1. Path of Exile
  2. News

Path of Exile News

Ultimatum Statistics

Today we've gathered a variety of Ultimatum Statistics that we're excited to show you. How many Mirrors of Kalandra were generated as rewards but missed out on? We'll answer this question and more in today's news post!

3.14.2 Patch Notes Preview

Later on this week, we plan on deploying Patch 3.14.2 which includes a variety of fixes. To give you an idea of what to expect, we have prepared a preview of the patch notes for you!

Please note that the patch notes may be changed prior to their deployment.

  • Added Increased Monster Area of Effect modifiers that can be used in Private Leagues.
  • Changed the Hateforge unique gloves to allow them to affect Vaal attacks used by traps and mines again. While these mechanics bypass the intended restrictions of Vaal skills in a similar way to totems, those cases are less abusable now so we've temporarily restored the interaction between Traps, Mines, and Hateforge. This stat will return to preventing use with traps and mines again in 3.15.
  • Fixed some calculation and snapshotting bugs that occurred when two instances of the same Vaal skill that had different soul requirements, which is currently possible when one is in the Triumvirate Authority unique ring. Souls are shared between the skills, but each skill now correctly maintains its own soul requirement and the appropriate amount of souls are consumed based on which of the skills is used. The modifier that allows storing enough souls for an additional use still has some odd behaviour, as the number of souls that can be stored fundamentally has to be the same for both skills - this modifier may be changed in future.
  • Map boss clones created by The Maven no longer persist after the map boss dies.
  • Fixed a bug with life regeneration on the "Inspirational" Champion Ascendancy passive skill not working.
  • Fixed a bug where players were sometimes unable to use non-English characters in chat.
  • Fixed a bug where the vendor recipe for three of the same maps could result in a legacy variant.
  • Fixed a bug where foil maps retained their foil art in certain corruption outcomes.
  • Fixed a bug where some skills would not move your character to be in range of a target on certain angles resulting in your character not using the skill.
  • Fixed a bug where Increased Attack and Cast Speed modifiers could not be unveiled on Quivers and Amulets.
  • Standardised the default cursor size between Retina and non-Retina MacOS displays.
  • Fixed a common client crash.
  • Fixed two instance crashes.

PoECR Speedrunning Season

Following the exciting showcase of Path of Exile racing that was featured on Games Done Quick last month, community streamer Brittleknee has organised a Path of Exile Speedrunning Season that is open for anyone!

While the Speedrun Season already began on the 14th of May, it's not too late to sign up and get racing. The best part is you can sign up and join whenever you want to run, which means you can work around any commitments and choose the best time that suits you to begin!

The Community Speedrun Season is split into 6 weeks, each week focusing on a different boss or endpoint. Each event's endpoint is further from the last, allowing you to refine and develop your strategies from the weeks prior. The event is currently in Week 2 which has its focus on defeating the Vaal Oversoul, the final boss of Act 2, in the fastest time possible and ends this Friday.

For all the information you need such as signing up, FAQs and more, you can join the Path of Exile Community Racing Discord by clicking here.

A big thank you to all the community members involved in organising the event, and we wish the best of luck to all racers!


Fan Art Competition Highlights

Our Path of Exile-themed Fan Art Competition is well underway and we have already received so many wonderful and diverse submissions that we wanted to share some with you today! Check them out below!

[h2]Jun Profile by Hoonium[/h2]


[h2]Kitava, the Insatiable by Myrkvr[/h2]


[h2]The Allflame by Akira159[/h2]


[h2]Path of Exile Themed Cards by Lin7in[/h2]


[h2]Exile Surfing by Sithkae[/h2]


[h2]Chaos Depression by Sithkae[/h2]


[h2]let's change the instance will ya? by lolozori[/h2]


[h2]Malachai by himreru[/h2]


There is still plenty of time left to enter so if you've been inspired to submit a piece, be sure to post in the thread by clicking here.

Additional Information About Patch 3.14.1d

Earlier today we released Patch 3.14.1d which introduced a 'Clear Cache' button. We want to provide extra information about how this is best used along with an early report on the results of the patch.

The 'Clear Cache' button will clear out several temporary storage locations that Path of Exile uses for things like downloaded images and graphics shaders. After clearing cached shaders your client performance will be temporarily degraded while the client regenerates the shaders it needs. For this reason we recommend only using 'Clear Cache' as a last resort when troubleshooting a crash or other graphical problem, or if the size of the caches has become a problem.

We are monitoring the results of this patch closely and while it seems to have been effective in addressing the issues related to memory utilisation, there is currently a crash some players are experiencing when returning to their hideouts. We are investigating this and will work to fix it as soon as possible.

If you are experiencing any new crashes outside of this action and you're using Vulkan, please try switching to 'Medium' texture quality. If you're still crashing after that, we recommend switching to DX11 in your options.

If you are experiencing any other new performance related issues after this patch, please let us know which settings you're using and the nature of what's happening and we'll investigate this.