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Neva News

Neva Patch 1.03

[h2]Hello everyone, here is a bugfix for the keyboard rebinding issue![/h2]

  • Fixed an issue where rebinding keys caused a non-responsive state in Autumn's dark room
  • General bug fixing and polish

Neva Patch 1.02

[h2]Hello everyone, here is another patch addressing some bugs! [/h2]

  • Fixed physics and animation issues when playing at very high framerates due to vsync being ignored.
  • Fixed the resolution selection menu not changing resolution, or showing all available resolutions.
  • Fixed tree chase sequence at the end of Fall Part 1 that caused the player to climb in the air and prevented the sequence from being completed.


NEVA | Behind the Scenes and Official Merchandise

Hi everyone!

Since NEVA’s launch last Tuesday, it feels like we’ve been living in a dream. You can’t imagine how much it means to us to receive so much love from the players and such positive reviews from the critics. The final stretch of development was a rollercoaster of emotions, and we truly didn’t know if NEVA would capture people’s attention and earn their praise, especially after the huge success and impact of GRIS.

Now, NEVA is standing at 96% positive reviews on Steam, and all our fears and doubts have vanished. Seeing you all enjoy the game and share your love with us makes us feel incredibly happy and grateful.

[previewyoutube][/previewyoutube]

Thank you so much, from all of us at Nomada Studio, for playing our game and for your support throughout this journey.

Now that NEVA is out, we’d love to share a glimpse of how it was made, exploring its creative journey and the weight of expectations at launch, with insights from team members. We hope you can see the love, passion, and hard work that went into it.

[previewyoutube][/previewyoutube]
On top of that, we’re thrilled to share that official NEVA merchandise is now on sale! Designed in-house with love🤍, you can purchase it at the Devolver Shop: http://merch.devolverdigital.com




That’s all for now! Thank you again for your support, and we hope that NEVA brings you joy forever🤍

Neva Patch 1.01

[h3]Hello everyone! This is just a small patch to resolve the controller issue some players encountered.[/h3]

  • Fixed an issue where controllers would not work if the player swapped between bluetooth and wire connection.
  • Fixed an issue where the game did not respond to controller inputs.


Big thank you from the whole team for playing Neva, and all the feedback we got!

Bug squashing and fixing continues.

NEVA is OUT NOW!



We’re incredibly excited to announce that Neva, our second game, is out now. This has been a journey of almost four years, starting during the pandemic, when the idea for the game was first conceived.

[previewyoutube][/previewyoutube]

Neva tells the story of Alba and her lifelong bond with a magnificent wolf, Neva, as they embark on a thrilling adventure through a dying world.

Neva will grow and mature over time—just as Alba's relationship with it deepens as they traverse this cursed, decaying world together.

Building on what we achieved with Gris, Neva features platforming, puzzles, and combat against monstrous enemies, along with a minimal UI, delicate art, high-quality traditional animation, and a haunting musical score by Berlinist.

You can purchase Neva Deluxe Edition, which includes the game, a digital artbook, and the soundtrack.

https://store.steampowered.com/bundle/45545/Neva__Deluxe_Edition/?beta=1

Also, you can get the GRIS + NEVA bundle, which includes both games at a 15% discount.

https://store.steampowered.com/bundle/45546/GRIS_x_Neva/?beta=1

Thank you all for your support throughout this journey, from the release of GRIS back in 2018 to today’s launch of NEVA. We once thought GRIS would be our one and only small video game, and here we are. We’re incredibly proud of what we’ve accomplished and deeply grateful to all the players who made this possible. We truly hope you enjoy this game, into which we’ve poured our hearts over the past four years.

Thank you 🤍