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Skystead Ranch News

Inside Zones, New Skylets and Save Files!

Heating up in Summer!

Summer is here and the weather is not the only thing getting hotter! 😎

We have begun work on some of the exciting and much-needed areas of the game such as the long-promised inside zones and the vital, highly-requested, save files!

More details below.

Inside Zones

Rob has been hard at work adding the interior areas for the player house and cave on the beginning Skystead Ranch Island. Both areas are completely separate instances so some programming magic has been needed to ensure smooth unloading of the main playing area whilst loading the interior zone instance - this is made more complex with the save files which have also begun over the last month!

A lot of work went into the player camera to ensure you can see inside as you rotate the camera. 👀

We took inspiration from games like Sims and worked out how to make the walls between the character and the camera disappear to allow you to see inside. We're sure some improvements can be made so we will be looking for your feedback when you get hands-on with future demos.

[h2]House[/h2]
If you have played any of our demos, you will be familiar with the player house that you have been able to walk up to but not enter. Well, now you can!
Our artist Laura spent a couple of weeks designing the tileable wall assets so Lee and Rob could get down to designing the layout of the player house and considering its purpose.

Layout below:

*This player house links directly to player progression which will be started next on the roadmap

As you can see, a lot more work is needed to finish the house, but the starting idea is now in the game. You will start with a small room for your basics, a bed, maybe some storage and a little decoration. Then as you progress you can make the room bigger and even add more rooms for utility!

A Greenhouse to grow complex plants in your own house, a kitchen to progress further in the cooking mechanic and even a trophy room to showcase all of your fully unlocked Skylets (currently just a shrine to Shelly, we will add every Skylet to this room we promise!)

[h2]Cave[/h2]
Unlike the house, the cave is a zone for Skylets and farming, just like the outside islands.
The cave was an idea from very early development as we like the idea of a darker zone where all the Skylets who normally only come out at night will be able to live all day long without worry of the sun rising.



As caves are generally dark and damp, we have decorated the area with a variety of wonderful and whacky mushrooms, moss and other fungus-like vegetation - some of it even glows in the dark! 🍄

The keen-eyed of you will have noticed a big crystal-like gem in the screenshot, we are planning on adding a little bit of game lore and player progression to things you will find within the cave - more about that in future updates! 🤫


Saving and Loading 💾

This is a feature we knew we'd need no matter what - but something we are taking even further due to taking your feedback on board about wanting to have a Sandbox mode.



Unlike our previous games, we are developing separate save files for Skystead Ranch within the same game, allowing you to have many different Skystead Ranch save files on the same account! This is important for allowing you to play around in Sandbox mode and then switch over to the story mode without worry of losing either saved island.

Due to the more complex Save Files, we are learning a lot and there is still a lot to do to get saving and loading working correctly. Check back in future updates to see how we've gotten on - good luck Rob! 🤞

New Skylets

Onto the cutest bit! New Skylets! 🥺
Jack has been Modeling, Rigging, texturing and animating like a madman!

Left: Thaw Right: Skipling

Last week alone saw the implementation of 2 brand new Skylets!
Thaw is an ice golem-inspired Skylet that is related to the Bau and other elemental Skylets, it'll probably be a bit trickier to find than the others due to its slippery nature. 🥁

The Skipling is the last of our Kickstarter backer Skylets, a huge thank you to our backers who supported us at this tier and helped us get their own designs into Skystead Ranch! 💖
This cute little bird will skip around your Skystead and has an eye for the shiny stuff! Keep your precious shiny items out of its reach or it might just take them to its nest for safekeeping.

Thank you!

As always, thank you all for your support!
Share Skystead Ranch with your friends and make sure it's added to your Wishlists! Beta is getting closer along with more demos to try out. Keep an eye out for more news on this in the future.

Tutorials, New Mechanics and More!

We're in Alpha!

That's right! We have officially moved into Alpha with Skystead Ranch. That means a select few people can play Skystread Ranch right now! If you are one of those with access, thank you so much for your feedback so far, it has been invaluable.

For everyone else, Beta is just around the corner so more and more of you will be able to get early hands-on play testing experience of Skystead, and we can't wait for you to see what we have done.

Cooking and Fishing!

We have officially committed to adding Cooking and Fishing as mechanics to the game! A huge shout out to our volunteer, Cameron, who prototyped the mechanics to demonstrate the work needed to add them to Skystead Ranch.

Our artist Laura has already begun making various models to process the ingredients for cooking!
(Note: These are still a work-in-progress and missing textures)



[h2]What purpose will fishing and cooking serve?[/h2]
To ensure that the added mechanics fit the game and aren't just added on for extra content, we are integrating both the fishing and cooking into the Skylets behaviour, likes and dislikes - because, after all, your Skystead Ranch is all about your Skylets!

By adding the ability to crush, mix, chop and cook food, we are unlocking the potential for a much wider variety of food options for your Skylets, allowing you to spend more time with your favourite Skylets to discover what each wants the most and allowing each to have the best Skylet diet possible!

Fishing is still a WiP too, so more info on that soon! 🎣

Gameplay Changes

Using your valuable feedback from the Steam Farming Fest, we have made a multitude of changes to Skystead Ranch - so thank you to everyone who filled out the feedback form or chatted with us in Discord!

