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BANDIT KNIGHT News

Sneak Peek: New Cutscene!

Hello Bandits!

Today, we’re excited to share a first look at a brand-new mission in development—Ein infiltrating the lavish estate of a powerful tycoon! Under the cover of night, the Thieves’ Guild prepares for their most daring heist yet.


This scene is from a new level we’re currently developing, which will be included in a future demo update. While it’s still in progress, we wanted to give you a sneak peek at what’s coming!

[h2]What’s in the Works?
[/h2]
Beyond this new mission, we’re also working on major improvements to BANDIT KNIGHT:

✔️ More of the Thieves’ Guild’s backstory will be revealed.
✔️ Smoother controls and refinements to movement, combat, and stealth.
✔️ Improved tutorials to make learning the ropes easier.
✔️ New features and small details to enhance your thieving experience.

We’re still working hard to polish everything, but we’d love to hear your thoughts! Let us know what you think in the comments or on social media—your feedback helps us shape the game!

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Happy New Year Everyone!

Happy New Year Bandits! 🎩🗡️


We hope you've all had a great holiday. We’ve been working hard to make sure your adventures in STEALING EVERYTHING IN SIGHT righteous thievery are even more enjoyable. Here are some updates that might appear in the next demo—check out the GIFS for a sneak peek:

[h2]New Features![/h2]

[h3]Omni Directional Knife Throwing
[/h3]
You now have full control over your throwing knives—aim in any direction and hit exactly where you want. Whether you’re targeting guards from afar or creating distractions, the freedom of precision makes every throw more strategic and satisfying.

[h3]Combo System[/h3]

Combo stealing is here! Chain your heists together with smooth and fast-paced gameplay that lets you grab multiple items in quick succession. Steal faster, loot more, and enjoy the rush!

[h3]Clothing Theft[/h3]

Yes, you can now steal clothing straight off your enemies! Don’t worry though, we’re keeping it classy—they’ll still have their underwear on. 😂

[h3]Furniture Looting[/h3]

Why stop at valuables? Now you can loot furniture too! Chairs, tables, and more are up for grabs. If it looks good, and it's not nailed down, it’s yours.

[h2]Looking Ahead to 2025 🌍[/h2]
This year, we’re bringing you more exciting levels! Here’s what we’re working on and planning:
  • A mysterious forest teeming with mushrooms 🍄
  • A bustling harbor city 🌊
  • A pirate ship packed with challenges 🏴‍☠️

That’s all for today’s update! As we step into 2025, we’re thrilled about the exciting new content and features on the horizon. Your support really means the world to us and keeps us motivated to make BANDIT KNIGHT the ultimate thieving adventure.

If you haven’t yet, don’t forget to add BANDIT KNIGHT to your Wishlist on Steam and share it with your fellow bandits!

https://store.steampowered.com/app/2421000/BANDIT_KNIGHT/

We can’t wait to share more updates with you in the new year. Until then, keep sending us your ideas and feedback—it’s invaluable in shaping the future of the game. Let’s make 2025 unforgettable together! 💙

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BANDIT KNIGHT Playtest Update is Here!

Hello Bandits!

We’ve been hard at work behind the scenes and have just updated the BANDIT KNIGHT Playtest with a fresh round of bug fixes to make your thieving adventures even smoother! Here’s what we fixed in this update:

[h2]Bug Fixes[/h2]
  • Fixed an issue where enemies would get stuck on the stairs during the Armory Boss fight.
  • Fixed a bug where the menu backpack couldn’t be closed after opening.
  • Fixed getting stuck when entering or exiting hidden rooms.
  • Fixed the issue of throwing knives knocking out enemies through doors.
  • Unified in-game terminology for consistency.

And that’s not all—several other minor issues have also been squashed! 🎉

We truly appreciate all of your feedback shared through the community and our surveys. Your suggestions help us improve BANDIT KNIGHT, and we couldn’t do this without you! If you have more feedback, we’d love to hear it here!

Feedback form

[h2]New Feature Sneak Peek![/h2]

Many of you have also shared fantastic suggestions to enhance the game’s experience, and we’re already diving into them. While this update focuses on bug fixes, we’re cooking up some fun new features for the future!

Here’s a little sneak peek—in future versions, you might just be able to swipe furniture too! 👀

That's all for today's update! We’re excited for what’s ahead and are so grateful for your continued support. It means everything to us as we keep improving BANDIT KNIGHT to deliver the best thieving experience possible.

