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ShapeHero Factory News

1️⃣ Day until 1.0 Launch! What’s Changing? - EX Stages

[h3]TOMORROW IS THE DAY![/h3][p][/p][p]The long-awaited Ver 1.0 of ShapeHero Factory goes live at…[/p][h2]🕛 0:00 (PDT)[/h2][h2]🕘 9:00 (CEST)[/h2][p][/p][p]But before that, there’s one last thing we must share. Something about…[/p][h2]🔥The ultimate hidden ace: EX Stage🔥[/h2][p][/p][p]To access an EX Stage, you’ll need to clear a set of special Trials mid-run.[/p][p]Make it through, and the gate to the EX Stage will open🔮[/p][p][/p][p]But what kind of Trials await you...? 🤔[/p][p]We’d like you to check them out with your own eyes once you dive into version 1.0![/p][p][/p][p]This new type of stage adds extra waves to your run, giving you more room to push your build and chase even bigger rewards.[/p][p]It’s also our answer to a popular request for just a few more waves!🙌[/p][p][/p][h3]The ultimate challenge is to clear an EX Stage on Ascension 9!✨[/h3][h3]Show us what you’ve got! We can’t wait to hear your thoughts!!![/h3][p][/p][p]That’s a wrap for pre-launch updates![/p][p]Tomorrow is the day ver. 1.0 goes live![/p][p][/p][p]Get ready to build, defend, and evolve like never before![/p][p]Stay tuned... the factory is about to power on like never before!![/p][p][/p][p]Note: The game in other platforms are scheduled to release the following day, September 18 🎮[/p][h2]Steam players get a head start![/h2]

2️⃣ Days until 1.0 Launch! What’s Changing? - More ascensions

[h3]Only 2 days left until the launch of ShapeHero Factory ver. 1.0![/h3][p][/p][p]Today, let us share about one of the upgrades that all the hardcore gamers out there have been anticipating... [/p][h2]Ascensions!!🕯️🕯️[/h2][p][/p][p]We’ve added 3 new Ascension levels, increasing the maximum level all the way up to Level 9!![/p][p]Plus, the entire Ascension system has also been rebalanced to create a smoother and more thrilling difficulty curve as you progress through each run![/p][p][/p][p]And as for Ascension 9… It’s no joke.[/p][p]This would be THE TOUGHEST challenge in the game, and it definitely won’t go down without a fight💥[/p][p]You’ll need a carefully crafted factory and a solid strategy to have any hope of surviving![/p][p][/p][p][/p][p]That’s all for today![/p][p]Tomorrow, we can’t wait to share a new feature that’s been on our roadmap for what feels like forever... [/p][h2]The EX Stage! 🎉[/h2][p]Yes, it’s finally making its debut✨[/p][p]Stay tuned for more![/p]

3️⃣ Days until 1.0 Launch! What’s Changing? - Statues & Tablets

[h3]Only 3 days left until the launch of ShapeHero Factory ver. 1.0![/h3][h3]Today, we're introducing the brand-new Statues & Tablets system![/h3][p][/p][p]The "Hero Statues" and "Spell Tablets" are new equipments designed specifically for synthesis. [/p][p]Simply place a statue in your desired location, and you will create an instant Replica generator!🏭✨[/p][p]This Replica can be used for synthesis only, and they cannot fight in the tower defense🗿[/p][p][/p][p]The production speed of these statues is influenced by the base production speed of the corresponding hero. [/p][p]Once a statue is placed, it cannot be removed without a pickaxe⛏️[/p][p][/p][h2]⭐️How to get them[/h2][p]When you select "Upgrade" as a hero reward, you will now also receive the corresponding statue.[/p][p][/p][p][/p][p]This system directly addresses feedback regarding higher-tier heroes. [/p][p]We have received several requests for a method to evolve heroes without sacrificing their abilities or disrupting existing factory setups. [/p][p]Using this feature enables you to produce higher-tier heroes without destroying the production line of the lower tiers!💪[/p][p]Plus, it minimizes the space required to prepare hero components, making it very time, cost, and space-efficient✨[/p][p][/p][p]That’s all for today![/p][p]Tomorrow, it’s time to turn up the heat...[/p][h3]More Ascensions!🕯️😈[/h3][p]New levels, tougher enemies![/p][p]Get ready to test your limits![/p]

