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Balatro News

Update 0.8.7c

Changes:
-Increased Jolly Joker mult from 5 to 8
-Increased Zany Joker mult from 7 to 10
-Increased Mad Joker mult from 10 to 15
-Increased Crazy Joker mult from 7 to 10
-Increased Droll Joker mult from 7 to 10
-Increased all suit multiplier cards from +2 to +4 per card of that suit
-Modified range of payouts for Misprint from 0,12 to -3,20
-Increased Fibonacci payout from +2 mult to +4 mult
-Increased Glass Joker bonus mult to +10
-Increased Even Steven payout from +2 to +4 mult
-Increased Scholar payout from +1 mult to +4 mult
-Increased Ride the Bus payout from +1 to +2 mult per consecutive hand without face cards
-Increased Bloodstone from +4 to +8 mult per heart card
-Increased Satellite from $2 to $4 per unique planet
-Increased Holographic payout from +5 to +10 mult
-Decreased Foil payout from +50 to +30 chips
-Decreased Polychrome payout from X2 to X1.5 mult

Bugfixes:
-Fixed bug where cards could be repeatedly used/sold/redeemed
-Fixed bug where enhanced cards in shop could only be purchased with joker room

Update 0.8.7b

Bugfixes:
-Fixed bug where final boss wasn't reliably showing up on ante 10, showed up earlier
-Fixed bug where the investment tag was preventing some other tags from working at all
-Fixed bug where using a voucher or planet was causing a graphical issue in blind selection
-Fixed bug where Manacle was triggering Matador with 0 discards

Update 0.8.7

Changes:
-Added 'Tags' - rewards for skipping each blind
-15 new tags in total:
Uncommon Tag, Rare Tag, Negative Tag, Foil Tag, Holographic Tag, Polychrome Tag, Investment Tag, Voucher Tag, Boss Tag, Gold Seal, Charm Tag, Meteor Tag, Enhanced Tag, Handy Tag, Garbage Tag
-Tags are automatically used at the appropriate time
-Blinds are now encountered individually. You must choose to face or skip the small blind, then face or skip the big blind, then you must face the boss blind
-Vouchers no longer restock every round. Defeating the boss blind restocks the shop voucher
-Unpurchased vouchers will reappear in the next shop until the boss blind is defeated
-Tutorial updated with this information
-Added tooltip text to High Priestess to show which card it will copy
-Added a 'copy seed' button to the game, copies seed to clipboard
-Added 'paste seed' button to new seeded runs, pastes text from clipboard
-Removed the silver spoon/hierloom vouchers
-Added Blank/[????] vouchers to replace them
-Modified some Joker text to be more consistent
-Invisible Joker now self destructs when it pays out
-Mr Bones now only saves you if you have scored at least 25% of needed chips
-Right click now deselects all cards in hand
-Click on splash screen skips animation
-Strength turns Aces into 2s
-Demo round limit now tracked via Steam
-Seeded runs show seed in red - unseeded shows black

Bugfixes:
-Fixed bug where menu 'Play' button doesn't let you select deck/continue
-Fixed bug where completed collections only had 203 of 204 unlocks
-Fixed bug where Chicot was not disabling the current boss
-Fixed bug where debuffed gold cards were returning to hand when played
-Fixed bug where the Hook crashes the game when no cards are left in hand
-Fixed bug where foil/holo/polychrome playing cards were not showing the effect on the back of the cards in some cases
-Fixed bug where nil high score was crashing the game
-Fixed bug where juggler/troubadour were adding random cards to your hand in the planetarium and tarot reading
-Fixed bug where num pad was not working as input for seeds
-Fixed bug where Raised Fist triggered on debuffed cards
-Fixed bug where duplicated stencil was not working during the next round
-Fixed Typo (reedeem -> redeem)
-Fixed bug where ride the bus was considering unscored cards
-Fixed bug where 8 ball was considering unscored cards
-Fixed bug where steel card description for The Chariot did not have '?'
-Fixed bug where debuffed cards behaved as if they had no suit
-Fixed bug where victory happened before saving the final hand result

Update 0.8.6c

Changes:
-Steel card added '?' to description
-Hanged man changed 'Remove' to 'Destroy' in description
-All 0s are changed to Os in the seeds

Bugfixes:
-Fixed bug where 4X 7 of clubs unlock wasn't working
-Fixed bug where buying most used joker polychrome unlock wasn't working
-Fixed bug where Chaos + reroll was increasing shop reroll value by 1
-Fixed bug where endless mode loses win streak
-Fixed bug where fire effect happens on planet card use during round
-Fixed bug where 0 and O were used in generated seeds
-Fixed bug where upgrading the shop removed 'buy and use' buttons
-Fixed bug where winning with 4 or fewer jokers unlock wasn't working

Update 0.8.6b

Changes:
-Updated discord link
-Added skip button to tutorial
-Updated description of Pattern and Tessellation
-Updated description of Magnet and Electromagnet
-Loyalty card less weird looking when it's ready to trigger

Bugfixes:
-Fixed bug where tutorial was causing crash
-Fixed bug where Misprint was causing crash at 0 cards left in deck