stumbled upon a mysterious old ship—just in time for our stomachs to start rumbling! 

Seeing this as a perfect opportunity to express his humility, Niko declared that he’d catch us a fish for dinner with his “talents”. I joked that I hoped it’d be as big as his ego! I should have been more careful what I wished for—as instead of catching a delicious fish, Niko reeled in Toby! 


Toby the Dragon certainly gave us a shock when he appeared from the murky depths, but thankfully we had the ship wreckage to hide behind when avoiding his fire-breathing attacks. We also had a cannon at our disposal, which Niko used to carefully time our shots at Toby. 

Toby’s attacks didn’t stop there, as the dastardly dragon fired fireballs and showers of meteors, as well as sending shockwaves across the ship that we had to dodge! 

We finally managed to put Toby back in the drink where he belonged, and as he fell back into the watery abyss, the mighty splash that drenched us also provided Niko with the fish he promised to catch! Some mongooses have all the luck…

Niko and I wish you luck in your battles with each fearsome foe you meet. Luna, signin’ off!

Nikoderiko: The Magical World – Director’s Cut Launches April 15!

Join Niko and Luna in the definitive version of the charming platforming adventure in Nikoderiko: The Magical World – Director’s Cut, launching as a free update on April 15 on Nintendo Switch™, PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Steam, Epic Games Store, and Amazon Luna.

The Director’s Cut brings refined gameplay, enhanced visuals, brand-new levels, and even more magic that will captivate both existing fans and newcomers. For the first time, Nikoderiko will also be available on GoG!

[p]“We’re thrilled to introduce Nikoderiko: The Magical World – Director’s Cut, giving players our full vision of a love letter to the genre”, said Dmitry Smirnov, Creative Director at VEA Games.[/p]
[p]“We’ve taken the magic of the original and expanded upon it with exciting new content, refinements, and surprises that we can’t wait for players to discover.”[/p]