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Car Dealer Simulator News

Hotfix #22

[h2]🛠 Patch Notes:[/h2]

[h3]What's new:[/h3]
  • Added a new vehicle: Cavallaro 280G, available from reputation level 8.


[h3]Fixes:[/h3]
  • Fixed an issue with duplicate photos assigned to cars from email offers


This is just the beginning of new features; we are already working on more that you will see next week. Work on improvements and bugs is ongoing as well. Thank you for actively reporting them - we are doing our best to bring them to light as soon as possible. We want this game to bring you as much fun as possible. Your support and feedback mean the world to us - together, we are creating something special!



In the meantime, we invite you to check out the forum thread where we gather your feedback and ideas for future updates:
https://steamcommunity.com/app/2404880/discussions/0/604157805816993720/



And lastly - in case you missed it - our friends at Drago Entertainment recently announced the RV Camp DLC for Gas Station Simulator. Step into the shoes of a campground manager, expand the site, and help Ruby build the best resort the world has ever seen!

https://store.steampowered.com/app/1149620/Gas_Station_Simulator/

Hotfix #21

[h2]🛠 Patch Notes:[/h2]

  • Fixed the issue with missing tutorials in the Tutorials app and improved the display of some tutorials.
  • Fixed a bug causing vehicles to disappear after an upgrade when the car was in the wash zone.
  • Fixed an issue with screws in assembly/disassembly mode behaving opposite to the selected mode.
  • Fixed the saving of the loosened state of screws in the battery and radiator after exiting repair mode.
  • Fixed the display and filtering of player offers on the advertisement portal.
  • Fixed the display of meeting pins on the HUD.
  • Fixed the sales bonus from photo booth pictures after loading the game.
  • Fixed a bug related to clients when creating a new advertisement.
  • Removed extra unused buttons in PC applications.
  • Implemented language corrections throughout the game.




In the meantime, check out our forum thread where we address your feedback and future updates:
https://steamcommunity.com/app/2404880/discussions/0/604157805816993720/

Hotfix #20

[h2]🛠 Patch Notes:[/h2]

  • Expanded and improved the trailer parking zone in Parking Mode
  • Fixed a bug that switched dirt masks on vehicles when entering them
  • Added physics to the new character models
  • Fixed a bug that occurred when assigning an employee to a car with a trailer hitch attached
  • Fixed an issue with hiding the UI incorrectly
  • Fixed the fuel cap bug on the Phantom Thunder model
  • Removed unnecessary buttons in some PC applications
  • Fixed an issue where employees could be assigned to workstations outside their working hours
  • Improved building model loading in Photo Mode




In the meantime, check out our forum thread where we address your feedback and future updates:
https://steamcommunity.com/app/2404880/discussions/0/604157805816993720/

Hotfix #19

[h2]🛠 Patch Notes:[/h2]

[h3]What’s new:[/h3]
  • Added a new feature for the mechanical repair employee - you can now order unscrewing of all parts with a single button or install the best available parts (based on durability) from your inventory/storage.
  • Added new character models - they will appear in street traffic and as customers.

[h3]Fixes:[/h3]
  • Fixed a bug where the money-adding sound played twice.
  • Fixed an issue with washing and foam affecting license plates.
  • Fixed a bug where items did not return properly to the inventory after mechanic tasks.




In the meantime, check out our forum thread where we address your feedback and future updates:
https://steamcommunity.com/app/2404880/discussions/0/604157805816993720/

Thank you for the amazing launch!

[h2]Hey Car Dealers![/h2]

We want to thank you all so much for the incredibly warm reception of Car Dealer Simulator on Steam!
In just two weeks, you've posted over 1300 Very Positive reviews, and our Discord community is nearing 4,000 members!

Since launch, we’ve already released 18 smaller patches, directly based on your feedback and suggestions. Over the next few days, our developers are taking a well-deserved breather after the intense launch 😅But that doesn’t mean the whole team is on break - during this time, we’re analyzing your feedback, organizing reports, and designing new features.

Starting next week, we’re back at it with new updates!
Patches will be released less frequently, as we’re now shifting focus to larger, more complex updates that require more time and attention.

Our DMs, emails, and Steam notifications are literally on fire - but rest assured, we’re reviewing and sorting all of your feedback in our internal notes every day.
Everything gets added to the list, and we truly take it into account when planning the game’s further development.

We’ll soon share more info about the next steps and exciting new content we’re already working on.

We’re incredibly grateful for your support and beyond excited to continue developing this project for a community like you.

Thank you for being with us!

Best regards,
Garage Monkeys Team