And if you haven’t already, make sure to add BANDIT KNIGHT to your Wishlist on Steam and share it with your friends!

https://store.steampowered.com/app/2421000/BANDIT_KNIGHT/

Stay tuned for future updates, and in the meantime, keep sharing your thoughts with us! 💙

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BANDIT KNIGHT – Thank You For Joining Our First Playtest!

Hello Bandits!

First off, a massive thank you to everyone who joined our first BANDIT KNIGHT Playtest! Your support has been invaluable, and it’s been amazing to see all of you diving into the world of stealth, strategy, and thievery!


We’ve been hard at work reviewing everyone's feedback and squashing bugs to make the game even better. While we can’t address everything all at once, we’ve got some exciting updates and plans to share with you.

[h2]What’s Coming Next![/h2]
We’re preparing a small update to the playtest, focused on fixing bugs and incorporating some of your suggestions. This update is planned for mid-to-late December, so get ready to jump back in for an even smoother experience!

[h2]Addressing your Feedback![/h2]
Q: Will there be more levels to explore?
→ Yes! Future demos will introduce levels with more freedom to explore, giving you even more ways to approach each mission. However, the development of this demo will take some time, so it’s expected to be available sometime in 2025. Please stay tuned!

Q: Why don’t NPCs react when I steal from them?
→ Great question! Ein is a master thief, so he can swipe items without ordinary people noticing. However, we hear you—this could feel more dynamic. We’re working on adding interactive feedback from NPCs to make your heists even more immersive.

Q: Will the base have more features?
→ Definitely! We’re expanding your base in future versions, so expect more systems and upgrades to help you plan your next big score.

Q: The game feels too easy. Will it get harder?
→ You bet! We’re reworking the difficulty to add more depth and challenge. Future versions will include tougher enemies to keep you on your toes.

Q: The controls feel clunky—any plans to improve them?
→ Absolutely. We’ve heard your feedback and are refining the controls to make item collection smoother and more intuitive.

That’s all for today’s update! We’re also cooking up new features and thieving mechanics that we can’t wait to reveal. We’d love to hear more from you! Drop by the Steam community or our discord to share your thoughts and suggestions—they help us make BANDIT KNIGHT the best it can be :)

And if you haven’t already, make sure to add BANDIT KNIGHT to your Wishlist on Steam and share it with your friends! Wishlisting helps us reach more players and brings us closer to the full release.

https://store.steampowered.com/app/2421000/BANDIT_KNIGHT/

Thank you again for your incredible support. Stay tuned for more updates, sneak peeks, and surprises—we’ve got plenty in store for you.

Stay sneaky, bandits! Steal ya later!

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Our First Playtest is Live!

Hello Bandits!

We’re excited to share some great news—our first public playtest for BANDIT KNIGHT is now live on Steam, and you can download and play it right now! But before you dive in, check out the trailer for a sneak peek into the world of thievery and adventure that awaits you.

[h2]Watch the Official Playtest Trailer[/h2]
[previewyoutube][/previewyoutube]
In this playtest, you’ll dive into the first mission of BANDIT KNIGHT, set at an underground auction run by the corrupt and rich. You’ll have the chance to hone your skills as a master thief—sneak through enemy-filled environments, outsmart guards, and steal legendary treasures. Whether you choose to move quietly in the shadows, loot boldly, or confront your enemies head-on, the choice is yours. Every strategy and approach is valid as you rise through the ranks to become the King of Thieves!

This playtest build is a work in progress, and we’d love to hear your thoughts! Please share your suggestions, or comments via the feedback form below!

English Feedback Form Japanese Feedback Form

[h2]We’ve Partnered with a Publisher![/h2]
We’re also thrilled to announce that BANDIT KNIGHT is being published by Spiral Up Games! With their extensive experience in indie game publishing, we’re confident they will help us deliver an even better experience for all players.



In addition to our playtest, other games published by Spiral Up Games are also offering amazing discounts and playable demos!

These include :
  • The pixel wuxia RPG ⚔️ Wandering Sword
  • The story-driven puzzle game 🌏 Cyber Manhunt 2: New World
  • The anime-style anti-tower defense game ☕ Affogato
  • The turn-based strategy management game 🐱 Dungeon Inn
  • The co-op shooter game 🌊 Bang Bang Barrage.
>>Click here to find out more!

We hope you enjoy the playtest and can’t wait to hear your feedback. That’s all for today, but there’s so much more we can’t wait to show you! We’re excited to keep sharing updates, so make sure to follow us on social media to stay in the loop with all the latest news and sneak peeks.

Thank you for your support! If you have any thoughts or feedback, feel free to drop us a message on our Discord or the Steam community.

Until next time, stay sneaky, bandits! Steal ya later!

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