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ShapeHero Factory News

A Seasonal Update is coming...💐

Hello everyone!

[h2]A Seasonal Challenge Mode content
is currently in development🏭[/h2]

This content will feature a special, season-limited gimmick
that will only be available this time around🍀
What kind of surprise will be unveiled?



That's a secret that will be revealed in just a few days🥰
Stay tuned!✨

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Discord X (Twitter)

bug fix v0.9.2.1

Fixed an issue where drawing Conveyor Belts downward under certain conditions caused unresponsive behavior.

Update v0.9.2

Updated to v0.9.2

This update mainly focuses on bug fixes and improvements to convenience. (The primary focus has been on critical bug fixes.)
Additionally, the development team is currently working on the following:
・Implementing and testing some of the requested features.
・Adding new challenges (events).
・Adjusting game balance.
・Supporting controllers and Steam Deck.

The issues related to bugs, lack of information, and transparency have been generally improved through previous updates, so from here on, we will focus more on adding features and adjusting balance.
We appreciate your patience and look forward to sharing more updates soon.


[Added]
・Added a function to toggle abilities on/off in Arcane Knowledge.
・Added an operation guide when mousing over equipment with configurable settings such as filters.

[Adjustments]
・Changed the boss "Naga," "Gladius," and "Golem" will now appear from Ascension 2 onward. Adjusted the content of Ascension 2 and 3 accordingly.
・Added visual effects to the damage that occurs over time in the Challenge "All-Out Brawl."
・Adjusted the order of equipment in Palettes and the Field Guide.
・Adjusted so that conveyors no longer snap to equipment like manholes.

[Bug Fixes]
・Fixed an issue where the Mixer would get clogged under certain conditions.
・Fixed an issue in the Challenge "All-Out Brawl" where enemies could move outside the field, making it impossible to clear.
・Fixed an issue where the boss "Ungula" could become invincible.
・Fixed an issue where the head and body of the boss "Naga" would separate.
・Fixed an issue where the Boss "Naga" had its head and body separated.
・Fixed an issue where Burn did not affect the Boss "Naga"'s eggs.
・Fixed an issue where the Mini-boss "Serpens" had its head and body separated.
・Fixed an issue where the Mini-boss "Spuma" would not be properly targeted by Horse, Unicorn, or Pegasus after splitting.
・Fixed an issue where the Mini-boss associated with the Boss would disappear after Ascension 5.
・Fixed an issue where the behavior of the Boss "Umbra Draconis" was incorrect when using the Relic "Tension Spring."
・Fixed an issue where the event content would differ from the selected one when choosing the Incursion Route.
・Fixed an issue where the in-progress save data would become corrupted.

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Bug Fix v0.9.1

This patch focuses on bug fixes.

・Fixed an issue with the Inserter.
・Fixed an issue where the named enemy in boss fights would disappear under certain conditions.
・Fixed several issues related to inventory operations.
・Fixed several issues within the Incursion Route.