Winter Content Update
Hello, everyone! I hope the holidays have treated you well! If you've been following me on my social media, you'll have noticed I've been working on a new content update. It was intended for Christmas day, but unfortunately-timed illness pushed it back a few days. Oh, the horror!
This update comes bearing two decent gifts! Two mini-dungeons, in fact!
A mysterious artist has appeared in Kaliere Commune! His work has the ability to transport you to another world... literally!

You can find him in the now-appropriately labeled Arts building in the middle of the market. Speak with him to begin the new Constructive Criticism quest.



Rewards for completing this mini-dungeon are meaty! A whole new weapon paired with a whole new costume! How's that for a Christmas gift?

Alongside that, the basement of the Observatory has been opened! A wizard has gone missing in that musty old place... Surely nothing weird is afoot!


Along with the new content additions, this update lands a few fixes and changes to existing systems.
Thank you all for the support, and onward to Act 2! Happy holidays and to an even happier new year! Yippee!!
Full changelog:
This update comes bearing two decent gifts! Two mini-dungeons, in fact!
A mysterious artist has appeared in Kaliere Commune! His work has the ability to transport you to another world... literally!

You can find him in the now-appropriately labeled Arts building in the middle of the market. Speak with him to begin the new Constructive Criticism quest.



Rewards for completing this mini-dungeon are meaty! A whole new weapon paired with a whole new costume! How's that for a Christmas gift?

Alongside that, the basement of the Observatory has been opened! A wizard has gone missing in that musty old place... Surely nothing weird is afoot!


Along with the new content additions, this update lands a few fixes and changes to existing systems.
Thank you all for the support, and onward to Act 2! Happy holidays and to an even happier new year! Yippee!!
Full changelog:
- Air combos now properly increment the internal air combo counter, so infinite aerial spam is less possible
- Carter disappearing in certain cutscenes and the associated softlocks are now fixed beyond a reasonable doubt (This fix seems to appear in every patch, but mark my words this is the one!!)
- Added the Constructive Criticism quest
- Added the Magic Paint Brush weapon
- Added the Artist costume
- Added a generalized "revenge" system for enemies, to avoid infinite combos. No Act 1 enemies have been changed, but expect future enemies to take advantage of this.
- Fixed a hardlock in the Frogon Fighting minigame





