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ShapeHero Factory News

An Important Announcement for Everyone

[p]Thank you so much for playing ShapeHero Factory so far and for all the invaluable feedback you've given us. We've tried to incorporate as much of your input as possible, and today at 0:00 (PDT), we finally released the official version! [/p][p][/p][p]The price was originally planned to be set at $23.99 with this update. However, we're very sorry, due to procedural issues on our side, we'll be keeping the Early Access price for up to 10 more days. [/p][p]The truth is, this is our first time moving from Early Access to a full release. When we submitted the price change request on Steam, we learned that it required a review process—and we couldn't hit the “Release” button until that review was completed. In this case, our remaining options were either to delay the release or to release at the Early Access price. [/p][p][/p][p]We took a step back and asked ourselves "What is most important to us?" The answer was quite clear, the joy of our players. We realized that keeping the release date and making the game available to as many people as possible would be the very right thing to do. Therefore, we decided to keep the Early Access price for just 10 more days. [/p][p][/p][p]We understand that some of you may have rushed to purchase the game before the planned price increase. To those players, we sincerely hope you can accept this extra 10-day window as a chance to welcome new friends into the game. [/p][p][/p][p]With the official release now here, we are filled with excitement. We can't wait to see who will join this community and share in the world we've built together. It would make us incredibly happy to welcome you all alongside our development team.[/p]

1️⃣ Day until 1.0 Launch! What’s Changing? - EX Stages

[h3]TOMORROW IS THE DAY![/h3][p][/p][p]The long-awaited Ver 1.0 of ShapeHero Factory goes live at…[/p][h2]🕛 0:00 (PDT)[/h2][h2]🕘 9:00 (CEST)[/h2][p][/p][p]But before that, there’s one last thing we must share. Something about…[/p][h2]🔥The ultimate hidden ace: EX Stage🔥[/h2][p][/p][p]To access an EX Stage, you’ll need to clear a set of special Trials mid-run.[/p][p]Make it through, and the gate to the EX Stage will open🔮[/p][p][/p][p]But what kind of Trials await you...? 🤔[/p][p]We’d like you to check them out with your own eyes once you dive into version 1.0![/p][p][/p][p]This new type of stage adds extra waves to your run, giving you more room to push your build and chase even bigger rewards.[/p][p]It’s also our answer to a popular request for just a few more waves!🙌[/p][p][/p][h3]The ultimate challenge is to clear an EX Stage on Ascension 9!✨[/h3][h3]Show us what you’ve got! We can’t wait to hear your thoughts!!![/h3][p][/p][p]That’s a wrap for pre-launch updates![/p][p]Tomorrow is the day ver. 1.0 goes live![/p][p][/p][p]Get ready to build, defend, and evolve like never before![/p][p]Stay tuned... the factory is about to power on like never before!![/p][p][/p][p]Note: The game in other platforms are scheduled to release the following day, September 18 🎮[/p][h2]Steam players get a head start![/h2]

2️⃣ Days until 1.0 Launch! What’s Changing? - More ascensions

[h3]Only 2 days left until the launch of ShapeHero Factory ver. 1.0![/h3][p][/p][p]Today, let us share about one of the upgrades that all the hardcore gamers out there have been anticipating... [/p][h2]Ascensions!!🕯️🕯️[/h2][p][/p][p]We’ve added 3 new Ascension levels, increasing the maximum level all the way up to Level 9!![/p][p]Plus, the entire Ascension system has also been rebalanced to create a smoother and more thrilling difficulty curve as you progress through each run![/p][p][/p][p]And as for Ascension 9… It’s no joke.[/p][p]This would be THE TOUGHEST challenge in the game, and it definitely won’t go down without a fight💥[/p][p]You’ll need a carefully crafted factory and a solid strategy to have any hope of surviving![/p][p][/p][p][/p][p]That’s all for today![/p][p]Tomorrow, we can’t wait to share a new feature that’s been on our roadmap for what feels like forever... [/p][h2]The EX Stage! 🎉[/h2][p]Yes, it’s finally making its debut✨[/p][p]Stay tuned for more![/p]

