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Treasure Chest Clicker News

Bug fixes + More achievements, trading cards and community items coming soon!

-Fixed a bug where the "UNLOCKED" text did not show up on the prestige upgrade tooltips
-Fixed a bug that caused the text from Mini Chest, Mimic Chest, Serendipity Scroll and Soul Gem to mess up.
-Fixed a bug with the Hammer that caused the hammer to mess up if the player prestige while the hammer is active.
-Fixed a bug where the amount of gold and treasures would instantly move towards the total gold/treasures even if the "Total treasures on screen setting" was set up to 200.

Aaaaand.. More achievements, trading cards and community items are coming soon. My game was just recently eligible for community items, which means that I am allowed to add more than 100 achievements to my game. Trading cards will be here as soon as steam accepts them!

Big update - More of... everything!

This update introduces… more! Of pretty much everything.

-13 More treasure chests!

-ADVENTURER Prestige “Branch.” This branch of upgrades are all related to treasure chest. More loot from chest, higher reinforced treasure chest chance and 2 complete new treasure chest that have a small chance to spawn but drops a lot of loot.

- +11 More prestige upgrades!

-4 New items in the shop. 2 Of these items can be used. 1 is a one time purchase and another one is similar to the Mini Chest.

Here are the 4 new items:
Barrel of gold - A barrel will spawn under the treasure chest. If a gold coin lands inside the barrel, the gold coin will be worth more gold. You can empty the barrel whenever you want, and the gold will be added to the total amount. You can drag the barrel to the position of your choosing.

Mimic Chest - The mimic chest works similar to the mini chest. The mimic chest has a chance to be either an evil or friendly mimic. If it is evil, you receive a negative buff for a short period. If the mimic chest is friendly, you receive a positive buff for a short period.

Treasure Potion - Another potion! This one adds a 3% treasure drop chance for as long as the potion is active. This potion cannot stack.

Enchanted Hammer - The final item. The enchanted hammer instantly opens any chest, including boss chests and enchanted golden chests. All the loot from the chests are doubled while the enchanted hammer is active.

-9 More treasures. 3 New tiers of rarity.

-9 More rare treasures.

-3 New cursors.

-MAX item purchase button. You can now max purchase any item by either clicking the MAX button which is located under the total amount of gold, or by holding down CTRL. This will also max level up items and cursors. You can also hold down CTRL to max upgrade the active and passive damage.

-Info tab in settings. This tab contains some simple info. There is also info about the reinforced chests, enchanted golden chests and boss chests.

-Bug fixes and QOL improvements.

I hope you enjoy!

New save system + Small bug fixes

Since release, there have been a few players who have experienced loss of progress. The reason for this is because my game uses BinaryFormatting as the save system. And Binary is apparently really unstable. I decided to add a completely new save system that is a lot more stable.

My game now uses JSON as the new saving system. All new players will now use JSON. All players who have already played the game will load in the old Binary save. They will be deleted after a few seconds and a few seconds after that the game creates a new JSON save. Everything the game loads in, the old saves no longer get executed, only the JSON save.

With this being said. Every single save system has its faults. So if you encounter any issues with the new saving. Or if you experience loss of progress later after playing it for a while. Message me in discord or let me know in the community hub. The JSON save files are extremely easy to edit, which means you can easily give yourself back anything you lost.

Small patch - Bugs and QOL Improvements

-SELL TREASURES. You can now choose to sell your treasures. Treasures will not give a huge amount of gold, but selling can be useful for some treasures that are not used for upgrading items and/or cursors that you do not use.

-PURCHASE MISSING RARE TREASURES. If you have bought all prestige upgrades but is still missing some rare treasures, you can now choose to buy 1 rare treasure for 200 skill points. This button is inside the rare treasures tab, aka. the "cool stuff" button.

-"+1" Text pop up once a treasure and item is received. Similar to the gold text pop ups. You can now see if a treasure is doubled in value. ("+2" Pop up above treasures received)

-Treasure bags gets auto clicked/collected if a player does not click on it after 5 minutes. This will prevent a huge amount of treasure bags being on screen at once if the player goes afk for a long time.

-2 More info tooltips. Hover over the "I" inside the cursor and store tab to get some basic information. This to help out new players.

Balancing:
-Some active damage prestige upgrades are stronger.
-Active damage will now scale slightly better with passive damage.
-Reduces the price on a few prestige upgrades.
-Changed how much gold the final chest gives.
-Gave the last 2 chests a bit more health.

-Small bug fixes and small QOL changes.

Bug fixes_1

-Fixed a bug where the Mini Chest would not spawn after the countdown. Mini Chests should also not spawn behind anything.
-Fixed a bug that caused the "cool stuff" button to go off screen.

-Also fixed a small visual issue with the prestige screen.