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Mercenaries of the Kingdom News

Second Live Stream for Next Fest!!!

Hello, Captains of Fortune!

This is the second live-stream event of MOTK in the Next Fest.

I've never participated in a Next Fest; I'm curious to see what will happen with you :)

Have fun trying the free DEMO and write me in the Community Hub about what you would like to see in the final version of the game!

Happy viewing and have fun!

First Live Stream for Next Fest!!!

Hello, Captains of Fortune!

This is the first live-stream event of MOTK in the Next Fest.

I've never participated in a Next Fest; I'm curious to see what will happen with you :)

Have fun trying the free DEMO and write me in the Community Hub about what you would like to see in the final version of the game!

Happy viewing and have fun!

Let's stream it!

Hello, Captains of Fortune!

I want to try to stream MOTK for some days, so you'll be able to see its content easier and faster.

New update: DEMO version 3!

Hello, Captains of Fortune!
I was focused on the improvement of the quality of life in this update.

NEW VERSION CHANGES:

- Some players, rightly, did not understand what direction the formation was going to deploy.
Now there are two beautiful arrows to indicate that direction.

- Chests are no longer created in random positions around the player but respect spacing.
What does it mean? No more overlapping and therefore unusable chests!

- Chests will now appear on top of enemies because, in the final stages of the battle, it became impossible to see them.

- I added handy "X"s to quickly close the book and the inventory in case you forget the relative keys.

- Fixed a time format issue.

- Small graphical adjustments in the UI.


Hope you are enjoying MOTK!
Any feedback you give me by writing to me in the Hub is a great help.
If you have friends who might be interested in this game, it would be great if you let them know; word of mouth remains my best marketing weapon.

See you at the next update, have fun!

New update: DEMO version 2!

[h3]Hello, Captains of Fortune![/h3]

The first update of the MOTK demo has arrived!
Two quite relevant gameplay features have been added; let me know what you think.


[h3]NEW VERSION CHANGES:[/h3]

- Ranged weapons now have a penetration factor that allows them to pass all enemies in one direction within that radius.
For example, if a crossbow fires a dart at 3 enemies aligned and close to each other, this dart could damage them all, thus tripling its effectiveness.
This dynamic greatly increases the combat effectiveness of ranged weapons.
For now, the lowest weapon in this value is the sling, while the most powerful is the musket.

- I added the health bar in the list of mercenaries (in the book) where their equipment is summarized.
This modification is used to possibly remove important equipment from a dying mercenary, so as not to lose it.

- Corrected the description of the harnesses, as it contained partially incorrect information.

- Fixed some graphical errors in the map.


Hope you are enjoying MOTK!
Any feedback you give me by writing to me in the Hub is a great help.
If you have friends who might be interested in this game, it would be great if you let them know; word of mouth remains my best marketing weapon.

See you at the next update, have fun!