3️⃣ Days until 1.0 Launch! What’s Changing? - Statues & Tablets

[h3]Only 3 days left until the launch of ShapeHero Factory ver. 1.0![/h3][h3]Today, we're introducing the brand-new Statues & Tablets system![/h3][p][/p][p]The "Hero Statues" and "Spell Tablets" are new equipments designed specifically for synthesis. [/p][p]Simply place a statue in your desired location, and you will create an instant Replica generator!🏭✨[/p][p]This Replica can be used for synthesis only, and they cannot fight in the tower defense🗿[/p][p][/p][p]The production speed of these statues is influenced by the base production speed of the corresponding hero. [/p][p]Once a statue is placed, it cannot be removed without a pickaxe⛏️[/p][p][/p][h2]⭐️How to get them[/h2][p]When you select "Upgrade" as a hero reward, you will now also receive the corresponding statue.[/p][p][/p][p][/p][p]This system directly addresses feedback regarding higher-tier heroes. [/p][p]We have received several requests for a method to evolve heroes without sacrificing their abilities or disrupting existing factory setups. [/p][p]Using this feature enables you to produce higher-tier heroes without destroying the production line of the lower tiers!💪[/p][p]Plus, it minimizes the space required to prepare hero components, making it very time, cost, and space-efficient✨[/p][p][/p][p]That’s all for today![/p][p]Tomorrow, it’s time to turn up the heat...[/p][h3]More Ascensions!🕯️😈[/h3][p]New levels, tougher enemies![/p][p]Get ready to test your limits![/p]

4️⃣ Days until 1.0 Launch! What’s Changing? - Expanded Strategy Systems

[h3]Only 4 days left until the launch of ShapeHero Factory ver. 1.0![/h3][p][/p][p]Today, lets dive into some of the strategy systems that went through a dramatic upgrade!🙌[/p][p][/p][h2]⭐️The Research Tree Evolves![/h2]
  • [p]New Additions: 1[/p]
  • [p]Changes & Adjustments: 11[/p]
  • [p]Removed: 1[/p]
[p]Based on your feedback and how the researches were being used, research trees have gone through a major major overhaul🏭[/p][p]Basic researches are now easier to use right from the start, while general research that players said felt weak or hard to use has been given some big buffs.[/p][p]For example, General Research now includes the Swift Bridge Conveyor and the Express Bridge Conveyor![/p][p]There was one research item that, even after adjustments, just didn’t work out😭 [/p][p]So that has ended up being removed. Which research could it be……? 🤔[/p][p]Find out for yourself in the full release![/p][p][/p][h2]⭐️Relics Expanded![/h2][p]Relics have previously been somewhat scarce, but many new ones have now been added!💫 [/p][p]Additionally, relics that felt a little awkward to use have been removed or merged, and their effects and rarities have been adjusted as well🥰 [/p][p]Even relics with the same name may now have broader effects and be easier to use. [/p][p]The Director encourages you to take a look at them again!👍[/p][p][/p][h2]⭐️New Additions to Arcane Knowledge![/h2][p]The long-requested feature to make use of leftover Arcane Knowledge Points has finally been implemented!😭[/p][p]This update introduces a genius solution that addresses several of your previous concerns all at once🤣[/p][p]As for the details... please see for yourself in the full release 👀[/p][p][/p][h2]⭐️Complete Overhaul of Happenings![/h2][p]Most of the old events have been completely redesigned from the ground up![/p][p]They should feel exciting even when they appear instead of other events![/p][p]And if things go well, they’ll let you pull off some wild, unique plays?![/p][p]These are the concepts behind this total refresh 🎲[/p][p][/p][p]That’s all for today![/p][p]Tomorrow, we’ll be showing off a brand-new system that opens up an entirely new way to evolve your factory...[/p][h3]Statues & Tablets![/h3][p]It’s our answer to some long-standing feedback, and we’re excited to unveil it.[/p][p]See you then![/p]