4️⃣ Days until 1.0 Launch! What’s Changing? - Expanded Strategy Systems

[h3]Only 4 days left until the launch of ShapeHero Factory ver. 1.0![/h3][p][/p][p]Today, lets dive into some of the strategy systems that went through a dramatic upgrade!🙌[/p][p][/p][h2]⭐️The Research Tree Evolves![/h2]
  • [p]New Additions: 1[/p]
  • [p]Changes & Adjustments: 11[/p]
  • [p]Removed: 1[/p]
[p]Based on your feedback and how the researches were being used, research trees have gone through a major major overhaul🏭[/p][p]Basic researches are now easier to use right from the start, while general research that players said felt weak or hard to use has been given some big buffs.[/p][p]For example, General Research now includes the Swift Bridge Conveyor and the Express Bridge Conveyor![/p][p]There was one research item that, even after adjustments, just didn’t work out😭 [/p][p]So that has ended up being removed. Which research could it be……? 🤔[/p][p]Find out for yourself in the full release![/p][p][/p][h2]⭐️Relics Expanded![/h2][p]Relics have previously been somewhat scarce, but many new ones have now been added!💫 [/p][p]Additionally, relics that felt a little awkward to use have been removed or merged, and their effects and rarities have been adjusted as well🥰 [/p][p]Even relics with the same name may now have broader effects and be easier to use. [/p][p]The Director encourages you to take a look at them again!👍[/p][p][/p][h2]⭐️New Additions to Arcane Knowledge![/h2][p]The long-requested feature to make use of leftover Arcane Knowledge Points has finally been implemented!😭[/p][p]This update introduces a genius solution that addresses several of your previous concerns all at once🤣[/p][p]As for the details... please see for yourself in the full release 👀[/p][p][/p][h2]⭐️Complete Overhaul of Happenings![/h2][p]Most of the old events have been completely redesigned from the ground up![/p][p]They should feel exciting even when they appear instead of other events![/p][p]And if things go well, they’ll let you pull off some wild, unique plays?![/p][p]These are the concepts behind this total refresh 🎲[/p][p][/p][p]That’s all for today![/p][p]Tomorrow, we’ll be showing off a brand-new system that opens up an entirely new way to evolve your factory...[/p][h3]Statues & Tablets![/h3][p]It’s our answer to some long-standing feedback, and we’re excited to unveil it.[/p][p]See you then![/p]

5️⃣ Days until 1.0 Launch! What’s Changing? - Shop System

[h3]Only 5 days left until the launch of ShapeHero Factory ver. 1.0✨[/h3][h3]The countdown starts now!![/h3][p][/p][p]And to celebrate, we're kicking off a series of reveals![/p][p][/p][p]Starting today, we’ll be showing off some of the brand-new features [/p][p]and major upgrades coming in the full release.[/p][p]From reworked systems to powerful new mechanics, version 1.0 is PACKED, [/p][p]and we can’t wait for you to dive in![/p][p][/p][h3]Let’s kick things off with a brand-new system: the Shop![/h3][p]Yes, Carats finally have more purpose!!! [/p][p]and it’s going to change how you plan your runs![/p][p][/p][p][/p][p]This is a new event tile that will appear on the incursion route. [/p][p]At the Shop, you can spend Carats to purchase a selection of items. [/p][p][/p][p][/p][p]From the start, we received feedback that Carats don't have enough uses, and there’s no way to mitigate pure RNG. The Shop directly addresses these concerns. [/p][p]We hope you’ll try it out and share your thoughts![/p][p][/p][p]That’s all for today![/p][p]Tomorrow, we’ll dive into one of the most-requested areas for improvements...[/p][p]the upgraded Strategy Systems![/p][p][/p][p]From research and relics to arcane knowledge and more,[/p][p]everything’s been taken to the next level![/p][p]Stay tuned![/p]