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Neva review - a poignant platformer that will make you cry

There's a misplaced perception that 'artsy' games are disingenuous: a psychological manipulation of color, sound, and motif engineered to make players feel something. Some are undoubtedly too heavy-handed - their narrative brush strokes too predictable, their allegories too obvious - but even at their best, they demand a degree of emotional work from the player to succeed. Neva is one such experience.


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Neva review: a Ghibli-esque platformer with tight visuals and loose combat


Neva is the Sophomore effort from Nomada Studio, who you may remember from their beautiful, dreamy platformer Gris. Neva is not a literal sequel to Gris, but it certainly seems to be one in a spiritual sense, as it, too, is a floaty hand-illustrated platformer fond of metaphor. Neva introduces some drama, with combat and a health system (if not actual stakes because of near-instant restarts), and although neither the platforming nor combat are precise enough to be neat bedfellows, I think we should be willing to forgive most of the mess.


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Neva (Switch) Review


For a game with virtually no dialogue, I’m almost at a loss to summarize Neva in a few words. I could compare this new title from Gris developer Nomada Studio to the mysteriously bleak world of Hollow Knight, the gameplay of Braid (sans time travel), or the emotional rawness of Life Is Strange. Yet, it feels like such a unique entity that feels like a disservice.





Neva is a simple game on paper. You play as Alba, a young woman who is alone in a dying world except for her wolf, Neva, and a seemingly endless horde of white-masked shadows who kill and corrupt the living. With only a few simple moves at your disposal—double-jumping, dodge-rolling, climbing, attack combos, and, of course, a dedicated “pet the dog” button—you must traverse this watercolour landscape, slaying shades and seeking safety.





Beneath this mechanical simplicity, however, is a much more complex landscape. Neva is a moderately challenging adventure in its own right, but it’s also one of... Read more

Neva - Emotionales Spiel über Mutterschaft und die Magie der Veränderung



Die Entwickler reflektieren über die Reise von GRIS, die Entstehung von Neva, und wie sie die unglaubliche Kunst und Musik des Spiels geschaffen haben.

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Neva Arrives on October 15

Hi everyone!

The wait is over! We’re pleased to announce that Neva, our second game, will arrive on October 15!

Neva chronicles the moving tale of a young woman, Alba, and her lifelong bond with a magnificent wolf as they embark on a thrilling adventure through a dying world.

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Following a traumatic encounter with dark forces, Alba finds herself bound to a curious, mischievous wolf cub. Working together, the pair will help each other overcome increasingly dangerous situations.

The wolf will grow and mature over time - as will Alba's relationship with it - as they traverse this cursed, decaying world, and make a new home together.

Players will explore a beautifully crafted world brought to life with delicate art, detailed animation, and a mesmerizing original score from the acclaimed GRIS composers, Berlinist. Unlike our first game, GRIS, Neva also features light, intuitive combat where players employ both a sword and their wolf companion against hordes of monstrous creatures.


We hope you join Alba and Neva in their adventure on October 15! If you haven't done it yet, remember to add Neva to your wishlist!

Thank you for your support 🤍

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