[h2]Sandbox Mode[/h2]
Added as a way to showcase the game during the farming fest, we asked if you would like to see a Sandbox mode in the full game, and you overwhelmingly said "Yes!" so we've kept it and made it neater on the Main Menu.

[h3]What is Sandbox mode?[/h3]
Essentially a way to play Skystead Ranch without worrying about unlocking anything or having a need for resources! Enjoy the Ranch life with unlimited resources and access to everything from the get-go to build and terraform any scene you like without having to maintain a farm or manage your Skylets.

[h2]Longer Day and Night[/h2]
A small change, but important based on your feedback, is the day and night cycle has been made longer!
This allows you to get more progress made per day and enjoy the nighttime Skylets for longer at a time. This will be more important when we add more and more night-time-based Skylets!

There is still work to do on this as we need to re-calculate the growth times of all crops and trees to align better with the new day lengths.

[h2]Tutorial[/h2]
We already knew we needed a tutorial in Skystead Ranch, but thanks to your comments, we have pushed this up the timeline drastically! Originally planned to be developed in September, we have already begun work on the Tutorial now!


Currently, the tutorial takes you through the basic controls and how to use the Crook, but we are still working on the next stages, such as resource management and meeting the Skylets.
Voice-over work for the Tutorial will be added again at a later date.

Thank you!

Thank you to everyone for your continued support and interest in our Skystead Ranch development! Make sure you wishlist the game if you haven't already, and keep an eye out for more news soon!

Thank You Farming Fest!

The Farming Fest is over!

Thank you so much for stopping by during the Steam Farming Fest! We hope you enjoyed playing the demo as much as enjoyed making it!

2134 unique downloads and over 300 wishlists! Thank you all for taking part! Your support and engagement mean the world to us here at ToastieLabs.

If you haven't Wishlisted the game yet, you can still do so here:
https://store.steampowered.com/app/2399570

[h2]Bug Fixing and Feedback[/h2]
A huge thank you to everyone who submitted the questionnaire and provided valuable feedback. All of your responses have been logged and will be reviewed for the next stages of development.


What's Next?

Now the Farming Fest is done, what are the next steps?
Firstly, we're prepping for the private Alpha access for all of your Kickstarters who backed the relevant tiers. This Alpha will be similar to the Farming Fest but with bug fixes, balancing and more!

This is just the beginning!



A lot of work is taking place over the next couple of months to ensure the game is ready for future Demos and the Content Creator outreach.
You can stay up-to-date with our development progress every week over on our YouTube channel or in our Community Discord server.

Thank you all once again, let's keep Ranching! 🧑‍🌾

Farming Fest Development Update

Farming Fest So Far

Thank you so much for stopping by during the Steam Farming Fest! It has been great so far and we're only halfway through the week.

2000 of you have picked up the demo for the first time this week and for a small indie studio like ours, that means a lot! Thank you 💓

Make sure you wishlist the game once you've given it a try!

https://store.steampowered.com/app/2399570

[h2]Activities[/h2]
We still have our Farming Fest extracurricular activities running in our Discord! 😊



Make sure to stop by to chat with the devs and other players!

Starting Game Economy

We spent some time this week editing and balancing the in-game economy! Nothing too drastic just yet, but we have been editing the build values of all of the buildable items and how many resources you get from your crops and trees!



We recognise there isn't a reliable method to gather the stone resource just yet, so we are looking to design some kind of "Rock tree" that will allow you to farm both types of building resources.

[h2]Bug Fixing and Feedback[/h2]
Various bugs have been listed in our Discord, and our programmer Rob has been hard at work addressing the most important of these, so thank you for your help finding and diagnosing these pesky problems! Please keep them coming!

Don't forget to hit that "Questionnaire" button in-game too, and let us know about your experience. Feedback is very important at this stage of development.


Thank you all once again, let's keep Ranching! 🧑‍🌾

Farming Fest Free Demo!

The Steam Farming Fest is here!

It's time for the Farming Fest and we're taking part with Skystead Ranch!



We have been working hard over the past month to add and improve upon the farming aspects of Skystead Ranch.
You can try it out all week by downloading and playing the Pre-Alpha demo for free!

https://store.steampowered.com/app/2399570/Skystead_Ranch/

Our game is still in the early stages of development so you will see many areas of the game that are still in progress, this gives you the unique opportunity to provide direct feedback on Skystead Ranch! If you follow the "Questionnaire" button from the game's main menu, you can let us know your thoughts, which we will review and take on board with the rest of the game development!

Thank you in advance for your valuable input! 🥰

[h2]Discord Fun[/h2]
Alongside the free demo, we have a giveaway and activities in our Discord all week long, make sure you join our Community Discord to get involved!



[h2]Developer Livestreams[/h2]
We are going live at least twice this week right here on the Skystead Ranch Steam store page!
Make sure you stop by on Tuesday and Thursday* to say hi to the devs and talk to us about our experiences with Skystead Ranch!

*Any additional live-streaming dates will be announced here on Steam.


Let's Play!

No more waiting around! Download the Demo now and get Ranching on your very own Skystead!

https://store.steampowered.com/app/2399570/Skystead_Ranch/